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Journey Creative project artwork

CurseForge · Minecraft mod

Journey Creative

Minecraft mod that adds an incremental creative mode based on Terraria's Journey Mode.

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Quick answer

Which Journey Creative release matches 26.1.2?

Updated 7 months ago
Best match for your filters journeycreative-1.1.3 [Neoforge 26.1]
Game version 26.1, 26.1.1, 26.1.2
Loader NeoForge

Journey Creative journeycreative-1.1.3 [Neoforge 26.1] targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Journey Creative required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Journey Creative journeycreative-1.1.3 [Neoforge 26.1] need?

journeycreative-1.1.3 [Neoforge 26.1] on 26.1.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Journey Creative without breaking your instance.

Built for Journey Creative journeycreative-1.1.3 [Neoforge 26.1] on 26.1.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use journeycreative-1.1.3 [Neoforge 26.1]. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside journeycreative-1.1.3 [Neoforge 26.1]. It opens that exact file at the source.

About this project

What does Journey Creative add?

About

Journey Creative is a mod that adds an incremental creative inventory to the survival inventory inspired by Journey mode from Terraria.

Both the server and client need this mod installed to function. It works on multiplayer! You are free to include this mod in your modpack

Features

  • A creative-like inventory accessed directly from within the survival inventory where players can get an unlimited amount of unlocked items.
  • A Terraria like trash can that can be used to delete unwanted items from within the inventory while holding the last deleted item to recover mistaken deletions (reset upon server exit.)
  • Keybinds that allow you to rotate the rows of your inventory in either direction, inspired by Stardew Valley. (Unbound by default - recommended to bind to Tab and Shift-Tab using the Amecs mod).
  • Datapack configurable restrictions on researching items - facilitating a per world config on how many items are necessary to research an item, requiring other items to be researched first, preventing certain items from being researched entirely, and facilitating unlocks through other means (like a modpack quest book).
  • Automatic support for items from other mods, so long as those items are included in the creative inventory (any item that isn't in the creative inventory does not work in the mod. For example, enchanted books that have a lower than max level enchantment will not show up even if they are researched.)

An image of items unlocked in the ingredients tab of the Journey Inventory.

How to Use

Unlocking items for the creative inventory requires the crafting of two items: Ender Archive and Research Vessel, which require end game materials to craft.

Research Vessel Recipe

Research Vessel Crafting Recipe (uses ender eye, dragons breath, end crystal, shulker shells, and a chest)

Ender Archive Recipe

Ender Archive Recipe (uses netherite ingots, nether star, end crystals, a book, and a research vessel).

The Research Vessel is like a shulker box that only takes in one item. Once you fill it up to its capacity (usually one shulker of that item, but can be configered to less than that), you can put the use the full Research Vessel in the Ender Archive and you'll get a Research Certificate for that item.

Image of the Ender Archive being used to create a Research Certficate of Angler Pottery Sherds

Use the Research Certificate and the item will be unlocked.

Don't want to craft those items to be able to research?

You can change the gamerule researchItemsUnlocked to True and the Research Vessel and Ender Archive will be automatically unlocked in the Journey inventory, bypassing the crafting requirement.
(the gamerule is journeycreative:research_items_unlocked in 1.21.11)

Datapack Configurations

This mod facilitates configuring the research process by adding a datapack under data/journeycreative/research.

  1. research_amount.json: Changes the amount of items needed to research (this can't go above the natural limit of one shulker box).
    1. You can change the research amount of every item using the default multiplier in the datapack. E.g. change "default": from 1.0 to 0.3333333 and only one row of a shulker will need to be researched instead of a full shulker. Add a lot of decimals to ensure precision. The number of items will always be rounded up to the next integer and can never be 0.
  2. research_prerequisite.json: Makes it so you can't research an item until you've finished researching another item (e.g. you can't research iron nuggets until you've researched iron ingots).
  3. research_prohibited.json: Completely prevents an item from ever being researched / unlocked in the journey inventory.
  4. research_certificate_blocked.json: Prevents you from creating a Research Certificate in the Ender Archive, but still allows you to use a Research Certificate to research the item. This isn't used, but is there in case a modpack developer / server owner wants to use some other method to unlock an item instead (e.g. quest book reward.)

Default Configs

By default, the following adjustments will be present.

Research Amount:

  1. All sherds: 16 to unlock
  2. All mob heads (except for wither skull): 16 to unlock
  3. Sponges and Wet Sponges: 576 (9 stacks) to unlock
  4. Nether Star: 576 (9 stacks) to unlock
  5. Enchanted Golden Apple: 256 (4 stacks) to unlock
  6. Ancient Debris: 1152 (18 stacks) to unlock
  7. Netherite Ingot: 320 (5 stacks) to unlock
  8. All banner patters: 1 to unlock
  9. Heavy Core: 27 to unlock
  10. All music discs: 9 to unlock
  11. Music Disc Fragment 5: 64 to unlock

Research Prerequisites:

  1. Iron Nugget - Iron Ingot to unlock
  2. Gold Nugget - Gold Ingot to unlock
  3. Copper Nugget - Copper Ingot to unlock
  4. Shulker Box (including dyes) - Shulker Shells to unlock
  5. Research Vessel - Shulker Box, Ender Eye, Dragon Breath, and End Crystal to unlock

Research Prohibited:

  1. Air
  2. Barrier
  3. Research Certificate

Project description from CurseForge.

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Journey Creative by Minecraft version and loader

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23 available setups

Showing the newest 12 of 15 game versions. Older files are in the list below.

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Journey Creative versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.