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Ala Industrial project artwork

Modrinth · Minecraft mod

Ala Industrial

A technology mod featuring an EU energy system, machines, generators, and ore processing for Minecraft.

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Quick answer

Which Ala Industrial release should I use?

Updated today
Latest stable file 0.1.93+neoforge
Game version 26.2
Loader NeoForge

Ala Industrial 0.1.93+neoforge targets 26.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Ala Industrial required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Ala Industrial 0.1.93+neoforge need?

0.1.93+neoforge. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Ala Industrial without breaking your instance.

Built for Ala Industrial 0.1.93+neoforge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.1.93+neoforge. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.1.93+neoforge. It opens that exact file at the source.

About this project

What does Ala Industrial add?

Ala Industrial is a technology mod for Minecraft 26.2 on Fabric and NeoForge, built around a complete EU/FE power system with voltage tiers. The full guide — every block, recipe and balance number — lives in the Wiki and Discord

Ala Industrial — machine line, cabling, fluid tanks and the full item roster

Ala Industrial adds a full EU power system: generators produce energy, cables carry it with distance-based loss, storage buffers the load, and machines process ore, craft items and automate the busywork around your base.

Progression is staged, not front-loaded. Start with a single Solar Panel and a Macerator that doubles your ore, then build up to pipe-based logistics, a Garden Drone Station, and an Assembler that crafts entirely on its own. Every block below has a full page in the wiki, with exact recipes and current balance numbers.


🆕 What's new

The base just got a lot more hands-off — machines now farm, build and fly all on their own.

🤖 Garden Drone Station — hands-off farming

Garden Drone Station — a drone tending crops around its dock

Dock a Garden Drone, feed the station seeds, bone meal and power, and walk away.

  • Patrols the plot around the station and tills, plants, fertilizes and harvests crops on its own.
  • Ripe crops go straight into the station's storage — nothing is left lying on the ground.
  • Out of tools, seeds or power? The screen tells you exactly what's missing.

⚙️ Assembler — the first machine that crafts for you

Assembler — a machine repeating a recorded crafting recipe

Teach it a recipe once. It stamps out copies forever, as long as power and materials hold out.

  • A new kind of machine — set a crafting-table recipe in its window, or hand it a pre-recorded Assembly Blueprint.
  • Pulls ingredients from its own attachable Storage Modules, not your inventory — chain more of them together whenever you need more room.
  • No redstone needed: it idles for free and spends power only on a finished craft.

🚀 Jetpack — fly on stored EU

Jetpack — a player flying with thruster exhaust and a soft glow

Hold jump in the air, and the ground stops being the limit.

  • Worn in the chest slot: hold jump to thrust on stored power, for a solid stretch of flight on a full charge.
  • Run dry mid-air and the same held jump turns into a free, safe glide back to the ground — no fall damage.
  • Charges in the Battery Box or from an Energy Pack in your inventory, and adds a bit of extra protection while worn.

📊 Player Dashboard — your personal profile screen

Player Dashboard — a profile screen with EU stats and a mastery rank

Press K and see your whole career in the mod.

  • Your character on the left, stats on the right: EU produced and usefully spent, machine uptime, and a breakdown by generator type.
  • A dedicated Mastery progression — climb through ranks from Apprentice all the way to Legend — earned mainly by keeping machines actually working, not by letting generators idle into a full buffer.
  • Fully private on servers: you only ever see your own career.

🌀 Teleporter — come home in seconds

Ala Industrial — a player winding up a teleport jump

Park a station at your base, keep the remote in your pocket, and the mine is never far from home again.

The station is basically a small power bank of its own — it quietly stores a deep reserve of energy, enough for many trips before it needs a top-up. It pays for the jump, not the remote, so a trip is exactly as reliable as your base is charged.

  • The jump is a scene, not a wait — a swirl of purple vortex and rising hum, the screen fades to black, and you are somewhere else. Move, take damage or die and it cancels — and a cancelled jump costs nothing.
  • One remote, many stations — name them, or let them be Teleporter 1, 2, 3. Opens from either hand, and from a click on any plain block: a mine has no sky to point at.
  • A stolen remote is useless — it binds to whoever first uses it. Stations are private by default, and both the privacy switch and the Delete button sit behind a padlock, so no stray click opens your base or erases the way home.

