CurseForge · Minecraft mod
Create Weaponry
Weapon making through molten metals w/ casts and custom weapons
Quick answer
Which Create Weaponry release should I use?
Create Weaponry create_weaponry-1.0.4-1.19.2.jar targets 1.19.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Create Weaponry required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create Weaponry create_weaponry-1.0.4-1.19.2.jar need?
create_weaponry-1.0.4-1.19.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Create Weaponry without breaking your instance.
Built for Create Weaponry create_weaponry-1.0.4-1.19.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use create_weaponry-1.0.4-1.19.2.jar. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside create_weaponry-1.0.4-1.19.2.jar. It opens that exact file at the source.
About this project
What does Create Weaponry add?


Molten Fluids from several metal types have been added to the game.
Tool and Weapon head casts have been added to the game.
Tool and Weapon heads have been added to the game.
4 new weapon types have been added to the game.
- [ Glaive, Katana, Mace, Hammer ]
The mod is meant to be used in combination with the Create mod. The idea is that you use spouts as measures of pouring molten metals into their casts to craft tools and weapons.
If you have suggestions, feedback, and issues, please feel free to do some either in the comments or my discord channel.

Create,
Blue Skies,
Ad Astra,

The mod is inspired by Tinker's Construct, but implements it with Create machines.
It also reworks the recipes for normal tools to use tool heads for consistency sake
** Curent Bugs:
If Minecraft Recipes are not being overwritten, put this datapack into your world datapack folder and reload your world as a temporary fix until I fix the config.
Project description from CurseForge.
Pick your setup
Create Weaponry by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20-Snapshot
1 loader build1.20
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create Weaponry versions and loaders
create_weaponry-1.0.4-1.19.2.jar
15 Aug 2026
create_wt-forge-1.20.1-1.0.8.jar
15 Aug 2026
create_wt-forge-1.20.1-1.0.7.jar
18 Jun 2024
create_wt-forge-1.20.1-1.0.6.jar
15 Apr 2024
create_wt-forge-1.20.1-1.0.5.jar
14 Apr 2024
create_wt-forge-1.20.1-1.0.4.jar
11 Apr 2024
create_weaponry-1.0.3-1.19.2.jar
9 Jun 2023
create_weaponry-1.0.2-1.19.2.jar
9 Jun 2023
create_weaponry-1.0.1.jar
4 Jun 2023
Looking for an older file? The official CurseForge project page is in Resources.