CurseForge · Minecraft mod
Mob Despawn Timers
A mod that forces mobs to exist for a time
Quick answer
Which Mob Despawn Timers release should I use?
Mob Despawn Timers MobDespawnTimers-1.20.1-3.0.1.jar targets 1.20.1 with NeoForge, Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Mob Despawn Timers required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Mob Despawn Timers MobDespawnTimers-1.20.1-3.0.1.jar need?
MobDespawnTimers-1.20.1-3.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mob Despawn Timers without breaking your instance.
Built for Mob Despawn Timers MobDespawnTimers-1.20.1-3.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use MobDespawnTimers-1.20.1-3.0.1.jar. It targets 1.20.1 with NeoForge, Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside MobDespawnTimers-1.20.1-3.0.1.jar. It opens that exact file at the source.
About this project
What does Mob Despawn Timers add?
Once upon a time, mob farms could be created that ignored players, and all was right with the world. However, at some point, a catastrophe struck - for performance reasons, mobs that were not close enough to a player would immediately despawn. This meant that while spawners could operate, the mobs they would spawn would vanish in a single tick, far before any automation could have had the chance to slay them for drops.
This mod fixes that issue. Mob Despawn Timers adds the ability to set the minimum amount of time a mob must exist in the world before being allowed to despawn naturally, defaulting to 30 seconds.
Project description from CurseForge.
Pick your setup
Mob Despawn Timers by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.3
1 loader build1.19.2
1 loader build1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mob Despawn Timers versions and loaders
MobDespawnTimers-1.20.1-3.0.1.jar
18 Aug 2023
MobDespawnTimers-1.20.1-3.0.0.jar
3 Aug 2023
MobDespawnTimers-1.19.2-2.0.1.jar
14 May 2023
MobDespawnTimers-1.19.2-2.0.0.jar
24 Feb 2023
MobDespawnTimers-1.18.2-1.0.0.jar
24 Feb 2023
Looking for an older file? The official CurseForge project page is in Resources.