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Multicount project artwork

CurseForge · Minecraft mod

Multicount

a Qol mod that allows players to create and switch between multiple saves

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Multicount release should I use?

Updated today
Latest stable file multicount-fabric-1.2.4-26.3.jar
Game version 26.3
Loader Fabric

multicount-fabric-1.2.4-26.3.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Multicount required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does multicount-fabric-1.2.4-26.3.jar need?

multicount-fabric-1.2.4-26.3.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Multicount without breaking your instance.

Built for multicount-fabric-1.2.4-26.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use multicount-fabric-1.2.4-26.3.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside multicount-fabric-1.2.4-26.3.jar. It opens that exact file at the source.

About this project

What does Multicount add?

Multicount Mod Overview

Multicount allows players to have multiple in-game characters (accounts), switching between them with simple commands. The mod's primary focus is to allow multiple character roleplay or multiple people to share a world within a single Minecraft instance. Servers can set a default limit on the number of accounts per player, and players can easily manage their current account status.

Mod can be utilized fully server side, but singleplayer and LAN games are also supported client side. The mod swaps NBT data, advancements, and statistics for each account, with configuration and data files that store relevant settings and information.

Disclaimer! Backups are advised before using the mod to avoid potential data loss. Players should undertake necessary precautions when dealing with game data.

Functionality:

Singleplayer:

  • Change accounts via buttons beside the main menu screen. Account selection applies to all worlds.

Multiplayer:

  • Settings specified by commands and config files.

Non-OP Commands:

  • /account [<account number>]: Switches between your multiple game accounts/saves. Player will disconnect during account switches as part of normal operation.
  • /account: Displays your currently active account number.

Properties and Data Files:

  • multicount.properties: A configuration file that lists max account settings for each player in the format <UUID>=<max accounts>. Also includes entries for default maximum(Default: 3) and whether to allow accountmax command(Default: false).
  • multicount.dat: Stores each player's UUID and their active account.

Operator commands:

  • /accountmax query [<targets>]: Returns the max accounts allowed for specified players.
  • /accountmax query: Returns the default max accounts allowed.

Optional OP commands (Activation specified in multicount.properties):

  • /accountmax <maxCount> [<targets>]: Sets a specific player's account limit to <maxCount>. Omitting <targets> sets the default server limit.
  • /accountmax 0: Resets a player's max accounts to server's default.

LAN:

Offers /account command access to guests, without any max account limits. Properties file usage is omitted for client-side.

Saving and Compatibility:

  • Other accounts' data is saved as <uuid>.dat[<account number>] in the usual folder.
  • Will switch data from most mods that use player NBT data.
  • The mod only swaps NBT, advancements, and statistics, so mod-specific features will not switch if not stored in the NBT data.
  • The mod doesn't manage username changes on its own.

Project description from CurseForge.

Pick your setup

Multicount by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

41 available setups

Showing the newest 12 of 35 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Multicount versions and loaders

62 of 62 releases match

Looking for an older file? The official CurseForge project page is in Resources.