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CurseForge · Minecraft mod

Configurable Despawn Timer

✏️ Allows items and experience orbs to remain longer, shorter or infinitely on the ground.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Configurable Despawn Timer release should I use?

Updated last month
Latest stable file [Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer
Game version 26.2
Loader Fabric, Forge, NeoForge

Configurable Despawn Timer [Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer targets 26.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Configurable Despawn Timer required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Configurable Despawn Timer [Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer need?

[Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by Configurable Despawn Timer [Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.2.0-8.39 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Configurable Despawn Timer without breaking your instance.

Built for Configurable Despawn Timer [Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer. It targets 26.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.2.0-4.5 | Configurable Despawn Timer. It opens that exact file at the source.

About this project

What does Configurable Despawn Timer add?

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Configurable Despawn Timer allows items and experience orbs to remain on the ground longer or shorter than the default lifespan. It is highly configurable. There is a global settings file for the default values. You can also set it so that all items dropped by players will remain on the ground infinitely. And lastly a config file is generated after the first world load, containing all item names. Here you can set a despawn time for any item specifically. There is a command to reload any changes.

Minecraft's default despawn time is 5 minutes. The mod's default is 10 minutes for both items and experience orbs.

The ItemExpireEvent will still run after the altered lifespan, making it compatible with other mods.

Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Customization Bundle
Environment: Server

Configurable

Configuration guide

All available config options:

globalItemDespawnTimeInTicks default 12000, min 1, max 2147483647
The delay in ticks when an item should despawn. Minecraft's default time is 6000 ticks. 1 second is 20 ticks.

globalExperienceOrbDespawnTimeInTicks default 12000, min 1, max 2147483647
The delay in ticks when experience orbs should despawn. Minecraft's default time is 6000 ticks. 1 second is 20 ticks.

preventDespawnForPlayerItems default false
Whether items thrown/dropped by players should not despawn at all. Works for manual dropping and also on death. Overrides the other time settings.

Commands

/cdt usage - Shows the usage of commands.
/cdt reload - Reloads all manual changes to the despawn timer config file.

Description

Item specific settings:
It is possible to set despawn times for specific items as well. When you first generate or load a world, a file is created located in './config/configurabledespawntimer' called 'specific_despawn_times.txt'.

A value of -1 means it will use the global settings, 0 means the item won't despawn at all, and any other positive value will be the despawn time in ticks. 20 ticks = 1 second.

Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

Pick your setup

Configurable Despawn Timer by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

102 available setups

Showing the newest 12 of 28 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Configurable Despawn Timer versions and loaders

62 of 62 releases match

Looking for an older file? The official CurseForge project page is in Resources.