CurseForge · Minecraft mod
Vampiric Ageing - A Vampirism Addon
Expand your vampiric, hunting or werewolf powers with new mechanics and abilities
Quick answer
Which Vampiric Ageing - A Vampirism Addon release should I use?
Vampiric Ageing - A Vampirism Addon Vampiric Ageing 1.21-1.4.21 targets 1.21, 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Vampiric Ageing - A Vampirism Addon required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Vampiric Ageing - A Vampirism Addon Vampiric Ageing 1.21-1.4.21 need?
Vampiric Ageing 1.21-1.4.21. Change the file and its required mods may change too.
Install Vampirism - Become a vampire! first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Vampiric Ageing - A Vampirism Addon without breaking your instance.
Built for Vampiric Ageing - A Vampirism Addon Vampiric Ageing 1.21-1.4.21. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Vampiric Ageing 1.21-1.4.21. It targets 1.21, 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Vampirism - Become a vampire! first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Vampiric Ageing 1.21-1.4.21. It opens that exact file at the source.
About this project
What does Vampiric Ageing - A Vampirism Addon add?

Vampiric Ageing
This is a highly configurable addon for Vampirism that adds an Ageing Mechanic for Vampires, Hunters and if installed, Werewolves.
This allows players to further enhance their abilities, unlocking new powers and strengthening their existing ones.
This mod features extensive config files that allow you to modify or disable just about everything in the mod.
Vampires
By default, Ageing begins at Vampire Level 14 and to increase their Age Rank the player must drain a number of entities of their blood, the progress of which can be checked by interacting with a Coffin. The Age Rank can be seen above the player's blood bar and is reset on death (configurable)
Additionally, the method of increasing age rank can be changed in the config, currently the mod offers 4 different methods with time based, infection based, blood draining based ageing and hunting based ageing (killing mobs from other factions). The amounts required for each rank up are also configurable.
Ageing goes up to a max rank of 5 with each rank further increasing the player's abilities, unlocking new ones, and potentially harshening the existing vulnerabilities of the vampire.
Abilities
By default, the player gains access to a number of benefits from ranking up:
- Increased health, scaling with Age Rank
- A reduction in Sun Damage, scaling with Age Rank
- Less Blood Drain, scaling with Age Rank
- Step Assist at Rank 2
- A new Action at Rank 3, which while active allows the player to drain blood from creatures they attack
- Waterwalking at Rank 4
- Vampires are now mostly unaffected by Powdered Snow
- Celerity (Speed Increase) Action at Rank 1
- Increased Attack Damage, scaling with rank.
- Faster resurrection from DBNO stage
- Reduced neonatal form duration
- Enhanced Regeneration, scaling with rank (Disabled by default, can be enabled in config file)
- Optional stronger immortality (Disabled by default, can be enabled in config file)
However, some penalties also come with increasing age:
- Increased vulnerability to Fire, Garlic and Holy Water scaling with Age Rank (Countered by Vampire Rage ability)
- Harsher prices with villagers
- Hunter mobs deal more damage
- Fast blood drain from garlic and fire
Again, all of these features are highly configurable so you can have what you think is most enjoyable!
Sire Mechanic
Siring is an optional config that changes how Ageing works, when using this it is highly recommended to turn off Age Reset and to turn on Advanced Vampire Age (Enabled by Default) and to turn off the other forms of Ageing.
With this mechanic enabled, when a player has a Glass Bottle in their off-hand and kills a Vampire with an Age Rank (Only players and advanced vampires can have an age rank), they gain a blood bottle with that rank. This bottle can be drunk to get that rank.
A player can also gain a rank when they become a vampire if they were infected by an Advanced Vampire with an Age Rank above 1, they will gain the rank one below the Advanced Vampire had.
Additionally, players with an Age Rank can use a Glass Bottle while Shifting to make a Blood Bottle with the rank below theirs, e.g if a Player has Rank 5, they will produce a bottle with Rank 4.
Hunters
By default, Ageing begins at Hunter Level 14 (Some configuration options are the same as the main config file). To increase their Age Rank, a player must hunt enemy faction creatures such as Vampires or Werewolves. Different creatures contribute different amount of points towards progressing to the next Age Rank. This progress can be checked by interacting with an Injection Chair.
Abilities
As Hunters age, they learn to use the other factions abilities against them, this allows them to gain these abilities with ageing:
- Increased damage against enemy faction creatures, scaling with age rank.
- Increased health, scaling with age rank
- Increased movement speed, scaling with age rank
- Step Assist at Age 4
- Faster regeneration at Age 3
- New "Seniority" Oil that does more damage to werewolves or vampires the higher their age.
However, there are some penalties upon ageing.
