CurseForge · Minecraft mod
Tidal Towns
Several pieces of driftwood have been gathered to form a village that floats on the waves.
Quick answer
Which Tidal Towns release should I use?
Tidal Towns tidal-towns-2.0.jar targets 1.21, 1.20.5-Snapshot, 1.20.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Tidal Towns required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tidal Towns tidal-towns-2.0.jar need?
tidal-towns-2.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Tidal Towns without breaking your instance.
Built for Tidal Towns tidal-towns-2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use tidal-towns-2.0.jar. It targets 1.21, 1.20.5-Snapshot, 1.20.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside tidal-towns-2.0.jar. It opens that exact file at the source.
About this project
What does Tidal Towns add?


These crafty villagers have embarked on a new voyage: sailing the seas. You can now find ocean villages throughout the seas. They have maps, farms, houses, and even a blacksmith on these Tidal Towns.
Generates in the vanilla deep_ocean.



How do I find one?
- Explore the ocean or use the command
/locate structure joshie:ocean_village.
Where do I find one?
- Generates in the vanilla
deep_ocean.
Can I use this on my server?
- The structure uses vanilla blocks, so server owners can install the datapack and vanilla clients will be able to join fine.
Can I use this in my modpack/video/world/server?
- You are more than welcome to use Tidal Towns in any of these contexts.
Project description from CurseForge.
Pick your setup
Tidal Towns by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
4 loader builds26.1.2
4 loader builds26.1.1
4 loader builds26.1
4 loader builds1.21.11
4 loader builds1.21.10
4 loader builds1.21.9
4 loader builds1.21.8
4 loader builds1.21.7
4 loader builds1.21.6
4 loader builds1.21.5
4 loader buildsShowing the newest 12 of 27 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tidal Towns versions and loaders
tidal-towns-2.0.jar
20 Sept 2026
tidal-towns-1.3.4.jar
3 Jul 2025
tidal-towns-1.3.4.jar
13 Dec 2024
tidal-towns-1.3.4.jar
28 Nov 2024
tidal-towns-1.3.3_neo_1.21.jar
21 Aug 2024
tidal-towns-1.3.3_neo.jar
21 Aug 2024
tidal-towns-1.3.3.jar
10 Aug 2024
tidal-towns-1.3.3_1.20.4.jar
10 Aug 2024
tidal-towns-1.3.2.jar
29 Jun 2024
tidal.jar
26 Mar 2024
tidal-towns-1.2.jar
26 Aug 2023
tidal-towns-1.1.jar
10 Aug 2023
Looking for an older file? The official CurseForge project page is in Resources.