
Modrinth · Minecraft mod
Endercage
A tool for capturing and carrying mobs.
Quick answer
Which Endercage release should I use?
Endercage 1.1 targets 1.20.1 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Endercage required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Endercage 1.1 need?
1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Endercage without breaking your instance.
Built for Endercage 1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1. It opens that exact file at the source.
About this project
What does Endercage add?
The endercage is a tool/block for capturing and easily transporting mobs. Other than that it also has some other functionalities including the ability to play sounds from contained entities and displaying the entity as decoration.
Features:
= General functionality:
-> Capture entities by rightclicking them with the cage.
-> Transfer entities between a placed cage and a cage in your hand by rightclicking them with it.
-> Entities inside the cage will play their ambient sound once in a while. You can mute a cage by rightclicking it with a feather and unmute it by rightclicking it with a noteblock.
= Redstone functionality:
-> If a cage is powered it will:
-->> Release the contained entity / capture the entity above if the block above is air.
-->> Steal from/give the contained entity to a cage above.
-> Noteblocks above cages will always play the ambient of the entity below, even if the cage is muted.
-> Comparators will output a redstone signal of 15 if the cage is filled and 0 if not.
= Misc:
-> If a filled endercage is placed in a itemframe it will just show the entitiy. If the itemframe is facing up the entity will stand normally.
There are some settings to enable/disable containment of hostiles (disabled by default), disable redstone functionality, mute them altogether and ban certain entities from being captured at all.
Note: If a entity renders as a question mark it errored while trying to render and its model got replaced with the "?" to prevent a crash. If released it will look normal.
Project description from Modrinth.
Pick your setup
Endercage by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Endercage versions and loaders
1.1
endercage-1.1.jar
19 Sept 2023
1.0
endercage-1.0.jar
28 Aug 2023
Looking for an older file? The official Modrinth project page is in Resources.