
Modrinth · Minecraft mod
Mob Heads
All mobs can drop their head. All baby heads, 3072 tropical fish variants & more
Quick answer
Which Mob Heads release should I use?
Mob Heads v5.2.0+mod targets 26.3 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Mob Heads required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Mob Heads v5.2.0+mod need?
v5.2.0+mod. Change the file and its required mods may change too.
Install 5555ff-lib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mob Heads without breaking your instance.
Built for Mob Heads v5.2.0+mod. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v5.2.0+mod. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install 5555ff-lib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside v5.2.0+mod. It opens that exact file at the source.
About this project
What does Mob Heads add?

Features
1. 500+ unique heads --> every mob, baby and variant in the game
2. Custom note block sounds for all heads
3. Advancement collection to track your progress
4. Chat notifications when a head drops
5. Fully translated with my Jodeks translations Resourecpack (German, French, Spanish, Japan, Chinese, Russian)
Config
Run ingame:
/trigger mob_heads.config
- Choose between player kill or charged creeper drops
- Adjust drop rates
- Change drop messages
If you want to give yourself a head:
/trigger get_mob_head
Looting does not affect drop rates
Latest Update
Default drop rates
| # | Mob | Drop Rate |
|---|---|---|
| 1 | Allay | 5% |
| 2 | Armadillo | 5% |
| 3 | Axolotl | 5% |
| 4 | Blue Axolotl | 10% |
| 5 | Bat | 5% |
| 6 | Bee | 5% |
| 7 | Blaze | 3% |
| 8 | Bogged | 5% |
| 9 | Breeze | 5% |
| 10 | Camel | 5% |
| 11 | Camel Husk | 7% |
| 12 | Cat | 5% |
| 13 | Cave Spider | 3% |
| 14 | Chicken | 2% |
| 15 | Cod | 2% |
| 16 | Copper Golem | 3% |
| 17 | Cow | 2% |
| 18 | Creaking | 5% |
| 19 | Creeper | 2% |
| 20 | Charged Creeper | 10% |
| 21 | Dolphin | 5% |
| 22 | Donkey | 5% |
| 23 | Drowned | 2% |
| 24 | Elder Guardian | 15% |
| 25 | Ender Dragon | 20% |
| 26 | Enderman | 2% |
| 27 | Endermite | 5% |
| 28 | Evoker | 5% |
| 29 | Fox | 5% |
| 30 | Frog | 5% |
| 31 | Ghast | 3% |
| 32 | Glow Squid | 5% |
| 33 | Goat | 5% |
| 34 | Guardian | 2% |
| 35 | Happy Ghast | 5% |
| 36 | Hoglin | 3% |
| 37 | Horse | 5% |
| 38 | Husk | 3% |
| 39 | Illusioner | 5% |
| 40 | Iron Golem | 3% |
| 41 | Llama | 5% |
| 42 | Magma Cube | 5% |
| 43 | Mooshroom | 5% |
| 44 | Brown Mooshroom | 10% |
| 45 | Mule | 5% |
| 46 | Nautilus | 5% |
| 47 | Ozelot | 5% |
| 48 | Normal & Weak Panda | 5% |
| 49 | Lazy, Brown, Playful, Aggressive, Worried Panda | 10% |
| 50 | Parched | 5% |
| 51 | Parrot | 5% |
| 52 | Phantom | 3% |
| 53 | Pig | 2% |
| 54 | Pilgin Brute | 10% |
| 55 | Piglin | 3% |
| 56 | Pillager | 2% |
| 57 | Polar Bear | 5% |
| 58 | Pufferfish | 5% |
| 59 | Rabbit | 5% |
| 60 | Ravager | 5% |
| 61 | Salmon | 3% |
| 62 | Sheep | 2% |
| 63 | Shulker | 5% |
| 64 | Silverfish | 2% |
| 65 | Skeleton Horse | 10% |
| 66 | Skeleton | 2% |
| 67 | Slime | 2% |
| 68 | Sniffer | 5% |
| 69 | Snow Golem | 2% |
| 70 | Spider | 2% |
| 71 | Squid | 3% |
| 72 | Stray | 3% |
| 73 | Strider | 5% |
| 73.5 | Sulfur Cube | 5% |
| 74 | Tadpole | 5% |
| 75 | Trader Llama | 3% |
| 76 | Tropical Fish | 5% |
| 77 | Turtle | 5% |
| 78 | Vex | 5% |
| 79 | Villager | 5% |
| 80 | Vindicator | 3% |
| 81 | Wandering Trader | 5% |
| 82 | Warden | 15% |
| 83 | Witch | 2% |
| 84 | Wither | 20% |
| 85 | Special Wither Skull | 5% |
| 86 | Wolf | 5% |
| 87 | Zoglin | 5% |
| 88 | Zombie Horse | 5% |
| 89 | Zombie Nautilus | 5% |
