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Mob Heads project artwork

Modrinth · Minecraft mod

Mob Heads

All mobs can drop their head. All baby heads, 3072 tropical fish variants & more

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mob Heads release should I use?

Updated yesterday
Latest stable file v5.2.0+mod
Game version 26.3
Loader Fabric, Forge, NeoForge

Mob Heads v5.2.0+mod targets 26.3 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is Mob Heads required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Mob Heads v5.2.0+mod need?

v5.2.0+mod. Change the file and its required mods may change too.

All 1 required mods have matching files

Install 5555ff-lib first. We found matching files for this game-version and loader setup.

5555ff-lib Needed by Mob Heads v5.2.0+mod
required
Matching file found Matched file: v1.2.1+mod

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Mob Heads without breaking your instance.

Built for Mob Heads v5.2.0+mod. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use v5.2.0+mod. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install 5555ff-lib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside v5.2.0+mod. It opens that exact file at the source.

About this project

What does Mob Heads add?

minecraft datapack mob heads mod baby mobs minecraft mob heads

jodeks discord - discord badge - pixel badge - pixel discord badge - jodeks datapacks - datapacks discord  
datapacks jodek youtube  
armor stand arms minecraft datapack github issues  
jodeks datapacks kofi - jodek kofi - minecraft datapack kofi donation  
github sponsor jodek donation datapacks minecraft

jodeks library - 5555ff lib is required  


github translations jodek

Features

1. 500+ unique heads --> every mob, baby and variant in the game

2. Custom note block sounds for all heads

3. Advancement collection to track your progress

4. Chat notifications when a head drops

5. Fully translated with my Jodeks translations Resourecpack (German, French, Spanish, Japan, Chinese, Russian)

mob heads full head gallary

Config

Run ingame:

/trigger mob_heads.config
  • Choose between player kill or charged creeper drops
  • Adjust drop rates
  • Change drop messages

If you want to give yourself a head:

/trigger get_mob_head

Looting does not affect drop rates

Latest Update

Default drop rates

# Mob Drop Rate
1 Allay 5%
2 Armadillo 5%
3 Axolotl 5%
4 Blue Axolotl 10%
5 Bat 5%
6 Bee 5%
7 Blaze 3%
8 Bogged 5%
9 Breeze 5%
10 Camel 5%
11 Camel Husk 7%
12 Cat 5%
13 Cave Spider 3%
14 Chicken 2%
15 Cod 2%
16 Copper Golem 3%
17 Cow 2%
18 Creaking 5%
19 Creeper 2%
20 Charged Creeper 10%
21 Dolphin 5%
22 Donkey 5%
23 Drowned 2%
24 Elder Guardian 15%
25 Ender Dragon 20%
26 Enderman 2%
27 Endermite 5%
28 Evoker 5%
29 Fox 5%
30 Frog 5%
31 Ghast 3%
32 Glow Squid 5%
33 Goat 5%
34 Guardian 2%
35 Happy Ghast 5%
36 Hoglin 3%
37 Horse 5%
38 Husk 3%
39 Illusioner 5%
40 Iron Golem 3%
41 Llama 5%
42 Magma Cube 5%
43 Mooshroom 5%
44 Brown Mooshroom 10%
45 Mule 5%
46 Nautilus 5%
47 Ozelot 5%
48 Normal & Weak Panda 5%
49 Lazy, Brown, Playful, Aggressive, Worried Panda 10%
50 Parched 5%
51 Parrot 5%
52 Phantom 3%
53 Pig 2%
54 Pilgin Brute 10%
55 Piglin 3%
56 Pillager 2%
57 Polar Bear 5%
58 Pufferfish 5%
59 Rabbit 5%
60 Ravager 5%
61 Salmon 3%
62 Sheep 2%
63 Shulker 5%
64 Silverfish 2%
65 Skeleton Horse 10%
66 Skeleton 2%
67 Slime 2%
68 Sniffer 5%
69 Snow Golem 2%
70 Spider 2%
71 Squid 3%
72 Stray 3%
73 Strider 5%
73.5 Sulfur Cube 5%
74 Tadpole 5%
75 Trader Llama 3%
76 Tropical Fish 5%
77 Turtle 5%
78 Vex 5%
79 Villager 5%
80 Vindicator 3%
81 Wandering Trader 5%
82 Warden 15%
83 Witch 2%
84 Wither 20%
85 Special Wither Skull 5%
86 Wolf 5%
87 Zoglin 5%
88 Zombie Horse 5%
89 Zombie Nautilus 5%
90 Zombie Villager 7%
91 Zombie 2%
92 Zombified Piglin 2%

