Back to mods
Agenta project artwork

CurseForge · Minecraft mod

Agenta

A authserver and skin fix for legacy versions of minecraft.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Agenta release matches 1.5.0 Forge?

Updated 4 months ago
Best match for your filters agenta-1.9.1.jar
Game version 1.5.3, 1.7.4, 1.7.7
Loader Fabric, Forge, Quilt

agenta-1.9.1.jar targets 1.5.3, 1.7.4, 1.7.7 with Fabric, Forge, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Agenta required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does agenta-1.9.1.jar need?

agenta-1.9.1.jar on 1.5.0 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Agenta without breaking your instance.

Built for agenta-1.9.1.jar on 1.5.0 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use agenta-1.9.1.jar. It targets 1.5.3, 1.7.4, 1.7.7 with Fabric, Forge, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside agenta-1.9.1.jar. It opens that exact file at the source.

About this project

What does Agenta add?

Agenta

A authserver and skin fix for legacy versions of minecraft.

Compatibility

Requires Java 7. (In theory this can be built for Java 5, but I lack the build tools required for that.)

If running this on Java 12 and newer, please add the following JVM argument: --add-exports java.base/sun.net.www.protocol.http=ALL-UNNAMED

  • As a mod: The same Jar will run on forge, bukkit and Risugami's modloader for Minecaft versions Alpha 1.0.4 to Minecraft release 1.7.10 (These are merely the versions I tested)
  • As a JavaAgent: Add the following JVM argument: -javaagent:{path}/agent.jar (replace path with the location of the agent.jar)
  • Inline/static: In this setup, Agenta is essentially taking over the role of Launching minecraft. Add the following JVM argument and change out {mainClass} as needed depending on which minecraft version you are launching: -Dagenta.main.class={mainClass}
  • As a Bukkit plugin (Tested with bukkit for Minecraft Beta 1.3+)

JVM settings

Non of these are needed to launch Agenta. The available contexts are

"*" => ALL

"static" => When Agenta is launched as the main class with the expectation of chain-loading another class manually.

Context property Argument description
* agenta.assets.fml -Dagenta.assets.fml={value} A link to an archive Agenta should forward legacy forge download requests to
* agenta.assets.index -Dagenta.assets.index={value} The URL for the asset index Agenta should use as a base
* agenta.assets.routing -Dagenta.assets.routing=true Should agenta reroute requests the mojang's asset servers? (default: "true")
* agenta.assets.url -Dagenta.assets.url={value} The URL for the resource server Agenta should pull assets from
config agenta.config.version The version of agenta that generated a set config file. Will be used to detect if agenta should upgrade a set config file
* agenta.prt.color -Dagenta.prt.color=false Pass the value 'false' to disable colour printing.
* agenta.prt.debug -Dagenta.prt.debug=false Should agenta show debug messages?
* agenta.save.file -Dagenta.save.file=saves.json When handling saving for certain versions of old Minecraft that relied on long dead mojang endpoints, what should agenta call the save file? (default: "saves.json")
* agenta.skin.resize -Dagenta.skin.resize=true Should agenta try to resize skins from 64x64 to 64x32 for better compatibility? (default: "true")
static agenta.main.class -Dagenta.main.class={value} The class Agenta should try to load next when running in static/inline mode

Fixes

  • Skin support for pre 1.7.10 versions

  • Cape support for pre 1.7.10 versions

  • Sound for versions of the game that predate 1.6

  • World savings for certain pre-alpha builds (experimental)

  • Forge 1.5.2 being unable to fetch it's library files (experimental)

Note

The same jar will work for almost every version of minecraft that predates Release 1.8

Project description from CurseForge.

Pick your setup

Agenta by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

492 available setups

Showing the newest 12 of 164 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Agenta versions and loaders

11 of 12 releases match
Clear filters

Looking for an older file? The official CurseForge project page is in Resources.