CurseForge · Minecraft mod
Weaponworks
A Mod focusing on expanding melee combat with new weapon classes.
Quick answer
Which Weaponworks release matches 1.20.3 Forge?
Weaponworks 1.4.1-1.20.X.jar targets 1.20.2, 1.20.3, 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Weaponworks required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Weaponworks 1.4.1-1.20.X.jar need?
Weaponworks 1.4.1-1.20.X.jar on 1.20.3 Forge. Every mod below is checked against that same setup.
Install ItemFig first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Weaponworks without breaking your instance.
Built for Weaponworks 1.4.1-1.20.X.jar on 1.20.3 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Weaponworks 1.4.1-1.20.X.jar. It targets 1.20.2, 1.20.3, 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install ItemFig first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Weaponworks 1.4.1-1.20.X.jar. It opens that exact file at the source.
About this project
What does Weaponworks add?
Atteeeention!
Apparently there is an issue with the CF app not downloading the ItemFig dependency for 1.20.1-1.20.4 fabric versions. If that happens, simply add it manually through "Add More Content" button. Sorry for the inconvenience, the issue is being looked into.
UPDATE: It is advised to update the mod to Weaponworks 1.4.1-1.20.1 Fabric version, together with ItemFig update to ItemFig 1.20.1-0.2.7 Fabric as some file juggling was done. The issue still perists, unfortunately.
Weaponworks adds 9 new weapon classes, each suited for a different style of combat.
Each weapon type comes in 6 tiers:
- Wood
- Stone
- Iron
- Gold
- Diamond
- Netherite
Available weapons:
- Greatsword
- Katana
- Spear
- Halberd
- Scythe
- Rapier
- Hammer
- Mace
- Warglaive

The weapons are configurable since version 1.3.0 thanks to Sortilege inspired configs. Parameters that can be configured at the moment are:
- Damage (damage of the weapon itself that is added on top of hand damage, which by default is 1).
- Attack speed.
- Durability.
- Fire resistance.
- Attack range (only with and via Better Combat).
Project description from CurseForge.
Pick your setup
Weaponworks by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.4
2 loader builds1.20.3
2 loader builds1.20.2
2 loader builds1.20.1
3 loader builds1.19.2
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Weaponworks versions and loaders
Weaponworks 1.4.1-1.20.X.jar
moonsweaponry-1.4.1-1.20.X.jar
25 Jan 2024
Looking for an older file? The official CurseForge project page is in Resources.