CurseForge · Minecraft mod
Difficult Spawners
Makes spawners challenging, plus a new mob related to spawners
Quick answer
Which Difficult Spawners release should I use?
Difficult Spawners 1.1.0 - 1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Difficult Spawners required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Difficult Spawners 1.1.0 - 1.20.1.jar need?
Difficult Spawners 1.1.0 - 1.20.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Difficult Spawners without breaking your instance.
Built for Difficult Spawners 1.1.0 - 1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Difficult Spawners 1.1.0 - 1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Difficult Spawners 1.1.0 - 1.20.1.jar. It opens that exact file at the source.
About this project
What does Difficult Spawners add?
This is a simple mod designed to make spawners challenging without being too complicated or hardcore.
Changes
Spawners are now 3x slower to break.
Spawners spawn evil spirits when broken regardless of light level.
Spawners inflict wither when broken.
Spawners break torches placed near them.
*All changes can be disabled/enabled in the config
Evil Spirits
The evil spirit is a new hostile mob.
They spawn naturally in the soul sand valley and spawn between 2-5 when a spawner is broken.
They target animals and players. If an evil spirit kills anything, another evil spirit will spawn.
They are immune to all effects
Compatability
This mod will work with any mod as long as it doesn't change the vanilla spawner block to a modded spawner block.
Mods that allow you to silk touch spawners will still apply spawner break effects when broken.
Check out my other mods:
Project description from CurseForge.
Pick your setup
Difficult Spawners by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.2
1 loader build1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Difficult Spawners versions and loaders
Difficult Spawners 1.1.0 - 1.20.1.jar
5 Mar 2024
Difficult Spawners 1.1.0 - 1.19.2.jar
1 Jun 2023
Difficult Spawners 1.1.0 - 1.18.2.jar
1 Jun 2023
Difficult Spawners 1.0.3 - 1.19.2.jar
6 Apr 2023
Difficult Spawners 1.0.3 - 1.18.2.jar
6 Apr 2023
Difficult Spawners 1.0.2 - 1.19.2.jar
31 Jan 2023
Difficult Spawners 1.0.2 - 1.18.2.jar
31 Jan 2023
Difficult Spawners 1.0.1 - 1.19.2.jar
16 Jan 2023
Difficult Spawners 1.0.1 - 1.18.2.jar
16 Jan 2023
Difficult Spawners 1.0.0 - 1.19.2.jar
15 Jan 2023
Difficult Spawners 1.0.0 - 1.18.2.jar
15 Jan 2023
Looking for an older file? The official CurseForge project page is in Resources.




