CurseForge · Minecraft mod
Angelica
Rendering Overhaul and Optimization - Improve your FPS
Quick answer
Which Angelica release should I use?
angelica-2.2.46.jar targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Angelica required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does angelica-2.2.46.jar need?
angelica-2.2.46.jar. Change the file and its required mods may change too.
Install GTNHLib, UniMixins first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Angelica without breaking your instance.
Built for angelica-2.2.46.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use angelica-2.2.46.jar. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GTNHLib, UniMixins first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside angelica-2.2.46.jar. It opens that exact file at the source.
About this project
What does Angelica add?
Angelica
- The little Angle [sic] that supports shaders while saving your fps from a certain death -boubou
- Is it obtuse, or accute? -Caedis
- It's a cute angle -mitchej123
- It's the angel that pulls you out of OptiFine's hell -Roadhog360
What's in it
- Shaders - Iris backport & enhancements
- Terrain - Celeritas 2.5.12 (NH) with threaded chunk building and translucency sorting
- Default GL 3.3 core profile with Java based fixed function pipeline emulation
- Optional Renderer selection - OpenGL, or SDL GPU for Vulkan/Metal/Direct3D 12
- Batching and instancing for entities, tile entities, items, particles and weather
- Dynamic lights
- HUD caching
- Custom fonts and text effects
- MCPatcher - connected textures, custom item textures, custom colors, random mobs, better skies
- Bundled NotFine, zoom, FPS reducer
Status
- OpenGL + Celeritas terrain - Default
- SDL GPU renderer - Experimental
- Shaders - Generally Available
- Complementary + Euphoria Patches is the primary compatibility target
- Sildurs, Seus, and any other shaders might work
- MCPatcher features - Alpha
- HUD caching - Semi-stable
SDL GPU renderer
Optional, OpenGL is the default
- Vulkan, Metal (macOS) and Direct3D 12 (Windows) through SDL3
- Needs LWJGL3ify 3.0.25+
- Falls back to OpenGL when no device can be created
- Vulkan on macOS via MoltenVK from the optional
angelica-moltenvkjar
Core Profile
Targets GL 3.3+ core profile
- FFP emulation via generated GLSL shaders
- Display list emulation
- Software matrix stacks and state management through GLSM
- GL_QUADS -> GL_TRIANGLES conversion
- Automatic transformation of mod shaders that use compat-only GLSL builtins (
gl_ModelViewMatrix,texture2D, etc.)
Required Dependencies
- UniMixins >= 0.1.23
- GTNHLib >= 0.11.19
- NOTE: Some mods are not required, but a specific version is required if present - see:
Minimum versionsbelow.
Minimum versions (if present)
- LWJGL3ify 1.5.3+ (3.0.25+ for the SDL GPU renderer)
- Hodgepodge 2.4.4+
- ArchaicFix 0.7.0+
- CodeChickenCore 1.2.0+ - Threading issues below that
- Amazing Trophies 1.2.2+
Known (temporary) Incompatibilities
- Forge Relocation - Currently non Thread Safe; safe if not in use
- ProjectRed Frames - Currently non Thread Safe; safe if not in use
Potential Incompatibilities
- EndlessIDs - Compat commits have been made, might work, might not - not fully tested
Known Incompatibilities
- FalseTweaks - Not currently planned (Looking for volunteers) [Might work if you effectively disable most of the mod]
- RPLE - Not currently planned (Looking for volunteers)
- LiteLoader - Install LiteloaderLoader
Permanent Incompatibilities
- OptiFine [Disabled, won't fix]
- FastCraft [Disabled, won't fix]
- BetterFPS [Disabled, won't fix]
- OptimizationsAndTweaks [Disabled, won't fix]
- Neodymium - Untested, but unlikely to be compatible. (Chunk Meshing is definitely incompatible, other features might work depending on config)
- SmoothFont - Equivalent functionality added
