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Orevolution project artwork

Modrinth · Minecraft mod

Orevolution

An upgrade to minecraft's mining experience!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Orevolution release matches 1.20.1 Forge?

Updated 5 days ago
Best match for your filters 1.20.1-4.2.1
Game version 1.20.1
Loader Forge

Orevolution 1.20.1-4.2.1 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is Orevolution required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Orevolution 1.20.1-4.2.1 need?

1.20.1-4.2.1 on 1.20.1 Forge. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Blueprint first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

8 listed on this file 7 pulled in by those mods
Archery Expansion Optional for Orevolution 1.20.1-4.2.1
optional
Matching file found Matched file: 1.0.7.3
Copper Age Backport Optional for Orevolution 1.20.1-4.2.1
optional
Matching file found Matched file: 1.20.1-0.1.4
Create Optional for Orevolution 1.20.1-4.2.1
optional
Matching file found Matched file: mc1.20.1-6.0.8
Oreganized Optional for Orevolution 1.20.1-4.2.1
optional
Matching file found Matched file: 4.3.2
Farmer's Delight Optional for Orevolution 1.20.1-4.2.1
optional
Matching file found Matched file: 1.20.1-1.3.4
Blueprint Needed by Orevolution 1.20.1-4.2.1
required
Matching file found Matched file: 7.1.5
Shield Expansion Optional for Orevolution 1.20.1-4.2.1
optional
Matching file found Matched file: 1.3.7
Spelunkery Needed by Orevolution-Spelunkery Compat
pulled in
Matching file found Matched file: 1.20.1-0.3.16
Orevolution Needed by Orevolution-Spelunkery Compat
pulled in
Matching file found Matched file: 1.20.1-4.2.1
Savage & Ravage Needed by Shield Expansion
pulled in
Matching file found Matched file: 6.0.1
Cloth Config API Needed by Shield Expansion
pulled in
Matching file found Matched file: 11.1.136+forge
Mining Master Needed by Shield Expansion
pulled in
Matching file found Matched file: 4.1.3
Better Combat Needed by Shield Expansion
pulled in
Matching file found Matched file: 1.9.0+1.20.1-forge
Moonlight Lib Needed by Spelunkery
pulled in
Matching file found Matched file: 1.20-2.16.35-forge

7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Orevolution without breaking your instance.

Built for Orevolution 1.20.1-4.2.1 on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.20.1-4.2.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Blueprint first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.20.1-4.2.1. It opens that exact file at the source.

About this project

What does Orevolution add?

About this mod:


Orevolution expands Minecraft's progression with four new ores, two alloys, and unique abilities for both new and vanilla materials. Instead of replacing vanilla progression, it fills the gaps between existing tiers and gives every material a purpose beyond bigger numbers.

Blueprint


Development is focused on 1.21.1. The 1.20.1 version will continue receiving bug fixes, and major content updates may be backported after the 1.21.1 release stabilizes, but neither statements are to be taken as a compromise.


Available Addons:

 

Main features this mod offers:


New Ores & Alloys:

  • Tin: The new first step after stone. Tin tools are not that strong, but they have a chance to duplicate block drops (kinda like fortune, i think), and its sword can poison your enemies. Most likely your first choice while going out for building materials in the early game.
  • Bronze: A mainly decorative Alloy made from tin and copper. With bronze, the main things you can caft are three new magical Totems that grant passive effects while held, a Diving Suit for whatever reason you might go underwater, and a radar for keeping track of your friends. Bronze Set 
  • Platinum: The bridge between Iron and Diamond gear. Its tools grant extra experience from mining, while its weapons are especially effective against skeletons, zombies and other undead enemies. The armor briefly grants Strenght after taking damage.
  • Steel: a mid to late-game Alloy made from Iron, Blaze Powder and Coal. It's a primarily utility-focused alloy built for large projects. Its tools excel at terraforming and construction, from 3×3 mining and tilling to an indestructible broadaxe. It also introduces the Steel Anvil, a permanent upgrade over the vanilla anvil that never breaks.Steel set
  • Tungsten: A reinforcerment metal that is highly resistant to the high temperature of the nether, used to upgrade other equipment. The Tungsten Diving Gear extends the time you can spend underwater AND let's you swim through lava for 45 seconds. Also, while it's not in the picture, Tungsten can be used to upgrade Netherite armor into the super interesting Reinforced Netherite armor.
    tungsten set
  • Aethersteel: The last ore that Orevolution offers. Aethersteel combines the strengths of previous tiers into equipment suited for every situation, offering powerful utility both in combat and mining, also it looks cool.

New progression and Unique effects (Powers):

Expands the original progression so the new ores become a natural part of your adventures. Tin and Platinum are a milestone to progress through the game.

progress line

Along with this change, instead of every tier simply increasing damage and durability, each material specializes in something different. Some excel at exploration, others at farming, combat, mining or resource gathering. Vanilla materials also receive unique abilities, giving you a reason to keep using them beyond their raw stats.

To list a few examples:

  • Gold tools have a chance to avoid durability loss and grant extra experience from combat.
  • Iron and Diamond deal extra damage against armored enemies.
  • Netherite has automatic smelting and ignites targets on hit.

Plant ores:

These are the farming counterpart to traditional mining progression, mainly for a more cozy experience

  • Livingstone & Verdite:

    Livingstone and Verdite are the farming counterparts to Tin and Platinum. They let players progress through equipment without relying entirely on mining.

    Livingstone drops when you harvest a crop planted on farmland that has stone directly underneath, meanwhile Verdite is obtained through composting.

    Both share a specific ability: they're capable of repairing themselves while receiving daylight

Can't harvest text & Safe ore breaking:

A little display text will appear if the current block can't be broken. Also, ores won't be broken if you're mining them with the wrong tool.


Currently has built-in integration with:

⚙ Most features can be individually configured or disabled to your own liking.

 

Orevolution 2.0.2 (This is the Mcreator ver.) Showcase by Smellcarberg:

 

🧱Technical information:

Licensed under Attribution-NonCommercial-ShareAlike 4.0 International.

You are free to:

  1. Share — copy and redistribute the material in any medium or format
  2. Adapt — remix, transform, and build upon the material
  3. The licensor cannot revoke these freedoms as long as you follow the license terms.

Under the following terms:

  1. Attribution — You must give appropriate credit , provide a link to the license, and indicate if changes were made . You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  2. NonCommercial — You may not use the material for commercial purposes .
  3. ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
  4. No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

Project description from Modrinth.

Pick your setup

Orevolution by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Orevolution versions and loaders

13 of 21 releases match
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Looking for an older file? The official Modrinth project page is in Resources.