
Modrinth · Minecraft mod
Pathmind
Scratch for Minecraft automation
Quick answer
Which Pathmind release should I use?
Pathmind 1.1.4+mc1.21.11 targets 1.21.11 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 1 required mods have matching files.
Where it goes
Is Pathmind required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Pathmind 1.1.4+mc1.21.11 need?
1.1.4+mc1.21.11. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Pathmind without breaking your instance.
Built for Pathmind 1.1.4+mc1.21.11. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.4+mc1.21.11. It targets 1.21.11 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.4+mc1.21.11. It opens that exact file at the source.
About this project
What does Pathmind add?
A visual sandbox for designing automation workflows in Minecraft
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Features
Visual Automation
- Node-Based Editor: Build automation visually with nodes, connections, and editable parameters instead of commands or scripts
- Readable Workflows: Lay out your logic in a way that is easy to follow, revisit, and expand over time
- Creative Sandbox: Experiment with behaviors, interactions, and systems inside a dedicated in-game workspace
Workspace And Presets
- Saved Graphs: Keep your automation setups as reusable presets you can come back to later
- Organized Editing: Work across multiple presets and continue refining them as your ideas grow
- Import And Share: Bring in community-made setups or use your own presets as building blocks for larger systems
In-Game Execution
- Live Workflow Runtime: Run graphs directly in Minecraft and watch them respond while you play
- Visual Feedback: See execution state, runtime feedback, and validation cues while building and testing
- Flexible Logic: Combine actions, conditions, reusable logic, and event-driven behavior into larger workflows
Navigation And Interaction
- Movement Automation: Build workflows around movement, navigation, and world interaction
- Expanded Integrations: Optional integrations can extend what Pathmind can do in supported setups
- Built For Play: Designed to feel like a Minecraft tool, not an external scripting environment
Community Marketplace
- Browse Presets In-Game: Discover automation setups made by other players without leaving Minecraft
- Publish Your Own Work: Share your presets with the community through the built-in marketplace
- Start From Examples: Import existing presets and adapt them to your own world, style, or ideas
Video Showcase
Quick Start
Prerequisites
- Minecraft: 1.21 through 1.21.11
- Fabric Loader: 0.17.3 or higher
- Fabric API: version matching your Minecraft version
- Java: 21 or higher
Installation
- Install Fabric Loader
- Download and install Fabric Loader for your Minecraft version
- Download from FabricMC
- Install Fabric API
- Download the matching Fabric API release for your Minecraft version
- Download from Modrinth
- Install Pathmind
- Download the Pathmind jar for your Minecraft version
- Place it in your
modsfolder
- Launch and Enjoy
- Start Minecraft with Fabric
- Use your configured keybind to open the visual editor
Opening the Editor
- Use your configured keybind to open Pathmind
- The visual editor opens in fullscreen mode
Creating Workflows
- Add Nodes: Drag nodes from the sidebar onto the workspace
- Connect Logic: Link nodes together to shape how the workflow behaves
- Configure Parameters: Edit node values to match the behavior you want
- Organize Your Graph: Move nodes around to keep your setup readable
- Run And Refine: Test your workflow in-game and keep improving it
Responsible Use
Pathmind is intended for use in environments where automation is allowed. Users are responsible for ensuring their use complies with the rules and policies of any server or platform on which it is used.
Project description from Modrinth.
Pick your setup
Pathmind by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader buildsShowing the newest 12 of 16 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Pathmind versions and loaders
1.1.5+mc26.2-neoforge
pathmind-neoforge-1.1.5+mc26.2.jar
1 Sept 2026
1.1.5+mc26.2-fabric
pathmind-fabric-1.1.5+mc26.2.jar
1 Sept 2026
1.1.5+mc26.1.2-neoforge
pathmind-neoforge-1.1.5+mc26.1.2.jar
1 Sept 2026
1.1.5+mc26.1.2-fabric
pathmind-fabric-1.1.5+mc26.1.2.jar
1 Sept 2026
1.1.5+mc26.1.1-neoforge
pathmind-neoforge-1.1.5+mc26.1.1.jar
1 Sept 2026
1.1.5+mc26.1.1-fabric
pathmind-fabric-1.1.5+mc26.1.1.jar
1 Sept 2026
1.1.5+mc26.1-neoforge
pathmind-neoforge-1.1.5+mc26.1.jar
1 Sept 2026
1.1.5+mc26.1-fabric
pathmind-fabric-1.1.5+mc26.1.jar
1 Sept 2026
1.1.5+mc1.21.11-neoforge
pathmind-neoforge-1.1.5+mc1.21.11.jar
1 Sept 2026
1.1.5+mc1.21.11-fabric
pathmind-fabric-1.1.5+mc1.21.11.jar
1 Sept 2026
1.1.5+mc1.21.10-neoforge
pathmind-neoforge-1.1.5+mc1.21.10.jar
1 Sept 2026
1.1.5+mc1.21.10-fabric
pathmind-fabric-1.1.5+mc1.21.10.jar
1 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.