CurseForge · Minecraft mod
Mediumcore Mode
A difficulty option between Hardcore and Regular Survival
Quick answer
Which Mediumcore Mode release should I use?
Mediumcore Mode mediumcore-1.0.0 targets 1.20.1 with NeoForge, Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Mediumcore Mode required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mediumcore Mode mediumcore-1.0.0 need?
mediumcore-1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mediumcore Mode without breaking your instance.
Built for Mediumcore Mode mediumcore-1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mediumcore-1.0.0. It targets 1.20.1 with NeoForge, Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mediumcore-1.0.0. It opens that exact file at the source.
About this project
What does Mediumcore Mode add?
Mediumcore
Mediumcore is a new difficulty option that is designed to be more difficult than regular survival, but far less punishing than vanilla's Hardcore Mode. It can be selected on level creation (and for server operators, setting "mediumcore=true" in server.properties).

Mediumcore also is a game rule that can be set with the command /gamerule mediumcoreMode true on pre-existing worlds. Mediumcore mode being active is indicated by a unique look of the hearts in the ingame HUD.
How it works
The only significant change mediumcore has over default survival is that each death decreases the maximum available health a player can regenerate. The player looses a heart of max health per death, until they only have 3 hearts of health left. At this point, they will not loose anymore and can continue to play the game in their hobbled, feeble state.
Luckily, this punishment isn't permanent - if you're willing to do what it takes to get your hearts back. Consuming a Golden Apple or Enchanted Golden Apple will grant you one of your missing hearts, along with the usual effects of consuming these foods.
Configurability
Mediumcore is very configurable, and most options can be changed in mediumcore-common.toml in the config folder. These options include features such as a default set starting health for new players, the minimum and maximum possible health in the game mode, how much health is lost or regenerated from foods, whether Mediumcore is the default game mode, and more.
The items that regenerate max health are determined by item tag mediumcore:restores_max_health and can be changed or expanded with a data pack.
Project description from CurseForge.
Pick your setup
Mediumcore Mode by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mediumcore Mode versions and loaders
mediumcore-1.0.0
mediumcore-1.0.0.jar
8 Apr 2024
Looking for an older file? The official CurseForge project page is in Resources.