
Modrinth · Minecraft mod
Towns and Towers
Spice up your world with new villages, pillager outposts, and even new ships!
Quick answer
Which Towns and Towers release should I use?
Towns and Towers 1.13.12 targets 26.3 with Fabric, NeoForge, Quilt. Installation on the client is optional. Installation on the dedicated server is optional. All 3 required mods have matching files.
Where it goes
Is Towns and Towers required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Towns and Towers 1.13.12 need?
1.13.12. Change the file and its required mods may change too.
Install Cristel Lib, Fabric API, Cloth Config API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Towns and Towers without breaking your instance.
Built for Towns and Towers 1.13.12. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.13.12. It targets 26.3 with Fabric, NeoForge, Quilt; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cristel Lib, Fabric API, Cloth Config API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.13.12. It opens that exact file at the source.
About this project
What does Towns and Towers add?
AS OF RIGHT NOW, TOWNS
AND TOWERS IS AVAILABLE FOR BOTH FORGE AND FABRIC/QUILT, VERSIONS 1.18.2 AND 1.19.2 RESPECTIVELY. WORKS SERVERSIDE.
FROM VERSION 1.19.3 AND ABOVE (ALL THE WAY TO 1.20.4), THE PACK IS DEPENDANT ON CRISTELLIB, STILL WORKING SERVERSIDE.
FROM VERSION 1.19.3 AND ABOVE (ALL THE WAY TO 1.20.4), THE PACK IS DEPENDANT ON CRISTELLIB, STILL WORKING SERVERSIDE.

What is Towns and Towers?
Towns & Towers is a mod that aims to expand upon the 1.14 update created by Mojang with new villages, pillager outposts, and even brand-new ships. The structures themselves are a bit more detailed than their vanilla counterparts, but they still fit seamlessly into the world. Not only that but many are inspired by real-life buildings or architectural styles, giving them a fresh new feel. There are over 50 structures added by Towns and Towers so far (as of update 1.9), so have fun exploring! And remember, it’s not the destination that’s important, but the journey to get there.
If you wish to see all of the structures our mod adds, take a look at our gallery here.
Compatibility
For a full list of mods that are currently compatible with Towns and towers, please look here.
The pack should be compatible with most world generation mods, like Terralith, WWOO, BYG, BoP, etc., as well as mods that add also add new structures/villages, such as Repurposed Structures or ChoiceTheorem's Overhauled Villages. However, some features from other mods are not currently present, like the guards from Villager Guards mod or certain buildings from Farmer's Delight for example. This will be addressed in the future via a series of datapacks, which will implement features from those mods into ours.
Frequently Asked Questions
1. Is it safe to update Towns and Towers to a newer version?
In general yes. Just
note that sometimes when we update a few things get changed, so there might be a
bit of console spam. If any serious problems arise because of that, let us know.
And, as always, make backups. Better be safe than sorry.
2. Is it safe to add Towns and Towers to an already existing world?
Yep. Just note that the
new structures will only spawn in newly generated chunks.
3. Is this mod for Forge or Fabric/Quilt?
Both. We have a
universal version for both (now three?) mod loaders.
4. How can I locate the new structures?
For 1.18.2: /locate
towns_and_towers:[structure_from_list]
For 1.19+: /locate structure
towns_and_towers:[structure_from_list]
Note that some structures have the exclusives tag added
in front. Those structures cannot be located if you only have T&T installed. You
also need to have one of the mods that T&T is paired with. For a full list,
scroll down below (if I remember to add it...).
5. Does Towns and Towers modify existing vanilla structures?
As of the latest
update, no. Only new structures are added.
6. What about the loot of these structures?
The majority of
structures use vanilla loot tables for better mod compatibility (see the
Compatibility section below for more info), but they also use some custom loot
tables to better integrate said structures into the world. You will still find
pillager outpost loot in pillager outposts, profession chests in villages, as
well as bells, workstations, etc., but also new stuff like food, armor, and
other goodies.
7. How can I report bugs/issues/suggestions?
Write them down below
in the comments and I’ll try to answer them as soon as possible and as best as
possible. I’m still relatively new to all of this, so excuse that.
8. Can I include Towns and Towers into my modpack?
Sure, but make sure to
give credit and a link to our page, and make sure you don't include a modified
version of our mod.
9. 1.16.5???
https://www.youtube.com/watch?v=DTvrv4f3Yho
Credits
- Kubek as the original author of Towns and Towers;
- William Wythers, ChoiceTheorem, Apollo, Robified and TelepathicGrunt for being based;
- Various other creators and their builds for being a massive inspiration (check out our Planet Minecraft page here for a full list)
If you find any glitches, bugs or have any other suggestions, please let us know. We'll have a bug report page soon (hopefully).
Project description from Modrinth.
Pick your setup
Towns and Towers by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
3 loader builds26.2
4 loader builds26.1.2
4 loader builds26.1.1
4 loader builds26.1
4 loader builds1.21.11
4 loader builds1.21.10
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader buildsShowing the newest 12 of 26 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Towns and Towers versions and loaders
1.13.12
t_and_t-fabric-neoforge-1.13.12.jar
16 Sept 2026
1.13.11
t_and_t-fabric-neoforge-1.13.11.jar
15 Aug 2026
1.13.10
t_and_t-fabric-neoforge-1.13.10.jar
15 Aug 2026
26.1-datapack
t_and_t-datapack-26.x.zip
30 Jun 2026
1.21.11-datapack
t_and_t-datapack-1.21.11.zip
30 Jun 2026
1.21.1-datapack
t_and_t-datapack-1.21.1.zip
30 Jun 2026
1.13.9
t_and_t-neoforge-fabric-1.13.9+1.21.1.jar
22 May 2026
1.13.11
t_and_t-fabric-neoforge-1.13.11.jar
6 Apr 2026
1.13.10
t_and_t-fabric-neoforge-1.13.10.jar
31 Mar 2026
1.13.9
t_and_t-fabric-neoforge-1.13.9.jar
24 Mar 2026
1.13.8
t_and_t-fabric-neoforge-1.13.8.jar
16 Dec 2025
1.13.7
t_and_t-fabric-neoforge-1.13.7.jar
14 Oct 2025
Looking for an older file? The official Modrinth project page is in Resources.