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[Let's Do] BloomingNature project artwork

CurseForge · Minecraft mod

[Let's Do] BloomingNature

Explore a redesigned overworld: new animals, reshaped biomes, livelier landscapes.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which [Let's Do] BloomingNature release should I use?

Updated 4 months ago
Latest stable file BloomingNature - 1.1.10 - FABRIC - 1.21.1
Game version 1.21.1
Loader Fabric

[Let's Do] BloomingNature BloomingNature - 1.1.10 - FABRIC - 1.21.1 targets 1.21.1 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 3 required mods have matching files.

Where it goes

Is [Let's Do] BloomingNature required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does [Let's Do] BloomingNature BloomingNature - 1.1.10 - FABRIC - 1.21.1 need?

BloomingNature - 1.1.10 - FABRIC - 1.21.1. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Architectury API, Biolith, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Architectury API Needed by [Let's Do] BloomingNature BloomingNature - 1.1.10 - FABRIC - 1.21.1
required
Matching file found Matched file: [Fabric 1.21] v13.0.11
Biolith Needed by [Let's Do] BloomingNature BloomingNature - 1.1.10 - FABRIC - 1.21.1
required
Matching file found Matched file: Biolith Fabric v3.0.14 for 1.21.1
Fabric API Needed by Architectury API
pulled in
Matching file found Matched file: [1.21.1] Fabric API 0.116.15+1.21.1

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add [Let's Do] BloomingNature without breaking your instance.

Built for [Let's Do] BloomingNature BloomingNature - 1.1.10 - FABRIC - 1.21.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use BloomingNature - 1.1.10 - FABRIC - 1.21.1. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Architectury API, Biolith, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside BloomingNature - 1.1.10 - FABRIC - 1.21.1. It opens that exact file at the source.

About this project

What does [Let's Do] BloomingNature add?

Blooming Nature

Overgrown Worlds & Living Landscapes

The wild biome overhaul of the Let's Do collection

"Let the world grow"

BloomingNature reshapes nearly every Vanilla biome with new tree forms, fresh vegetation, subtle terrain changes and atmospheric detail. The goal is simple: make the world feel denser, wilder and more alive.

Not louder. Not bigger. Just blooming.

A Living Overhaul

  • Overhauls nearly all biomes
  • Introduces 10 new smaller biomes designed as natural transitions between existing regions
  • Adds larger new forests such as Aspen and Larch Forests
  • Expands vegetation with 26 new flower species, new Grass Variants and much more
  • Introduces new stone types including Laterite, Travertine, Marlstone and more
  • Adds Mushroom Bricks, Quicksand, Marsh Blocks, Forest Moss and many additional ambient and decorative blocks

BloomingNature refines and replaces vanilla features while preserving biome placement and overall world structure.

Worldgen Compatibility

BloomingNature integrates seamlessly with major world generation overhauls.

<details> <summary>Confirmed Compatible Mods</summary>

  • Terralith
  • Meadow
  • Beachparty
  • Nature's Spirit
  • Regions Unexplored
  • Reterraforged
  • William Wythers Expanded Ecosphere
  • William Wythers Overhauled Overworld
  • Continents
  • Biome Makeover
  • Ecologics
  • Naturalist
  • Spawn
  • Good Ending

</details>

BloomingNature is not intended to be realistic or adhere to real-world biome accuracy. It embraces artistic freedom while drawing inspiration from nature.

Explore the vast wilderness.

Grace mother nature with your presence.

Become one with nature.

Dedicated to MissLilitu

The Let’s Do Collection

The Let’s Do Collection

Support & Community

Let’s Do grows through its community.

GitHubDiscordPatreon

Project description from CurseForge.

Pick your setup

[Let's Do] BloomingNature by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

[Let's Do] BloomingNature versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.