Config [1.21.5 and below] To change drop rates, rarities and drop messages

make sure to unzip the datapack before

Head to: MobHeads/data/mobheads/function/config

and then edit the specific file (drop _rates.mcfunction , rarity.mcfunction , drop_messages.mcfunction)

don't forget to save the file and run /reload afterwards

For anything pre (before) 1.21

Drop chances for 1.20.4 and 1.20.5-6

You can use Ctrl + F to search

Common = 0.02 = 2%

  • Chicken (1.21.5+: temperate, warm, cold)
  • Cow (1.21.5+: temperate, warm, cold)
  • Cave Spider
  • Creeper
  • Pig (1.21.5+: temperate, warm, cold)
  • Sheep (different heads for all colors)
  • Skeleton
  • Spider
  • Zombie
  • Snow Golem
  • Iron Golem

Rare = 0.1 = 10 %

  • Bat
  • Bee
  • Blaze
  • Bogged
  • Cod
  • Donkey
  • Drowned
  • Enderman
  • Evoker
  • Frog (variants: cold, temperate, warm)
  • Glow Squid
  • Guardian
  • Hoglin
  • Horse (variants: white, creamy, chestnut, brown, black, gray, dark_brown)
  • Husk
  • Llama (variants: white, creamy, gray, bronw)
  • Magma Cube
  • Mooshroom (variants: red, brown)
  • Mule
  • Phantom
  • Piglin
  • Pillager
  • Pufferfish
  • Salmon
  • Slime
  • Squid
  • Tropical Fish
  • Villager (snow, savanna, plains, desert, jungle, taiga)
  • Witch
  • Wolf (woods, spotted, striped, snowy, rusty, pale, chestnut, black, ashen)

Epic 0.2 = 20 %

  • Armadillo
  • Allay
  • Axolotl (variants: pink, wild, gold, cyan, blue)
  • Breeze (1.20.5)
  • Camel
  • Cat (variants: all black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white)
  • Dolphin
  • Elder Guardian
  • Endermite
  • Fox (variants: red, snow)
  • Ghast
  • Goat
  • Illusioner (not in game)
  • Ocelot
  • Parrot (variants: red, blue, cyan, gray, green)
  • Piglin Brute
  • Polar Bear
  • Rabbit (variants: brown, white, gold, salt, black, white splotched, evil)
  • Ravager
  • Shulker
  • Silverfish
  • Skeleton Horse
  • Stray
  • Strider
  • Trader Llama (variants: white, creamy, gray, bronw)
  • Turtle
  • Vex
  • Vindicator
  • Wandering Trader
  • Zoglin
  • Zombie Horse
  • Zombie Villager
  • Zombified Piglin

Legendary 0.3 = 30%

  • Sniffer
  • Warden
  • Panda (variants: normal, lazy, worried, playful, weak, aggressive)

Mythic 0.5 = 50%

  • Enderdragon
  • Wither
  • Brown Panda

In the datapack, you can edit these chances by changing the value in:

data/minecraft/loot_tables/entities/entity.json

in there, look for "conditions" and the condition "random_chance" and change the "chance" to the value in % you want the head to drop

Info

Bug Fix for when you place down the heads, destroy them, and pick them up again:

Keep Head Names Mod

This bug is fixed in 1.20.5

Project description from Modrinth.

Pick your setup

Mob Heads by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

90 available setups

Showing the newest 12 of 18 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mob Heads versions and loaders

100 of 100 releases match

Looking for an older file? The official Modrinth project page is in Resources.