- Faster exhaustion (Food Drain), scaling with age rank
- Decreased XP gain, scaling with age rank
The most powerful abilities is restricted to tainting a hunters blood, however..
Tainted Blood
By default, at Age Rank 2 a hunter gains the ability to make Tainted Blood. This can be drunk to give the hunter vampiric abilities based on their cumulative age rank (Tainted Blood Age + Hunter Age Rank)
Tainted Blood can be cleared using a Garlic Injection.
These are the abilities for the different cumulative age ranks. Each rank also includes previous ranks, for example 8-9 will also include the increased max health from 6-7, and 10 will include teleport from 8-9.
Most abilities will scale will higher cumulative ranks.
0 - 2
- No difference, impossible on default configs.
3 - 5
- Increased mining speed, further scales with cumulative rank
- Increased attack damage, scales with cumulative rank
- Fire now does more damage, scales with cumulative rank
6 - 7
- Increased max health, further scaling with cumulative rank
- Human Hearts can be eaten with no ill effects
- Regular food will begin to become less filling, becoming even less filling with each age rank after.
- Holy water now deals damage to the hunter
8 - 9
- Teleport Action
- Increased movement speed, further scaling with cumulative rank
- Worse trade deals with villagers, further scaling with cumulative rank
- Sun begins to affect hunter slowly
10
- Sun affect hunters significantly faster
- Limited Bat Mode
Additionally, a hunter can undergo a permanent transformation which allows them to permanently have a Tainted Age bonus of 6. This allows them to go to Cumulative Age 11 at max Age Rank.
This permanent transformation will not reset on death (configurable), whilst regular age rank will, giving them a minimum of 6 cumulative age rank
11
- Infinite duration bat mode
- All previous benefits further improved
- Infinite breath underwater
- Harsher weaknesses
Werewolves
By default, Ageing begins at Werewolf Level 14 (Some configuration options are the same as the main config file). To increase their Age Rank, a player must kill creatures using their Bite Attack. Different creatures contribute different amount of points towards progressing to the next Age Rank. This progress can be checked by interacting with a Stone Altar's Fire Bowl.
Abilities
By default, the player gains access to a number of benefits from ranking up:
Increased bite damage, scaling with age rank
Increased health, scaling with age rank
Increased damage, scaling with age rank
Form Time multiplier based on age (Stay in werewolf forms longer)
Wolves summoned from howling are stronger based on age
Heal on bite based on age
Bites now give a small amount of nourishment after a certain age rank
Raw Meat now gives more nourishment
However, there are some penalties upon ageing.
Increased damage from silver oil (Disabled by default now)
Increased damage from hunter
Harsher trade prices with villagers, uses same config option as vampires
Additional Configuration Options
Everything previously mentioned has configuration options for if its enabled and depending on the feature more detailed configs, for example the reduction in sun damage can be completely inverted to increase sun damage.
The mod also comes with some more debatable design choices disabled by default such as the Sire Mechanic, but there are also options for using a time based or draining based system of ranking up, or greatly increasing the damage dealt to a vampire when they are starving to death.
All of these options can be found in
/config/vampiricageing-common.toml, I recommend you take a look!
Project description from CurseForge.
Pick your setup
Vampiric Ageing - A Vampirism Addon by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.21
1 loader build1.20.1
1 loader build1.19.2
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Vampiric Ageing - A Vampirism Addon versions and loaders
Vampiric Ageing 1.21-1.4.21
vampiricageing-1.21-1.4.21.jar
20 Jul 2026
Vampiric Ageing 1.21-1.4.21
vampiricageing-1.21-1.4.21.jar
2 Jun 2026
Vampiric Ageing 1.21-1.4.20
vampiricageing-1.21-1.4.20.jar
3 May 2026
Vampiric Ageing 1.21-1.4.19
vampiricageing-1.21-1.4.19.jar
15 Apr 2026
Vampiric Ageing 1.21-1.4.18
vampiricageing-1.21-1.4.18.jar
18 Feb 2026
Vampiric Ageing 1.21-1.4.17
vampiricageing-1.21-1.4.17.jar
10 Feb 2026
Vampiric Ageing 1.21-1.4.16
vampiricageing-1.21-1.4.16.jar
30 Jan 2026
Vampiric Ageing 1.21-1.4.15
vampiricageing-1.21-1.4.15.jar
2 Jan 2026
Vampiric Ageing 1.21-1.4.14
vampiricageing-1.21-1.4.14.jar
16 Nov 2025
Vampiric Ageing 1.21-1.4.13
vampiricageing-1.21-1.4.13.jar
21 Oct 2025
Vampiric Ageing 1.21-1.4.12
vampiricageing-1.21-1.4.12.jar
7 Sept 2025
Vampiric Ageing 1.21-1.4.11
vampiricageing-1.21-1.4.11.jar
27 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.