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AvM Staff project artwork

CurseForge · Minecraft mod

AvM Staff

AvM Staff Mod is a fan-made, mostly canonically accurate, and close to vanilla mod adding staffs from Animation vs Minecraft series to Minecraft: Java Edition 1.21/1.21.1

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which AvM Staff release should I use?

Updated 8 months ago
Latest stable file AvM Staff Mod 0.20.3-forge.1.21
Game version 1.21, 1.21.1
Loader Forge

AvM Staff Mod 0.20.3-forge.1.21 targets 1.21, 1.21.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is AvM Staff required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does AvM Staff Mod 0.20.3-forge.1.21 need?

AvM Staff Mod 0.20.3-forge.1.21. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Kotlin for Forge first. We found matching files for this game-version and loader setup.

Kotlin for Forge Needed by AvM Staff Mod 0.20.3-forge.1.21
required
Matching file found Matched file: Kotlin for Forge 5.12.0

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add AvM Staff without breaking your instance.

Built for AvM Staff Mod 0.20.3-forge.1.21. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use AvM Staff Mod 0.20.3-forge.1.21. It targets 1.21, 1.21.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Kotlin for Forge first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside AvM Staff Mod 0.20.3-forge.1.21. It opens that exact file at the source.

About this project

What does AvM Staff add?

AvM Staff Mod

GitHub Release Modrinth Download CurseForge Download GitHub Repo stars GitHub top language Wiki Buy me a coffee

AvM Staff Mod is a fan-made, mostly canonically accurate, and close to vanilla mod adding staffs from Animation vs Minecraft series to Minecraft: Java Edition 1.21/1.21.1.

Credits

  • Alan Becker, for animating Animation vs Minecraft series
  • My friend Brother Oliviär, for drawing Royal Staff Ingredient and Staff Infusion Smithing Template textures
  • Ink&Soul, for fixing a bug
  • My friend MoonWolf, for giving unsolicited ideas

Staff Mod items

Staff Mod adds the following items to the game:

Supported items in staffs

Staff Mod implements functionalities for the following items:

Other items will be added gradually, bringing many smaller updates before. See this GitHub discussion for upcoming features.

FAQ

Why are updates infrequent?

This is a project I'm developing in my free time, however, there's more to life than writing one Minecraft mod. Other projects, studies, social life, touching grass, just to name a few. Sometimes I just don't feel like touching the codebase.

Which loaders are supported?

Supported? Loader Notes
Fabric
NeoForge
☑️ Forge Updates will end after the full 1.0.0 release. Use NeoForge. See details below
Bedrock edition See below
Other loaders

✅ Supported ☑️ Supported for now, see notes ❌ Not supported

Which Minecraft versions are supported?

Supported? Minecraft version Latest AvM Staff Mod version Notes
<1.20.4 - See below
⚠️ 1.20.4 0.14.x
1.20.5 - Use Minecraft 1.20.6 instead
⚠️ 1.20.6 0.19.x
1.21-1.21.1 0.20.x
1.21.2+ - Only 1.21-1.21.1 are supported for now
Bedrock edition - See below

✅ Supported ⚠️ No longer supported ❌ Not supported

Why isn't Minecraft X.Y supported?

  • I don't have the time to support a whole museum of different Minecraft versions. Mojang keeps adding new features to Minecraft, which either make coding new features simpler, or require major changes to the code, and backporting these features is not worth my time.
  • AvM Staff Mod uses other mods to provide its functionality. As I'm adding new features to this mod, the number of dependencies will increase, and some of these mods don't support anything newer than Minecraft 1.21.1.

For now, AvM Staff Mod stays on Minecraft: Java Edition 1.21/1.21.1. If you know how to code and have patience, the mod is open-source, you are free to backport it as long as you adhere to the license.

Why isn't Minecraft 1.20 supported?

Trying to compile the 1.21 codebase for 1.20 results in 426 errors (loader-specific code excluded), and over 50% of the files are affected. See above.

Why isn't the latest Minecraft supported?

Trying to compile the 1.21 codebase for 1.21.11 results in 385 errors (loader-specific code excluded), and 45% of the files are affected. See above.

Why won't Forge be supported after the full 1.0.0 release?

AvM Staff Mod uses other mods to provide its functionality. As I'm adding new features to this mod, the number of dependencies will increase, and none of these mods support Forge on Minecraft 1.21+, or at all.

If I want to port new updates to Forge, I have to rewrite an increasing amount of code, reimplement functionality from dependencies, and maintain it. Nobody likes to work twice. It takes a lot of time. I did this once, and I'm not doing it in the future. Use NeoForge.

Why isn't Bedrock supported?

I don't play Bedrock, and I don't have the time for another project. If I had, I would have already started.

Bedrock support requires a completely new codebase built from scratch, which would take years to catch up with this mod. The only things I could partially re-use are the assets (textures, models, data, etc.).

Some features likely can't be implemented in a Bedrock add-on, so the Bedrock version would be slightly different and/or have slightly fewer features than the Java version. But unlike Mojang, I will not make the Java mod worse because Bedrock cannot support something.

Will Bedrock be supported?

Maybe, but not before OptiGUI 3 reaches feature completion.

Will the game icon staff be added?

The game icon staff is a complex staff with many functionality. There are still a lot of items to add to the staff, and I'd prefer adding those first.

Project description from CurseForge.

Pick your setup

AvM Staff by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

14 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

AvM Staff versions and loaders

67 of 67 releases match

Looking for an older file? The official CurseForge project page is in Resources.