
Modrinth · Minecraft mod
NullPointer Fix for Mio
This mod safely fixes the null pointer issue in Minecraft network packets.
Quick answer
Which NullPointer Fix for Mio release matches 1.20.6 Forge?
NullPointer Fix for Mio 1.2 targets 1.20.1, 1.20.2, 1.20.3 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is NullPointer Fix for Mio required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does NullPointer Fix for Mio 1.2 need?
1.2 on 1.20.6 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add NullPointer Fix for Mio without breaking your instance.
Built for NullPointer Fix for Mio 1.2 on 1.20.6 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2. It targets 1.20.1, 1.20.2, 1.20.3 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2. It opens that exact file at the source.
About this project
What does NullPointer Fix for Mio add?
This mod safely modifies the core read method of Minecraft network packets.
Whenever any mod attempts to write null into a packet, the method automatically replaces null with an empty CompoundTag at the return stage, ensuring that any subsequent NBT operations (such as getString, getInt, etc.) will not throw a null pointer exception.
Notes • This is a crash guard, not a data fix: a skipped feature may stop working temporarily (for example, one dropped item is discarded or one block entity stops ticking), but the server/client stays alive. • Only null-pointer exceptions are suppressed; other errors still produce a normal crash report.
[NullPointer Fix for Mio — How to enable the extra protections]
Both options are OFF by default. Only enable them if your crash log contains:
Slot.getItem / Inventory.setItem / Inventory.add / NonNullList
Add these JVM arguments:
-Dnullpointerfix.sanitizeSlots=true
-Dnullpointerfix.sanitizeInventory=true
Client (close the game first):
• CurseForge: Settings → Game Specific → Minecraft → Java Arguments, append at the end
• Prism: right-click instance → Edit → Settings → Java → JVM arguments, append at the end
• HMCL: Version Settings → Advanced Settings → JVM Arguments, append at the end
• PCL2: Settings → Launch Settings → Advanced → JVM Arguments, append at the end
• Official Launcher: Installations → Edit → More Options → JVM arguments, append at the end
Note: put them in the "JVM / Java arguments" field, NOT in "Game arguments".
Server (Forge 1.19/1.20, NeoForge 1.21):
Open user_jvm_args.txt in the server folder and add one per line:
-Dnullpointerfix.sanitizeSlots=true
-Dnullpointerfix.sanitizeInventory=true
Save and restart.
If your start script does not read that file, put the arguments between java and -jar.
How to verify:
After launch, logs/latest.log should contain:
[NPE-Fix] NullPointerFixForMio active (... slots=true, inventory=true ...)
How to disable:
Remove the arguments and restart the game/server.
Notes:
• Client crash → add on the client. Server crash → add on the server. One side does not affect the other.
• If items disappear, storage terminals misbehave, or inventories get out of sync, remove the arguments first.
• All other protections are enabled by default. These two are optional.
Project description from Modrinth.
Pick your setup
NullPointer Fix for Mio by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.21
1 loader buildShowing the newest 12 of 21 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NullPointer Fix for Mio versions and loaders
1.2
nullpointerfixformio-1.2-1.20.x.jar
30 Oct 2026
1.1-1.20.x
nullpointerfixformio-1.1.0.jar
23 Oct 2026
1.0-1.20
nullpointerfixformio-1.20.x.jar
12 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.