
Modrinth · Minecraft mod
MedievalWeapons
Old but gold weapons
Quick answer
Which MedievalWeapons release should I use?
MedievalWeapons 1.7.0+1.21.1 targets 1.21.1 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.
Where it goes
Is MedievalWeapons required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does MedievalWeapons 1.7.0+1.21.1 need?
1.7.0+1.21.1. Change the file and its required mods may change too.
Install Cloth Config API, Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add MedievalWeapons without breaking your instance.
Built for MedievalWeapons 1.7.0+1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.7.0+1.21.1. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API, Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.7.0+1.21.1. It opens that exact file at the source.
About this project
What does MedievalWeapons add?

This is a fan project of the in my opinion best Minecraft series existing :)
All assets are from the creators and all credits go to them.
If you haven't heard about it or never checked it out here is a link:
https://youtu.be/yCNUP2NAt-A
Credits
This mod adds weapon from the series to Minecraft.




Specials:
- Double handed axe: basic sweeping damage + blocking
- Longsword: blocking
- Dagger: extra damage while sneaking/invisible
- Healing Staff: heals player itself and creates aura for support
- Lance: extra damage while riding
- Mace: chance to stun enemy
- Rapier: chance to let enemy bleed
- Sickle: scythe wheat
This mod is developed for Fabric.
There are no plans to develop a Forge version.
Modpack Permission:
Feel free to use it in any modpacks.
Bug Report:
Just report bugs at the github page.
Project description from Modrinth.
Pick your setup
MedievalWeapons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.21
1 loader build1.20.1
1 loader build1.20
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MedievalWeapons versions and loaders
1.7.0+1.21.1
medievalweapons-1.7.0.jar
21 Sept 2026
1.6.1+1.21.1
medievalweapons-1.6.1.jar
21 Aug 2026
1.5.1+1.21.1
medievalweapons-1.5.1.jar
5 Jan 2026
1.5.0+1.21.1
medievalweapons-1.5.0.jar
24 Sept 2024
1.4.8+1.21.1
medievalweapons-1.4.8.jar
10 Sept 2024
1.4.8+1.21
medievalweapons-1.4.8.jar
23 Jun 2024
1.4.8+1.20.1
medievalweapons-1.4.8.jar
27 Oct 2023
1.4.7+1.20.1
medievalweapons-1.4.7.jar
21 Aug 2023
1.4.6+1.20.1
medievalweapons-1.4.6.jar
15 Aug 2023
1.4.5+1.20.1
medievalweapons-1.4.5.jar
15 Aug 2023
1.4.5+1.20
medievalweapons-1.4.5.jar
24 Jul 2023
1.4.5+1.19.2
medievalweapons-1.4.5.jar
22 May 2023
Looking for an older file? The official Modrinth project page is in Resources.

