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CurseForge · Minecraft mod

Breakdown Client (6.0+)

Breakdown Client Mod for v6.0+

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Quick answer

Which Breakdown Client (6.0+) release should I use?

Updated 6 months ago
Latest stable file Minecraft_Breakdown_Client-6.0.0.jar
Game version 1.8.9
Loader Forge

Breakdown Client (6.0+) Minecraft_Breakdown_Client-6.0.0.jar targets 1.8.9 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Breakdown Client (6.0+) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Breakdown Client (6.0+) Minecraft_Breakdown_Client-6.0.0.jar need?

Minecraft_Breakdown_Client-6.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Breakdown Client (6.0+) without breaking your instance.

Built for Breakdown Client (6.0+) Minecraft_Breakdown_Client-6.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Minecraft_Breakdown_Client-6.0.0.jar. It targets 1.8.9 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Minecraft_Breakdown_Client-6.0.0.jar. It opens that exact file at the source.

About this project

What does Breakdown Client (6.0+) add?

The Breakdown Client mod allows you to enjoy all features of the Minecraft Breakdown Server! You can view legacy clients here

Link to modpack: here

All features

  • Shop GUI for the safezone traders
  • Keybindings for using codelocks, sending faction chat, opening the support radio and more
  • A ingame HUD with your balance, respect and player count
  • A nice respawn menu
  • Some game improvements

Important: This server requires a custom version of Flan's Mod. Install this mod and the integrated updater will install everything else required.

Visit our website for more information.

6.0 Changelog

Added:

  • Added weapon muzzle flash effects and improved recoil animations
  • New underwater gun APS amphibious rifle: Not very useful in normal firefights but superior range & damage underwater (by @Mad_Elephant)
  • New gun Ash12: High damage, low rate of fire, short range and fires two bullets per shot
  • New gun MK47: 7.62x39mm assault rifle with lower rate of fire but higher damage (by @Mad_Elephant)
  • New PSO scope: 5x zoom, for some AK based weapons the only available long range optic
  • New vehicle BM-21 Grad: Russian Rocket Artillery with high rate of fire
  • Added range finder, that prints out distance and coordinates on right click
  • Added turret stabilization to most modern tanks to allow accurate aiming while driving
  • New BATTLEFIELD gamemode Gun Game: Start with a pistol and get a new gun for every other kill
  • New BATTLEFIELD gamemode Domination: A faster paced version of conquest for small maps
  • New BATTLEFIELD map Noshahr Canals: Famous close quarters map from Battlefield 3
  • New BATTLEFIELD map Scrapmetal: Small and vertical map for Gun Game, TDM and Domination
  • Added /bf vote command to vote for a BATTLEFIELD map
  • Added underwater shoot sound effects
  • Added collision points to helicopters to make them take damage when crashing (by @Zervult )
  • Added various plane skins
  • Added mission OIL RIG - the oil rig is activated for 15 minutes and spawns fuel cans. It is heavily protected by NPCs and their backup units
  • Added mission GOLD MINE - same concept as oil rig, and spawns gold ingots
  • NPCs learned how to fly helicopters to protect the oil rig and gold mine
    Changed:
    • New heli physics, added various performance characteristics to make each heli different (maneuverability, weight, inertia, horizontal/vertical speed, climb rate, max altitude, energy retention)
    • Reworked ground vehicle physics, (mostly) fixed vehicles wobbling when standing on uneven terrain
    • Amphibious vehicles now float in water realistically and have reduced swim speed
    • Improved flare deployment pattern and changed how flares affect missiles. Missiles will only change their target to a flare if the flare is in roughly the same direction as the target. Advanced AA missiles are less affected. Also missiles are less likely to target flares on initial lock
    • Increased TOW missile speed & damage
    • Reduced bomb prime delay
    • Increased damage of primary jet guns
    • Increased damage of IFV primary guns (25/30mm)
    • Reduced A-10 shoot sound volume
    • Decreased J-LTV inventory slots
    • Added hellfire missiles to Comanche
    • Increased damage and rate of fire of helicopter cannons
    • Sentry guns can no longer be placed while being raided
    • Paradrop respawn/sign will prefer dropoff locations with no players nearby
    • Increased warzone and spawn build protection radius
    • Removed the random chance that lockpicks fail
    • Flares will become ineffective 2.5 seconds after deployment and will despawn after 6 seconds
    • Reduced the distance at which base members prevent the flag to be stolen
    • Anticheat improvements
    • Smoke screens will now lose their effect faster
    • Updated Himars model
    • Stationary Anti Air can only be placed on base territory from now on
    • Reduced render distance of safezone screens to improve performance at spawn
    • Various gun rebalances
      Fixed:
      • Fixed a bug in bullet hit detection that allowed vehicles to damage other vehicles behind them
      • Fixed inaccurate safezone status on the bottom right of the screen when standing at safezone edges
      • Flak shoot sound is directional now
      • Various fixes and improvements regarding the bullet penetration system
      • Fixed ranks not being applied for the first day logging in after wipe
      • Reduced render distance of screens to improve performance at spawn
      • Fixed occurances of players spawning inside mountains on wilderness teleport or paradrop teleport
      • Various other minor fixes

Project description from CurseForge.

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Breakdown Client (6.0+) by Minecraft version and loader

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1 available setups

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Recent files

Breakdown Client (6.0+) versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.