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Modrinth · Minecraft mod

"Faster" Particle Collisions

A standalone version of one of Methane's particle optimizations

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which "Faster" Particle Collisions release should I use?

Updated 1 year ago
Latest stable file 1.1.0
Game version 1.20, 1.20.1, 1.20.2
Loader Fabric, Quilt

"Faster" Particle Collisions 1.1.0 targets 1.20, 1.20.1, 1.20.2 with Fabric, Quilt. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.

Where it goes

Is "Faster" Particle Collisions required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does "Faster" Particle Collisions 1.1.0 need?

1.1.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add "Faster" Particle Collisions without breaking your instance.

Built for "Faster" Particle Collisions 1.1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.1.0. It targets 1.20, 1.20.1, 1.20.2 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.1.0. It opens that exact file at the source.

About this project

What does "Faster" Particle Collisions add?

"Faster" Particle Collisions

Originally when writing Methane's 2.4 update, I found that particle lighting and collision calculations took up a lot of CPU time in certain conditions for seemingly no reason. To fix this, I outright disabled collision logic and lighting for particles when Methane was on. I've been meaning to throw this on modrinth for a while, and remembered to do it... a little later than expected.

The lighting hack is very much a feature of Methane, although Particle Core optimizes lighting for particles (instead of throwing out the whole system for a bit more performance).

While this makes particles "more optimized", it also means that all particle collisions are not calculated. Most of the time this is not noticable, but particles that are meant to stick to surfaces will not do so anymore. A handful of other small effects will also look odd, or not work properly.

Mods that depend on this behaviour will either not work correctly or outright crash (although running code on particle collisions is very uncommon for mods to do).

If you don't need the performance boost from this, you should settle for just Particle Core.

It's worth noting that as of recently, Lunar Client has for whatever reason used the same patch that Methane uses. Using Lunar with this mod will cause a crash, and make Methane disable this optimization. I have no idea why they did this.

Project description from Modrinth.

Pick your setup

"Faster" Particle Collisions by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

18 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

"Faster" Particle Collisions versions and loaders

2 of 2 releases match

Looking for an older file? The official Modrinth project page is in Resources.