CurseForge · Minecraft mod
Brute force Rendering Culling
Culling something can't seeing
Quick answer
Which Brute force Rendering Culling release matches 1.20.1 Forge?
Brute force Rendering Culling-forge-1.20.1-0.5.12.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Brute force Rendering Culling required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Brute force Rendering Culling-forge-1.20.1-0.5.12.jar need?
Brute force Rendering Culling-forge-1.20.1-0.5.12.jar on 1.20.1 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Brute force Rendering Culling without breaking your instance.
Built for Brute force Rendering Culling-forge-1.20.1-0.5.12.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Brute force Rendering Culling-forge-1.20.1-0.5.12.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Brute force Rendering Culling-forge-1.20.1-0.5.12.jar. It opens that exact file at the source.
About this project
What does Brute force Rendering Culling add?
Introduce
Brute force Rendering Culling (hereafter referred to as the mod) is an optimization mod in terms of rendering. Utilizing Hierarchical Z-Buffer Occlusion Culling technology, this mod can additionally cull some invisible chunks beyond the vanilla game, reducing a portion of the overhead in chunk compilation and rendering. It's designed to alleviate the problem of decreased rendering efficiency due to excessive blocks and entities in later stages of mod packs. It can achieve some frame rate improvements in environments with many occlusions, but no significant frame rate boost is observed in open vistas. Any entities and chunks that are not visible in the player's view will have their rendering submissions canceled at the CPU stage. When used in conjunction with Sodium (Embeddium), better optimization results can be achieved. It is compatible with Iris, Oculus, Nvidium, and OptiFine.
The mod settings default to using the "R" key to open, and key bindings can be changed in the settings.
Compatibility:
- Due to the use of GPU instantiation to assist computation, entity culling functionality cannot run on graphics card devices that do not support OpenGL 3.3. If your device can run the Sodium, it can also support instantiation entity culling functionality. This mod utilizes a portion of GPU computation to alleviate CPU culling and chunk compilation overhead. If your GPU doesn't have additional computational power to render culling textures, it may slightly reduce the maximum frame rate in open vistas, typically below 5%.
- After simple testing and compatibility processing, this mod is compatible with Sodium, Embeddium, Rubidium, Iris, Oculus, and OptiFine in MC version 1.18. Starting from MC version 1.20, it no longer supports Rubidium.
- In Minecraft version 1.18.2, Rubidium is supported only in mod versions 0.5.4 and below. Since Rubidium is no longer updated, mod versions 0.5.4 and above only support Sodium and Embeddium.
- In Minecraft version 1.18.2, the Async Rebuild Chunk feature uses independent chunk searching. Therefore, when the Async Rebuild Chunk feature is enabled, the Valkyrien Skies mod's chunk updates will not rebuild correctly.
Project description from CurseForge.
Pick your setup
Brute force Rendering Culling by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.4
1 loader build1.20.1
2 loader builds1.19.2
1 loader build1.18.2
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Brute force Rendering Culling versions and loaders
Brute force Rendering Culling-forge-1.20.1-0.5.12.jar
6 Jun 2024
Brute force Rendering Culling-forge-1.20.1-0.5.9.jar
6 May 2024
Brute force Rendering Culling-forge-1.20.1-0.5.8.jar
2 May 2024
Brute force Rendering Culling-forge-1.20.1-0.5.7.jar
28 Apr 2024
Brute force Rendering Culling-forge-1.20.1-0.5.5.jar
26 Apr 2024
Brute force Rendering Culling-forge-1.20.1-0.4.7.jar
14 Apr 2024
Brute force Rendering Culling-forge-1.20.1-0.4.6.jar
11 Apr 2024
Looking for an older file? The official CurseForge project page is in Resources.