🚰 Item & Fluid Pipes — logistics without a single hopper

Item and fluid pipes routing items and liquids between machines

Wrench a side to set it, and the line runs itself — no power required.

  • Item Pipes move stacks between chests and machines, any distance, with branching a hopper line can't match.
  • Fluid Pipes carry water, lava, oil and other mods' fluids between tanks, pumps and machines — you can watch the liquid's own color flow through the glass.
  • Each pipe carries one fluid at a time, so water and lava never mix mid-line.

📡 Network Analyzer — see your grid

Network analyzer overlay — animated energy flow through cables

Right-click any cable with the Network Analyzer to read cable count, producers, consumers, storage, supply, demand and EU moved — and watch the whole network light up in the world.

🎒 Battery Pouch — power on the go

Battery Pouch — a chargeable storage bag that holds items and runs on EU

The Battery Pouch is a carry-along storage bag that runs on EU. It works like a bundle, but with a twist: it holds its charge while you carry items inside, and when that charge runs out, the pouch locks itself shut until you recharge it.

  • Holds a solid chunk of extra inventory — right-click with an item to drop it in (topping up existing stacks first); right-click in the air to pull the top stack back out.
  • Carries its own EU charge that slowly drains while the pouch holds items in your inventory.
  • Locks when empty — no insert, no extract until recharged in the Battery Box.

💧 Water Mill — one more way to keep the lights on

Water Mill — a wheel spinning in a stream of flowing water

No single generator carries the whole base — Ala Industrial gives you a family to mix and match. The Water Mill turns flowing water (not a still pond) into steady EU from its wheel, right alongside the Solar Panel's day/night cycle, the Geothermal Generator's lava, and the three-strong wind family (Wind Turbine, Sky Mill, Tempest Mill). Build near a river, under a waterfall, or wherever the terrain gives you flow — the network doesn't care where the EU comes from, only that it keeps coming.


🌍 Languages

Localized into 20 languages: English, Українська, Русский, বাংলা, Tiếng Việt, Deutsch, Nederlands, Svenska, Español, Français, Italiano, Bahasa Indonesia, हिन्दी, 日本語, 한국어, Polski, Português (Brasil), Türkçe, 简体中文, 繁體中文.


What's inside

  • A full EU power core — generators, storage, machine power handling and live network diagnostics. EU interoperates with Team Reborn Energy (Fabric) and Forge Energy (NeoForge), so the mod plays nicely with other tech mods.
  • Generators — a fuel-burning Generator, a Geothermal Generator running on lava, a Solar Panel with day/night evolution branches (Daylight / Moonlit panels), a Water Mill running on flowing water, and a wind family: Wind Turbine, Sky Mill (high altitude) and Tempest Mill (storm).
  • Copper Cable with realistic distance-based loss, plus the in-world Network Analyzer for inspecting and highlighting energy networks.
  • Battery Box — a hefty energy buffer with charge/discharge slots for load balancing.
  • Processing machines — Macerator, Electric Furnace, Extractor and Compressor, plus the Assembler, our first auto-crafter — all data-driven, with REI recipe-viewer categories.
  • Ore processing through dust-based chains, plus four custom ore lines — Tin, Silver, Nickel and Uranium (standard + deepslate, raw/dust/ingot).
  • Tempered Iron — a full material line (tools + armor), a soft upgrade over vanilla iron without breaking the diamond progression.
  • Logistics — Item and Fluid Pipes for power-free automation, and a Garden Drone Station that tends farmland hands-off.
  • Teleporter — an endgame station + remote pair with named jump points and privacy locks.
  • Storage and tools — Iron, Silver and Gold Chests for ever-bigger storage, chainable Storage Modules for the Assembler, the EU-fed Electric Drill, the chest-slot Energy Pack, the flight-ready Jetpack, and the Battery Pouch.
  • Progression — a personal Dashboard (press K) tracking your EU output and machine uptime, a deep Mastery ladder with its own ranks, and a full tree of in-game achievements guiding your first power, machine and solar-evolution milestones.
  • Extras — Enriched Uranium Torch (green flame, burns underwater), Vacuum Capsule fluid transport, a multi-tier Scythe line, an Upgrade Panel + Mute Chip for every machine, and the /ala diagnostics command: /ala version /ala status /ala net

Project description from Modrinth.

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