
Modrinth · Minecraft mod
Audio Engine Tweaks
this mod changes how Minecraft schedules sounds in order to prevent the sound pool to fill up
Quick answer
Which Audio Engine Tweaks release should I use?
Audio Engine Tweaks 1.2.16 targets 26.2 with Fabric, Quilt. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is Audio Engine Tweaks required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Audio Engine Tweaks 1.2.16 need?
1.2.16. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Audio Engine Tweaks without breaking your instance.
Built for Audio Engine Tweaks 1.2.16. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.16. It targets 26.2 with Fabric, Quilt; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.16. It opens that exact file at the source.
About this project
What does Audio Engine Tweaks add?
Audio Engine Tweaks
News
Since v1.2.7, you can now adjust the volume of each sound independently of the vanilla sliders.
Overview
This mod changes how Minecraft schedules sounds to prevent the sound pool from filling up, or at least reduce the effects of a full sound pool.
TL;DR
It fixes these common errors (and the related log spam):
[Render thread/WARN]: Failed to create new sound handle
[Sound engine/WARN]: Maximum sound pool size 247 reached
Without this mod, a full sound pool causes all in-game audio to stop until slots free up.
How It Works
Each tick, sounds are collected and categorized by type.
- Lower category = higher priority.
- Within categories, sounds are sorted by distance from the player.
Depending on the sound pool fill level, only certain sound types are allowed to play. Others are skipped.
- If the pool somehow fills completely (shouldn’t happen with thresholds), new sounds are skipped entirely.
Duplication check:
- Only a limited number of identical sounds can play from the same coordinate (1 block).
- Extra duplicates are skipped.
MASTER and MUSIC sounds bypass the queue and duplication check (important for main menu or GUI events when the server is frozen).
- They still follow fill-level thresholds.
- Other categories, if requested to play instantly, are instead deferred to the next tick.
All values are configurable through ModMenu or by editing the config file directly.
Default Settings
MASTER : cat 0, always allowed
VOICE : cat 0, always allowed
PLAYERS : cat 1, up to 95%
HOSTILE : cat 2, up to 90%
BLOCKS : cat 3, up to 80%
MUSIC : cat 4, up to 70%
RECORDS : cat 4, up to 70%
NEUTRAL : cat 5, up to 60%
WEATHER : cat 6, up to 50%
AMBIENT : cat 6, up to 50%
maxDuplicatedSounds: 5
Project description from Modrinth.
Pick your setup
Audio Engine Tweaks by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2-snapshot-7
2 loader builds26.2-snapshot-6
2 loader builds26.2-snapshot-5
2 loader builds26.2-rc-2
2 loader builds26.2-rc-1
2 loader builds26.2-pre-6
2 loader builds26.2-pre-5
2 loader builds26.2-pre-4
2 loader builds26.2-pre-3
2 loader builds26.2-pre-2
2 loader builds26.2-pre-1
2 loader buildsShowing the newest 12 of 71 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Audio Engine Tweaks versions and loaders
1.2.16
audio_engine_tweaks-1.2.16+MC26.2 build 2.jar
16 Jun 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-rc-2 build 2.jar
12 Jun 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-rc-1 build 3.jar
11 Jun 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-pre-6 build 2.jar
10 Jun 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-pre-5 build 3.jar
8 Jun 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-pre-4 build 2.jar
5 Jun 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-pre-3 build 2.jar
2 Jun 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-pre-2 build 2.jar
28 May 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-pre-1 build 4.jar
26 May 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-snapshot-8 build 3.jar
19 May 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-snapshot-7 build 9.jar
12 May 2026
1.2.16
audio_engine_tweaks-1.2.16+MC26.2-snapshot-6 build 1.jar
7 May 2026
Looking for an older file? The official Modrinth project page is in Resources.
