CurseForge · Minecraft mod
Create: Founded
Realistic Foundry Create Recipes/Items
Quick answer
Which Create: Founded release matches 1.20.1 Forge?
Create: Founded create-founded-1.20.1-1.1.0 targets 1.20.1 with NeoForge, Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Create: Founded required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Founded create-founded-1.20.1-1.1.0 need?
create-founded-1.20.1-1.1.0 on 1.20.1 Forge. Every mod below is checked against that same setup.
Install Create, Just Enough Items (JEI), MezzConfig first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Founded without breaking your instance.
Built for Create: Founded create-founded-1.20.1-1.1.0 on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use create-founded-1.20.1-1.1.0. It targets 1.20.1 with NeoForge, Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create, Just Enough Items (JEI), MezzConfig first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside create-founded-1.20.1-1.1.0. It opens that exact file at the source.
About this project
What does Create: Founded add?

Using assembly processes provided by Create and vanilla Minecraft, it's time to get Founded. Founded focuses on creating a semi-realistic foundry experience using mold crafting. This process relies on mold sand that can be reused minus some loses along the way. Using a casing, mold sand, bandings, a plate, and a mechanical press you can mold a new path forward!
This mod requires:
JEI & Create![]()
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Beginning your Founded life
To start molding you'll need some molding sand;

The dry mold sand must me moisturized, alternatively you can do this similar to vanilla concrete mix.



Mold Casings;
Next you'll need to craft some mold banding and mold cases. Mold banding has a durability of 512 per band, casings do not have durability due to the chance for consumption during molding.
Casings are required to start the molding process. The basic recipe for making cases uses 2 Zinc Ingots and 4 Wooden Slabs. Alternatively there are recipes that uses hinges that result in more cases per crafting.
Hinges;
Hinges allow us to automate some designs with more efficiency resulting in more output. Hinges require three pieces to assemble; Top, bottom, and a rivet.




Hinge assembly requires some pressure to put that rivet into place.


These hinges when used in replacement of the Zinc Ingots in case yields; x3, x4, x6, x12 casings respectively.
Molten Metals;
Molten metal must be acquired by melting down already processed metal components; nuggets, ingots, or blocks.


Molten: Iron, Zinc, Brass, Copper, Gold

Plates;
Plates allow us to make molds for many different parts, I'll be showcasing the ingot plate(Also available at this time: Axe, Sword, Pickaxe, Hoe, and Shovel). All plates consume one ingot of molten iron and the item used to form their cast. Each plate has a durability of 1024.

Mold Assembly;
At this point we can assemble our first mold sequence, the ingot mold requires x2 Mold Sand(Wet) and x3 Mold Bandings. The molding process always begins with applying the appropriate plate to the mold casing. Default 82%Success, failure items by percentile weight chance: Casing: 64%, Mold Sand Dry/Wet: 7%/7%, Oak Slab: 21%.

Pouring;
Next we can pour our mold. Pour cost is determined by taking initial vanilla/modded item metal cost reduced by 1 ingot, plus 1 nugget(or an 8 nugget reduction.)

Hammer;
Next we will need to open the now cast parts, to do this we will need a brass hammer. The brass hammer has a durability of 540 due to it's naturally softer metal. The brass hammer is required to not damage parts during extraction(no plan to add).


Opening the casts;
Gives you the part that was desired, the casing, x2 mold sand(dry), and has a 27% chance for an additional part.

Project description from CurseForge.
Pick your setup
Create: Founded by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Founded versions and loaders
create-founded-1.20.1-1.1.0
create-founded-1.20.1-1.1.0.jar
4 Dec 2023
create-founded-1.20.1-1.0.0
create-founded-1.20.1-1.0.0.jar
13 Nov 2023
Looking for an older file? The official CurseForge project page is in Resources.