
Modrinth · Minecraft mod
InvHUD_Configurable
Make InvHUD+ configurable.
Quick answer
Which InvHUD_Configurable release should I use?
InvHUD_Configurable 1.0.1 targets 1.12.2 with Forge. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is InvHUD_Configurable required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does InvHUD_Configurable 1.0.1 need?
1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add InvHUD_Configurable without breaking your instance.
Built for InvHUD_Configurable 1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.1. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.
About this project
What does InvHUD_Configurable add?
This mod is NOT a revised version incorporating InventoryHUD+ features; instead, it serves as an expansion module for InventoryHUD+ and cannot operate independently.
The Curseforge page of InventoryHUD+ is : https://www.curseforge.com/minecraft/mc-mods/inventory-hud-forge
This mod has been posted on the MCMOD platform with the ID 14637, you can view the Chinese description on the MCMOD page.
Overview
(In Minecraft 1.12.2)The Inventory HUD+ mod's PotionHUD is hardcoded to work with select mods, leading to inaccurate or absent potion icons from others, such as SRP and SimpleDifficulty.
This mod empowers players to dictate in the .cfg file (config/invhud_configurable/iconMod.cfg) the exact locations where Inventory HUD+ should retrieve potion icons for various mods.
Usage
Presently, this mod supports defining path global path lookup rules for a mod or assigning specific paths for individual potion.
In the .cfg file, structure each line as either a lookup rule or a specific path, separating elements with commas.
Defining Lookup Rules:
<modid>, <lookup rule>
e.g.: srparasites, textures/gui/potion_%s.png
Here, %s acts as a placeholder for the potion's name (post-colon in its registry name). So assets/srparasites/textures/gui/potion_viral.png serves as the image source for the "srparasites:viral" effect.
Specific Paths Assignment:
<modid>, <potion name>, <path>
e.g.: simpledifficulty, cold_resist, textures/potions/resist_cold.png
(Particular paths override global rules.) This assignment InventoryHUD+ to use assets/simpledifficulty/textures/potions/resist_cold.png for the "simpledifficulty:cold_resist" effect.
Note:
In the absence of a global lookup rule for a mod but with a defined path for one of its potions, remaining potions from that mod will default to displaying as purple-black placeholder.
Currently, this customization only applies to mods that manage potion icons as discrete smaller images, not concatenated within a single larger image.
The auto-generated .cfg file is pre-equipped with support configurations for SRP and SimpleDifficulty.
Project description from Modrinth.
Pick your setup
InvHUD_Configurable by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
InvHUD_Configurable versions and loaders
1.0.1
InvHUD_Configurable-1.0.1.jar
3 May 2024
Looking for an older file? The official Modrinth project page is in Resources.