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CamHeads project artwork

Modrinth · Minecraft mod

CamHeads

Mod for cameras that work through heads

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CamHeads release should I use?

Updated 4 days ago
alpha file 1.0.0-alpha.6
Game version 26.3
Loader Fabric

CamHeads 1.0.0-alpha.6 targets 26.3 with Fabric. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.

Where it goes

Is CamHeads required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does CamHeads 1.0.0-alpha.6 need?

1.0.0-alpha.6. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add CamHeads without breaking your instance.

Built for CamHeads 1.0.0-alpha.6. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0-alpha.6. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0-alpha.6. It opens that exact file at the source.

About this project

What does CamHeads add?

Camera Head

Mod for cameras that work through heads

More about the features

Cameras work through the player's head and by renaming them.
To create a camera, rename the camera to camera:<name>:[mode].

Specifying :[mode] is optional; without it, the default mode will be selected.

image.png

Camera control

  • Camera rotation can be adjusted using the arrow keys or holding down the left mouse button
  • Zoom can be adjusted using the mouse wheel

Camera modes

Default

2025-08-18_10.15.43.png

RGB

2025-08-18_10.35.08.png

Clear

2025-08-18_10.15.59.png

Creeper

2025-08-18_10.16.16.png

Monitors are created in the same way as cameras, except that they must be named monitor:<name>

Important! The names of the camera and monitor must match for the connection to work.

image.png

F&Q

  • Can textures be changed?: Yes, they can. The camera's operation does not depend on the texture, only on the name.
  • What is the camera's radius?: 100 blocks from the monitor.
  • Do cameras work outside the preload?: No.
  • Will the cameras work if the heads are turned?: Yes
  • What is the order of the cameras?: Everything goes in order:
    • From -100 on y from the camera to 100 from the camera on y
    • From -100 on x from the camera to 100 from the camera on x
    • From -100 z from the camera to 100 z from the camera
    • (Simply put, from -yxz to +yxz)

pepeland

Project description from Modrinth.

Pick your setup

CamHeads by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

15 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CamHeads versions and loaders

8 of 8 releases match

Looking for an older file? The official Modrinth project page is in Resources.