
Modrinth · Minecraft mod
FilesJS
Allow you to use kubejs for some restrictive operations on files
Quick answer
Which FilesJS release should I use?
FilesJS 1.3 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is FilesJS required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does FilesJS 1.3 need?
1.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add FilesJS without breaking your instance.
Built for FilesJS 1.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.3. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.3. It opens that exact file at the source.
About this project
What does FilesJS add?
This is a plugin mod for kubejs that allows you to perform limited operations on files using kubejs.
The file reading and writing can only be done within the instance folder of Minecraft, and external file contents cannot be accessed.
Write multiple lines
FilesJS.writeLines("kubejs/server_scripts/src/test.js", ["test1,test2,test3"])
Delete file
FilesJS.delete("kubejs/server_scripts/src/test.js")
Change event trigger
ItemEvents.rightClicked('nether_star',event=>{
FilesJS.backupFile("kubejs/README.txt")
})
Files.fileBackupCreated(event=>{
event.server.tell("File backup path:",event.getPath())
})
You can't even access the mods folder!
Compared to directly accessing file content, this mod considers various security issues and restricts access to special extensions
Project description from Modrinth.
Pick your setup
FilesJS by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.21
1 loader build1.20.6
1 loader build1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
FilesJS versions and loaders
1.3
Files JS-1.20.1-1.3.jar
2 Mar 2025
1.2.3
Files JS-1.20.1-1.2.3.jar
13 Dec 2024
1.2.2
Files JS-1.20.1-1.2.2.jar
11 Dec 2024
1.1
Files JS-1.20.1-1.1.jar
9 Dec 2024
Looking for an older file? The official Modrinth project page is in Resources.