CurseForge · Minecraft mod
Native Runes (Forge)
Make the last rune and secure your set of super powerful tools!
Quick answer
Which Native Runes (Forge) release should I use?
Native Runes (Forge) Native Runes 1.0.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Native Runes (Forge) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Native Runes (Forge) Native Runes 1.0.1 need?
Native Runes 1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Native Runes (Forge) without breaking your instance.
Built for Native Runes (Forge) Native Runes 1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Native Runes 1.0.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Native Runes 1.0.1. It opens that exact file at the source.
About this project
What does Native Runes (Forge) add?
🔥 A MOD created to help players who need instant potions, if you are in doubt, enter the MOD gallery.
🎮 Gameplay: Native Runes are items created/crafted in basic recipes, the last Rune that can be made is the
Rune of the Universe/Universe Rune
This Rune will give you the power to create the strongest tools in the MOD.
🚧 Each Rune will give you a specific power, example: The Wind Rune, will give you the power to float slowly in the air, consequently it will have a recharge time of 10 seconds more than the potion's available time, Example: Slow Fall Potion - 30 Seconds, Rune Cooldown - 40 Seconds, this rule does NOT apply to all Runes.
When right-clicking on each Rune, it will give you a specific effect. This does NOT apply to the following Runes: Glacier Rune, Day Rune and Lunar Rune.
✨ The Rune of the Universe will give you positive powers, each potion power/effect will have a time of 1000T or 50 Seconds, AND a recharge time of approximately 4000T or 200 Seconds.
Project description from CurseForge.
Pick your setup
Native Runes (Forge) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Native Runes (Forge) versions and loaders
Native Runes 1.0.1
native_runes-1.0.1.jar
28 Feb 2024
Looking for an older file? The official CurseForge project page is in Resources.