- ClientFixer - Use a resource pack like GTNH-FTI-Standard-Font
Building
./gradlew build,./gradlew test- Subprojects:
glsm(state manager, FFP emulation, backends),lwjgl3-backend,sdl-gpu,tracy-client,moltenvk - Read the AI policy before opening a PR
Credits
- ShadersMod
- Original ShadersMods: karyonix, sonic ether, id_miner, daxnitro
- eigenraven, Caedis, glowredman, and mitchej123 for the conversion of ASM to Mixin
- eigenraven and vlaetansky for getting the original ShadersMod compiling again
- ArchaicFix
- Includes graphic enhancements from ArchaicFix by embeddedt under the LGPL
- NotFine
- Includes modified version of NotFine by jss2a98aj under the LGPL
- Iris Shaders
- Sodium / Celeritas
- JellySquid & the CaffeineMC team, for making Sodium in the first place
- Embeddedt for Celeritas used under the LGPL 3.0
- Reese's Sodium Options
- FlashyReese for Reese's Sodium Options under the MIT license
- Neodymium
- Makamys for Neodymium - Various Tessellator -> Quad functionality taken under the LGPL 3
- MCPatcherForge
- Original MCPatcher: Paul Rupe
- Forge version: Mist475 under LGPL 3.0 with default ctm textures for glass and bookshelves by DarkBum under CC-BY-SA
- HUDCaching
- Angelica
- mitchej123, Omni, Makamys, Embeddedt, NanoLive, Caedis, Cardinalstar, Alexdoru, Eigenraven, mist475, Clepto, kurrycat for helping get Angelica up and running!
- IMS, jss2a98aj, || dbp ||, roadhog360 for advice and moral support
- Forge 1.12+
- Some files have been taken from Minecraft Forge under the LGPL 2.1 license and are marked as such
- FRAPI and Indigo
- Model building API heavily inspired by/copied from Fabric's; upstream may use it under the original Apache 2.0 license, see LICENSE in
com.gtnewhorizons.angelica.models
- Model building API heavily inspired by/copied from Fabric's; upstream may use it under the original Apache 2.0 license, see LICENSE in
- Dynamic Lights
- LambdAurora for LambDynamicLights under the MIT license, and the Forge port anthxnymc for DynamicLightsReforged, also under the MIT license
- Embeddedt and Ferri_Arnus for glsl-transformation-lib
- Also for work on Monocle which was used as a reference for implementing glsl-transformation-lib
- Code from both glsl-transformation-lib and Monocle taken under their respective LGPL 3.0 licenses
- FalseTweaks
- FalsePattern for FalseTweaks - Item Rendering Optimizations taken from FalseTweaks under the LGPL 3.0 license
- Beddium
- Venn and Falsepattern for Beddium - MinimapRenderer, SafeChunkTracker, and some debug commands adapted under the LGPL 3.0 License
- Mesa - Code ported and/or inspired from Mesa - under the MIT license
- Display list ID allocator ported from util_idalloc (Copyright 2017 Valve Corporation)
- FFP vertex shader generation inspired by ffvertex_prog.c (Copyright 2007 VMware, Inc.)
- FFP fragment shader generation inspired by ff_fragment_shader.c (Copyright 2007, 2009 VMware, Inc. / 2010-2011 Intel Corporation)
- Fog parameter optimization inspired by st_nir_lower_fog.c (Copyright 2023 Google LLC) and prog_statevars.c (Copyright 1999-2007 Brian Paul)
- RGSS Terrain Texture Filtering
- Indiesoft for defold-sharp-sprite, used as the reference implementation under the MIT license
Project description from CurseForge.
Pick your setup
Angelica by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.7.10
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Angelica versions and loaders
angelica-2.2.46.jar
13 Nov 2026
angelica-2.2.45.jar
7 Nov 2026
angelica-2.2.44.jar
2 Nov 2026
angelica-2.2.43.jar
31 Oct 2026
angelica-2.2.42.jar
30 Oct 2026
angelica-2.2.41.jar
29 Oct 2026
angelica-2.2.40.jar
27 Oct 2026
angelica-2.2.39.jar
26 Oct 2026
angelica-2.2.38.jar
26 Oct 2026
angelica-2.2.37.jar
24 Oct 2026
angelica-2.2.36.jar
22 Oct 2026
angelica-2.2.35.jar
19 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.