CurseForge · Minecraft mod
Multicount
a Qol mod that allows players to create and switch between multiple saves
Quick answer
Which Multicount release should I use?
multicount-fabric-1.2.4-26.3.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Multicount required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does multicount-fabric-1.2.4-26.3.jar need?
multicount-fabric-1.2.4-26.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Multicount without breaking your instance.
Built for multicount-fabric-1.2.4-26.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use multicount-fabric-1.2.4-26.3.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside multicount-fabric-1.2.4-26.3.jar. It opens that exact file at the source.
About this project
What does Multicount add?
Multicount Mod Overview
Multicount allows players to have multiple in-game characters (accounts), switching between them with simple commands. The mod's primary focus is to allow multiple character roleplay or multiple people to share a world within a single Minecraft instance. Servers can set a default limit on the number of accounts per player, and players can easily manage their current account status.
Mod can be utilized fully server side, but singleplayer and LAN games are also supported client side. The mod swaps NBT data, advancements, and statistics for each account, with configuration and data files that store relevant settings and information.
Disclaimer! Backups are advised before using the mod to avoid potential data loss. Players should undertake necessary precautions when dealing with game data.
Functionality:
Singleplayer:
- Change accounts via buttons beside the main menu screen. Account selection applies to all worlds.
Multiplayer:
- Settings specified by commands and config files.
Non-OP Commands:
/account [<account number>]: Switches between your multiple game accounts/saves. Player will disconnect during account switches as part of normal operation./account: Displays your currently active account number.
Properties and Data Files:
multicount.properties: A configuration file that lists max account settings for each player in the format<UUID>=<max accounts>. Also includes entries for default maximum(Default: 3) and whether to allowaccountmaxcommand(Default: false).multicount.dat: Stores each player's UUID and their active account.
Operator commands:
/accountmax query [<targets>]: Returns the max accounts allowed for specified players./accountmax query: Returns the default max accounts allowed.
Optional OP commands (Activation specified in multicount.properties):
/accountmax <maxCount> [<targets>]: Sets a specific player's account limit to <maxCount>. Omitting <targets> sets the default server limit./accountmax 0: Resets a player's max accounts to server's default.
LAN:
Offers /account command access to guests, without any max account limits. Properties file usage is omitted for client-side.
Saving and Compatibility:
- Other accounts' data is saved as
<uuid>.dat[<account number>]in the usual folder. - Will switch data from most mods that use player NBT data.
- The mod only swaps NBT, advancements, and statistics, so mod-specific features will not switch if not stored in the NBT data.
- The mod doesn't manage username changes on its own.
Project description from CurseForge.
Pick your setup
Multicount by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader buildShowing the newest 12 of 35 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Multicount versions and loaders
multicount-fabric-1.2.4-26.3.jar
16 Sept 2026
multicount-neoforge-1.2.4-26.3.jar
16 Sept 2026
multicount-fabric-1.2.4-26.2.jar
18 Jun 2026
multicount-neoforge-1.2.4-26.2.jar
18 Jun 2026
multicount-fabric-1.2.3-26.1.jar
7 Apr 2026
multicount-neoforge-1.2.3-26.1.jar
7 Apr 2026
multicount-fabric-1.2.3-1.21.11.jar
10 Dec 2025
multicount-neoforge-1.2.3-1.21.11.jar
10 Dec 2025
multicount-1.2.3-1.21.9.jar
30 Sept 2025
multicount-1.2.3-1.21.6.jar
22 Jun 2025
multicount-1.2.3-1.17.1.jar
29 May 2025
multicount-1.2.3-1.17.jar
29 May 2025
Looking for an older file? The official CurseForge project page is in Resources.