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Kingdom Keys - Re:Mind project artwork

CurseForge · Minecraft mod

Kingdom Keys - Re:Mind

Adds more to Kingdom Keys. (Previously Magicks Addon)

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Kingdom Keys - Re:Mind release should I use?

Updated today
Latest stable file 8.26.1
Game version 1.21.1
Loader NeoForge

Kingdom Keys - Re:Mind 8.26.1 targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.

Where it goes

Is Kingdom Keys - Re:Mind required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Kingdom Keys - Re:Mind 8.26.1 need?

8.26.1. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Kingdom Keys 2, GeckoLib first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Kingdom Keys 2 Needed by Kingdom Keys - Re:Mind 8.26.1
required
Matching file found Matched file: Kingdom Keys 2.9.1a
Epic Fight Optional for Kingdom Keys - Re:Mind 8.26.1
optional
Matching file found Matched file: 21.17.3.1-mc1.21.1-neoforge
GeckoLib Needed by Kingdom Keys 2
pulled in
Matching file found Matched file: NeoForge 1.21.1 4.9.2

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Kingdom Keys - Re:Mind without breaking your instance.

Built for Kingdom Keys - Re:Mind 8.26.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 8.26.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Kingdom Keys 2, GeckoLib first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 8.26.1. It opens that exact file at the source.

About this project

What does Kingdom Keys - Re:Mind add?

Now Partnered with BisectHosting! Use this link Here if you want a discount for a server! (Code: SnackCourt)

*

Previously known as: Magicks Addon*

The mod's aim is to add more to the Kingdom Keys mod! Namely spells and abilities from other Kingdom Hearts games and Final Fantasy! Now adding forms and abilities as well!

The page here will be updated as more is added!

NOTE! KINGDOM KEYS 2 IS REQUIRED!!! Compatible with Epic Fight!

Added Spells:

  • Haste/Hastera/Hastega
  • Slow/Slowra/Slowga
  • Holy/Holyra/Holyga
  • Ruin/Ruinra/Ruinga
  • Balloon/Balloonra/Balloonga
  • Comet/Meteor
  • Ultima
  • Berserk/Berserkra/Berserkga
  • Auto-Life
  • Warp
  • Esuna
  • Dispel

Added Abilities:

  • Rage Awakened - Allows you to use Rage Form
  • Dark Power - Allows you to embrace Darkness itself and take on Dark Mode
  • Way to Light - Allows you to embrace Light and access Light Form
  • Light Boost - Increases the damage of Light based Spells
  • Darkness Boost - Increases the damage of Darkness based Spells
  • Dark Passage - Allows you to use portals just as Organization XIII does
  • ...and more!

Added Forms:

  • Dark Mode
  • Light Form
  • Rage Form

Epic Fight Exclusive Abilities:

  • Renewal Block
  • Focus Block
  • Counter Hammer
  • Counter Rush
  • Counter Blast

Note: Requires Guard Skills from EFM to work.

As well as shotlocks and MORE!

If you wish to support me be sure to stop by my socials and drop a follow subscribe? whatever it is everywhere else. And feel free to donate on my ko-fi...

ONLY IF YOU CAN AFFORD TO!!!

SOCIALS:

Twitter (X)

Twitch

YouTube

Project description from CurseForge.

Pick your setup

Kingdom Keys - Re:Mind by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Kingdom Keys - Re:Mind versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.