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Bossbar project artwork

CurseForge · Minecraft mod

Bossbar

Health bars for bosses or entities: easy, performance-friendly, feature-rich.

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Quick answer

Which Bossbar release matches Fabric?

Updated 11 months ago
Best match for your filters [1.21.9] Bossbar 1.2
Game version 1.21.9
Loader Fabric

Bossbar [1.21.9] Bossbar 1.2 targets 1.21.9 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Bossbar required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Bossbar [1.21.9] Bossbar 1.2 need?

[1.21.9] Bossbar 1.2 on Fabric. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Bossbar without breaking your instance.

Built for Bossbar [1.21.9] Bossbar 1.2 on Fabric. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [1.21.9] Bossbar 1.2. It targets 1.21.9 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [1.21.9] Bossbar 1.2. It opens that exact file at the source.

About this project

What does Bossbar add?

Bossbar

Enhancing Minecraft's bossbar functionality by properly extending it to entities. No more complicated command block setup, lag-inducing detection logic, and cheap attempts at recreating the real deal. This is the real deal now.

✅ Features

  • Entity bossbars take the name, health and max health of its entity.
  • Range can be specified for entity bossbars, meaning it's only visible to local players.
  • Default bossbars can be configured (see Configuration)
  • Thicken fog & darken skies with the extended functionality given to entity bossbars.
  • Server-side, meaning clients don't need to download it to connect.
  • Easy to use with the /bossbar command, swap out a bossbar id with a target selector, and done!
  • Optimized to a lagless extend, compared to Minecraft's bulky command code.

⚙️ Configuration

Configuration can be found in config\bossbar.json.

  • default:
    • <entity_type>: resource_location
      • range: integer
        Set the entity bossbar's range. Defaults to 64. Any player outside of this range won't see the entity bossbar.
      • darken_sky: bool
        Set if entity bossbar darkens the sky. Defaults to false.
      • thicken_fog: bool
        Set if entity bossbar thickens the fog. Defaults to false.
      • color: (blue|green|pink|purple|red|white|yellow)
        Set the entity bossbar's bar color. Defaults to purple.
      • style: (notched_6|notched_10|notched_12|notched_20|progress)
        Set the entity bossbar's visual amount of segments. Defaults to progress.

📖 Syntax

  • bossbar set <target> (visible|range|darken_sky|thicken_fog|color|style)
    • ... visible <visible>
      Set the entity bossbar's visibility. Defaults to false for every entity, disabling their bossbar.
    • ... range <range>
      Set the entity bossbar's range. Defaults to 64. Any player outside of this range won't see the entity bossbar.
    • ... darken_sky <darken_sky>
      Set if entity bossbar darkens the sky. Defaults to false.
    • ... thicken_fog <thicken_fog>
      Set if entity bossbar thickens the fog. Defaults to false.
    • ... color (blue|green|pink|purple|red|white|yellow)
      Set the entity bossbar's bar color. Defaults to purple.
    • ... style (notched_6|notched_10|notched_12|notched_20|progress)
      Set the entity bossbar's visual amount of segments. Defaults to progress.

📦 Arguments

  • <target>: entity
    • Specifies the entity whose bossbar is to change.
      Must be a player name, a target selector or a UUID.
  • <visible>: bool
    • Specifies the bossbar's visibility.
      Must be either true or false.
  • <range>: integer
    • Specifies the bossbar's range.
      Must be a 32-bit integer number between 0 and 2147483647 (inclusive).
  • <darken_sky>: bool
    • Specifies if the bossbar darkens the sky.
      Must be either true or false.
  • <thicken_fog>: bool
    • Specifies if the bossbar thickens the fog.
      Must be either true or false.

Project description from CurseForge.

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Bossbar by Minecraft version and loader

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Looking for an older file? The official CurseForge project page is in Resources.