
Modrinth · Minecraft mod
Automatic Infinite Elytra
A client-side elytra autopilot which uses Minecraft's infinite fly glitch
Quick answer
Which Automatic Infinite Elytra release matches Fabric?
Automatic Infinite Elytra 7.0.0 targets 1.21.5 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 2 required mods have matching files.
Where it goes
Is Automatic Infinite Elytra required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Automatic Infinite Elytra 7.0.0 need?
7.0.0 on Fabric. Every mod below is checked against that same setup.
Install YetAnotherConfigLib (YACL), Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Automatic Infinite Elytra without breaking your instance.
Built for Automatic Infinite Elytra 7.0.0 on Fabric. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 7.0.0. It targets 1.21.5 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install YetAnotherConfigLib (YACL), Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 7.0.0. It opens that exact file at the source.
About this project
What does Automatic Infinite Elytra add?
Minecraft has a vanilla glitch where moving your head in a specific up-down pattern can allow you to fly infinitely
This mod simulates those patterns automatically.
Note: Video is not made by me
Features:
- Customizable keybind to activate flight
- Configurable automatic flight settings.
- Configurable (and toggleable) HUD display which shows elytra information including
- Flight Mode (Automatic | Manual)
- Altitude
- Flight Speed
- Elytra Durability
- Autopilot destination coords and distance
- Automatic Collision Detection Utility
- Autopilot
- Automatic music player (plays a series of tracks during auto-piloted flights, tracks are created by Swaritz)
How to use Automatic Mode?
Step 1: You will need to be flying in the air using an Elytra.
Step 2: Gain a bit of height; 100 blocks above ground level is recommended.
Step 3: Press the keybind (default 'right alt') to toggle Automatic Flight on.
Step 4: Enjoy!
Collision Detection Utility
The Collision Detection Utility will automatically activate when in Automatic flight mode. If an obstacle appears in front of the player, the Utility will:
- Deactivate automatic flight
- Turn the player 180° in order to avoid the obstacle
- Print a warning in chat
How to use Autopilot?
Step 1: You will need to be flying in the air with Automatic Flight Mode enabled (see above).
Step 2: Enter the command /setDestination where x z are your destination coordinates.
Step 3: Enjoy!
Step 4: The mod will automatically land if 'Perform Automatic Landing' is enabled in the Config.
Step 5: To unset your current destination, use /removeDestination. To reuse your previously set destination, enter /setDestination without any further coordinates.
Flight Analytics
Each autopiloted (where destination is set with /setDestination) flight's stats are recorded and stored on a per-flight basis. When a new autopiloted flight starts, the old data will be cleared.
The analytics includes the following data:
- Distance
- Time
- Average speed
- Elytra durability used
You can see the stats by using the command /flightanalytics.
Alternatively, you can enable "Automatically print analytics" in the config.
If you do not wish for the analytics data to be recorded, you can disable it entirely in the config.
Explore Area
This feature explores and generates all chunks within the boundries of the rectangle set by the coordinates x1, z1, x2, z2
where x1 and z1 are the bottom-left coords of the rectangular area you want to explore
and x2 and z2 are the top-right coords of the rectangular area you want to explore.
To use, run the command /exploreArea
Config
You can access the Config in the ModMenu Config Screen. Detailed instructions are given in the sidebar for each option.
Project description from Modrinth.
Pick your setup
Automatic Infinite Elytra by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.21
1 loader build1.20.6
1 loader build1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Automatic Infinite Elytra versions and loaders
7.0.0
autoinfelytra-7.0.0.jar
3 May 2025
6.0.0
autoinfelytra-6.0.0.jar
27 Jan 2025
5.0.1
autoinfelytra-5.0.1.jar
16 Jul 2024
5.0.0-beta
autoinfelytra-5.0.0-beta.jar
16 Jun 2024
4.1.0
autoinfelytra-4.1.0.jar
12 May 2024
4.0.0
autoinfelytra-4.0.0.jar
12 May 2024
3.0.0
autoinfelytra-3.0.0.jar
28 Apr 2024
2.1.0
autoinfelytra-2.1.0.jar
27 Apr 2024
2.1.0
autoinfelytra-2.1.0.jar
24 Apr 2024
2.0.2-beta
autoinfelytra-2.0.2-beta.jar
22 Apr 2024
2.0.1
autoinfelytra-2.0.1.jar
18 Apr 2024
2.0.0
autoinfelytra-2.0.0.jar
18 Apr 2024
Looking for an older file? The official Modrinth project page is in Resources.