CurseForge · Minecraft mod
Entity-specific Damage Invulnerability
Allows the setting of a specific entity to be invulnerable to a specific damage type.
Quick answer
Which Entity-specific Damage Invulnerability release should I use?
Entity-specific Damage Invulnerability entityspecificinvulnerability-1.2-1.19 targets 1.19.3, 1.19.2, 1.19.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Entity-specific Damage Invulnerability required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Entity-specific Damage Invulnerability entityspecificinvulnerability-1.2-1.19 need?
entityspecificinvulnerability-1.2-1.19. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Entity-specific Damage Invulnerability without breaking your instance.
Built for Entity-specific Damage Invulnerability entityspecificinvulnerability-1.2-1.19. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use entityspecificinvulnerability-1.2-1.19. It targets 1.19.3, 1.19.2, 1.19.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside entityspecificinvulnerability-1.2-1.19. It opens that exact file at the source.
About this project
What does Entity-specific Damage Invulnerability add?
Damage type invulnerability for an entity can be set with the following command:
/dmginvuln |entities| set |damage_type| |invulnerable|
/dmginvuln @a set fall true - sets fall damage immunity for all players
You can query damage type invulnerability with:
/dmginvuln |entities| get |damage_type|
/dmginvuln @e[type=creeper,limit=1, sort=nearest] get onFire - gets whether the closest creeper is invulnerable to fire or not
Project description from CurseForge.
Pick your setup
Entity-specific Damage Invulnerability by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Entity-specific Damage Invulnerability versions and loaders
entityspecificinvulnerability-1.2-1.19
entityspecificinvulnerability-1.2-1.19.jar
18 Mar 2023
entityspecificinvulnerability-1.2-1.18.2
entityspecificinvulnerability-1.2.jar
18 Mar 2023
1.1
entityspecificinvulnerability-1.1.jar
18 Mar 2023
Looking for an older file? The official CurseForge project page is in Resources.