CurseForge · Minecraft mod
Basic Weapons
6 new vanilla+ tiered weapons with an extensible materialpack system
Quick answer
Which Basic Weapons release should I use?
Basic Weapons 2.4.1+26.1.x targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Basic Weapons required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Basic Weapons 2.4.1+26.1.x need?
2.4.1+26.1.x. Change the file and its required mods may change too.
Install KhazodaCore first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Basic Weapons without breaking your instance.
Built for Basic Weapons 2.4.1+26.1.x. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.4.1+26.1.x. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install KhazodaCore first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.4.1+26.1.x. It opens that exact file at the source.
About this project
What does Basic Weapons add?
🏷️ This description may not reflect the version of the mod you’re using. If you have questions or need help, ask in the #support channel on my Discord server. 

About
Basic Weapons expands on Minecraft's melee offerings with six vanilla-styled weapon types for every vanilla tool material.
- Adds daggers, clubs, hammers, pikes, quarterstaves and glaives
- Balances each weapon around damage, speed, reach, crafting cost and effects
- Install bespoke material packs to add weapons from other mods materials
- Includes built-in Bronze mod compatibility
⚠️ Minecraft Bugs That Affect This Mod
- ❌ Problem: Minecraft 1.21.10 and below has a bug that causes item models in Vanilla Minecraft to have visible gaps.
- 🟢 Solution:
- 1.21.10 and earlier: I strongly recommend using the Model Gap Fix mod
- 1.21.11+: Mojang has fixed this bug in 1.21.11 (MC-73186)
- ❌ Problem: Minecraft 1.21+ has a bug (MC-271840) that stops damage increase enchantments (like Sharpness and Might) from showing the damage increase in a weapon's tooltip.
- 🟢 Solution:
- 1.21 - 1.21.4: Install Legendary Tooltips
- 1.21.10+: Make sure you're using Basic Weapons 2.2.2+1.21.10 or later, which includes a fix for any weapon that accepts Sharpness or Might.
Basic Weapons adds six new tiered melee weapon types to complement the existing sword, axe and spear in Minecraft. Each weapon is balanced around damage, attack speed, crafting costs, attack reach and special effects.
If you have Better Combat installed, the weapons are also balanced around number of enemies hit and combos.
Weapons should feel unique, powerful, easy to use and fair. I made Basic Weapons because I was looking around for weapon mods that would fit seamlessly into vanilla gameplay, and didn't quite find what I was looking for. I hope that in creating Basic Weapons, I've made that search a little easier for those of you who've had a similar experience. This high level overview should give you an idea of what each weapon is good and bad at:
| Weapon | Damage | Speed | Baseline Effect | Reach |
|---|---|---|---|---|
| Vanilla Sword | Medium | Medium | Sweeping | Medium |
| Vanilla Axe | High | Slow | Shield Break | Medium |
| Dagger | Low | Fast | Medium | |
| Club | High | Slow | Slow target | Medium |
| Hammer | High | Very Slow | Knock target upwards | Medium |
| Pike | Medium | Medium | Very High | |
| Quarterstaff | Low | Medium | Sweeping | High |
| Glaive | High | Very Slow | Sweeping | High |
Material Pack System
Do you want compatibility with another mod's material? Check the Public Material Pack List to see if a material pack for that mod has been created.
If it doesn't exist? No problem! You can create materialpacks yourself with the Material Pack Creator web application, and submit them to the public list if you wish. Material Packs are loaded at the start of the game from the basicweapons_materialpacks folder in your Minecraft root directory. Make sure you add packs before loading the game up, if you add them after, they won't load. Treat them as if they are mod files rather than resource or datapacks.
Mod Integrations
Basic Weapons can be enhanced by installing other mods alongside it. The following are mods that Basic Weapons has built-in support for.
Bronze
My Bronze mod adds bronze & tin basic weapons automatically when both mods are installed together. No material pack required. 
Better Combat
With Better Combat installed, quarterstaves receive exciting new attack combos, daggers and clubs can be paired with other weapons for dual-wielding mayhem, and the hammer even features a fully custom attack animation.
Community Mods
- Bonded with their compatibility module
- Kev's Equipment Sets
If you have a project that includes Basic Weapons let me know! I love seeing what people create, and can add your project to this list if you wish.
Frequently Asked Questions
What does the "Might" enchantment do? Might functions exactly the same as vanilla Sharpness. It increases the damage of your weapon by a flat amount based on the enchantment level. I felt that blunt weapons having Sharpness didn't make much sense, hence Might. Is there a (fabric/forge/neoforge/risugami's modloader) version? Basic Weapons exists on both Fabric and NeoForge. If you're running Quilt, use the Fabric jar. Can you backport the mod to Minecraft 1.X.X? Basic Weapons will not be backported. The mod will however support new major versions of Minecraft. I found a bug / my game crashed If you find any problems with Basic Weapons, please feel encouraged to create an issue on the GitHub repository issue tracker. Bug reports are incredibly useful and help this mod reach its full potential.
Project description from CurseForge.
Pick your setup
Basic Weapons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
2 loader builds1.21
1 loader build1.20.2
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Basic Weapons versions and loaders
2.4.1+26.1.x
basicweapons-neoforge-2.4.1+26.1.jar
22 Aug 2026
2.4.1+26.1.x
basicweapons-fabric-2.4.1+26.1.jar
22 Aug 2026
2.4.0+26.1.x
basicweapons-neoforge-2.4.0+26.1.jar
24 Jul 2026
2.4.0+26.1.x
basicweapons-fabric-2.4.0+26.1.jar
24 Jul 2026
2.3.7+1.21.11
basicweapons-neoforge-2.3.7+1.21.11.jar
28 Apr 2026
2.3.7+1.21.11
basicweapons-fabric-2.3.7+1.21.11.jar
28 Apr 2026
1.2.13+1.21.4
basicweapons-1.2.13+1.21.4.jar
23 Feb 2026
2.3.6+1.21.11
basicweapons-neoforge-2.3.6+1.21.11.jar
20 Feb 2026
2.3.6+1.21.11
basicweapons-fabric-2.3.6+1.21.11.jar
20 Feb 2026
2.3.5+1.21.11
basicweapons-neoforge-2.3.5+1.21.11.jar
17 Feb 2026
2.3.5+1.21.11
basicweapons-fabric-2.3.5+1.21.11.jar
17 Feb 2026
2.3.4+1.21.11
basicweapons-neoforge-2.3.4+1.21.11.jar
13 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.





