
Modrinth · Minecraft mod
Create Big Cannons: Equally Opposite
Makes cannons and projectiles from Create: Big Cannons apply recoil and impact forces to Sable physics objects.
Quick answer
Which Create Big Cannons: Equally Opposite release should I use?
Create Big Cannons: Equally Opposite 0.1.3 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. 1 required mod needs a matching file.
Where it goes
Is Create Big Cannons: Equally Opposite required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Create Big Cannons: Equally Opposite 0.1.3 need?
0.1.3. Change the file and its required mods may change too.
Install Sable, Create Big Cannons, Create, Ritchie's Projectile Library first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create Big Cannons: Equally Opposite without breaking your instance.
Built for Create Big Cannons: Equally Opposite 0.1.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.3. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Sable, Create Big Cannons, Create, Ritchie's Projectile Library first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.3. It opens that exact file at the source.
About this project
What does Create Big Cannons: Equally Opposite add?
Create Big Cannons: Equally Opposite
OBSOLETE AS OF CREATE BIG CANNONS 5.11.3
Have you ever attached cannons from Create: Big Cannons to a Create: Aeronautics vehicle and were disappointed that you couldn't feel the recoil of them firing? Have you ever shot at a physics object and watch as the projectile simply caused some damage and bounced off it?
With this mod, both of these scenarios change. The blast of a cannon will rock your vehicle when fired. Enemy shells that slam into your boat might knock you off-course. For every action, there is an equal and opposite reaction.
Changes:
- Cannons and Autocannons from Create: Big Cannons will now generate recoil forces when fired from the physics object they are attached to.
- Cannon shells and Autocannon rounds will now generate impact forces when they hit a physics object.
This mod is compatible with Create Big Cannons: Going Ballistic.
Project description from Modrinth.
Pick your setup
Create Big Cannons: Equally Opposite by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create Big Cannons: Equally Opposite versions and loaders
0.1.3
cbc_equally_opposite-0.1.3.jar
25 May 2026
0.1.2
cbc_equally_opposite-0.1.2.jar
22 May 2026
0.1.1
cbc_equally_opposite-0.1.1.jar
18 May 2026
0.1.0
cbc_equally_opposite-0.1.0.jar
12 May 2026
Looking for an older file? The official Modrinth project page is in Resources.