| 90 | Zombie Villager | 7% |
| 91 | Zombie | 2% |
| 92 | Zombified Piglin | 2% |
Config [1.21.5 and below] To change drop rates, rarities and drop messages
make sure to unzip the datapack before
Head to: MobHeads/data/mobheads/function/config
and then edit the specific file (drop _rates.mcfunction , rarity.mcfunction , drop_messages.mcfunction)
don't forget to save the file and run /reload afterwards
For anything pre (before) 1.21
Drop chances for 1.20.4 and 1.20.5-6
You can use Ctrl + F to search
Common = 0.02 = 2%
- Chicken (1.21.5+: temperate, warm, cold)
- Cow (1.21.5+: temperate, warm, cold)
- Cave Spider
- Creeper
- Pig (1.21.5+: temperate, warm, cold)
- Sheep (different heads for all colors)
- Skeleton
- Spider
- Zombie
- Snow Golem
- Iron Golem
Rare = 0.1 = 10 %
- Bat
- Bee
- Blaze
- Bogged
- Cod
- Donkey
- Drowned
- Enderman
- Evoker
- Frog (variants: cold, temperate, warm)
- Glow Squid
- Guardian
- Hoglin
- Horse (variants: white, creamy, chestnut, brown, black, gray, dark_brown)
- Husk
- Llama (variants: white, creamy, gray, bronw)
- Magma Cube
- Mooshroom (variants: red, brown)
- Mule
- Phantom
- Piglin
- Pillager
- Pufferfish
- Salmon
- Slime
- Squid
- Tropical Fish
- Villager (snow, savanna, plains, desert, jungle, taiga)
- Witch
- Wolf (woods, spotted, striped, snowy, rusty, pale, chestnut, black, ashen)
Epic 0.2 = 20 %
- Armadillo
- Allay
- Axolotl (variants: pink, wild, gold, cyan, blue)
- Breeze (1.20.5)
- Camel
- Cat (variants: all black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white)
- Dolphin
- Elder Guardian
- Endermite
- Fox (variants: red, snow)
- Ghast
- Goat
- Illusioner (not in game)
- Ocelot
- Parrot (variants: red, blue, cyan, gray, green)
- Piglin Brute
- Polar Bear
- Rabbit (variants: brown, white, gold, salt, black, white splotched, evil)
- Ravager
- Shulker
- Silverfish
- Skeleton Horse
- Stray
- Strider
- Trader Llama (variants: white, creamy, gray, bronw)
- Turtle
- Vex
- Vindicator
- Wandering Trader
- Zoglin
- Zombie Horse
- Zombie Villager
- Zombified Piglin
Legendary 0.3 = 30%
- Sniffer
- Warden
- Panda (variants: normal, lazy, worried, playful, weak, aggressive)
Mythic 0.5 = 50%
- Enderdragon
- Wither
- Brown Panda
In the datapack, you can edit these chances by changing the value in:
data/minecraft/loot_tables/entities/entity.json
in there, look for "conditions" and the condition "random_chance" and change the "chance" to the value in % you want the head to drop
Bug Fix for when you place down the heads, destroy them, and pick them up again:
This bug is fixed in 1.20.5
Project description from Modrinth.
Pick your setup
Mob Heads by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
5 loader builds26.2
5 loader builds26.1.2
5 loader builds26.1.1
5 loader builds26.1
5 loader builds1.21.11
5 loader builds1.21.10
5 loader builds1.21.9
5 loader builds1.21.8
5 loader builds1.21.7
5 loader builds1.21.6
5 loader builds1.21.5
5 loader buildsShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mob Heads versions and loaders
v5.2.0+mod
mob-heads-v5.2.0.jar
25 Sept 2026
v5.2.0
mob-heads-v5.2.0.zip
25 Sept 2026
v5.1.1+mod
mob-heads-v5.1.1.jar
30 Jul 2026
v5.1.1
Mob-Heads-v5.1.1.zip
30 Jul 2026
v4.7.2+mod
mob-heads-v4.7.2.jar
11 Jul 2026
v4.7.2
Mob-Heads-v4.7.2.zip
11 Jul 2026
v4.7.1+mod
mob-heads-v4.7.1.jar
3 Jul 2026
v4.7.1
Mob-Heads-v4.7.1.zip
3 Jul 2026
v5.1.0+mod
mob-heads-v5.1.0.jar
2 Jul 2026
v5.1.0
Mob-Heads-v5.1.0.zip
2 Jul 2026
v5.0.0+mod
mob-heads-v5.0.0.jar
17 Jun 2026
v5.0.0
Mob-Heads-v5.0.0.zip
17 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.







