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Weaponworks project artwork

CurseForge · Minecraft mod

Weaponworks

A Mod focusing on expanding melee combat with new weapon classes.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Weaponworks release matches 1.20.3 Forge?

Updated 2 years ago
Best match for your filters Weaponworks 1.4.1-1.20.X.jar
Game version 1.20.2, 1.20.3, 1.20.1
Loader Forge

Weaponworks 1.4.1-1.20.X.jar targets 1.20.2, 1.20.3, 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Weaponworks required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Weaponworks 1.4.1-1.20.X.jar need?

Weaponworks 1.4.1-1.20.X.jar on 1.20.3 Forge. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install ItemFig first. We found matching files for this game-version and loader setup.

ItemFig Needed by Weaponworks 1.4.1-1.20.X.jar
required
Matching file found Matched file: ItemFig 1.20.X-0.2.7

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Weaponworks without breaking your instance.

Built for Weaponworks 1.4.1-1.20.X.jar on 1.20.3 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Weaponworks 1.4.1-1.20.X.jar. It targets 1.20.2, 1.20.3, 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install ItemFig first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Weaponworks 1.4.1-1.20.X.jar. It opens that exact file at the source.

About this project

What does Weaponworks add?

Atteeeention!

Apparently there is an issue with the CF app not downloading the ItemFig dependency for 1.20.1-1.20.4 fabric versions. If that happens, simply add it manually through "Add More Content" button. Sorry for the inconvenience, the issue is being looked into.

UPDATE: It is advised to update the mod to Weaponworks 1.4.1-1.20.1 Fabric version, together with ItemFig update to ItemFig 1.20.1-0.2.7 Fabric as some file juggling was done. The issue still perists, unfortunately.

Weaponworks adds 9 new weapon classes, each suited for a different style of combat.

Each weapon type comes in 6 tiers:

  • Wood
  • Stone
  • Iron
  • Gold
  • Diamond
  • Netherite

Available weapons:

  • Greatsword
  • Katana
  • Spear
  • Halberd
  • Scythe
  • Rapier
  • Hammer
  • Mace
  • Warglaive

A picture showing the recipes for all the different weapons


The weapons are configurable since version 1.3.0 thanks to Sortilege inspired configs. Parameters that can be configured at the moment are:

  • Damage (damage of the weapon itself that is added on top of hand damage, which by default is 1).
  • Attack speed.
  • Durability.
  • Fire resistance.
  • Attack range (only with and via Better Combat).

Project description from CurseForge.

Pick your setup

Weaponworks by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

11 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Weaponworks versions and loaders

1 of 13 releases match
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Looking for an older file? The official CurseForge project page is in Resources.