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Cobblemon: Poke Stops project artwork

Modrinth · Minecraft mod

Cobblemon: Poke Stops

Add pokemon stops with healing machine and pc.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cobblemon: Poke Stops release should I use?

Updated 9 months ago
Latest stable file 1.0.0
Game version 1.21.1
Loader NeoForge

Cobblemon: Poke Stops 1.0.0 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 4 required mods have matching files.

Where it goes

Is Cobblemon: Poke Stops required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Cobblemon: Poke Stops 1.0.0 need?

1.0.0. Change the file and its required mods may change too.

All 4 required mods have matching files

Install Architectury API, Cobblemon, Cobblemore Lib, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
Architectury API Needed by Cobblemon: Poke Stops 1.0.0
required
Matching file found Matched file: 13.0.11+neoforge
Cobblemon Needed by Cobblemon: Poke Stops 1.0.0
required
Matching file found Matched file: 1.8.4NF
Cobblemore Lib Needed by Cobblemon: Poke Stops 1.0.0
required
Matching file found Matched file: 1.2.7
Kotlin for Forge Needed by Cobblemon
pulled in
Matching file found Matched file: 5.12.0

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Cobblemon: Poke Stops without breaking your instance.

Built for Cobblemon: Poke Stops 1.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Architectury API, Cobblemon, Cobblemore Lib, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.

About this project

What does Cobblemon: Poke Stops add?

Cobblemon : Simple Pokestop's


◽ Have you ever been in the middle of a journey and had nowhere to heal your pokemons?
◽ This is a simple mod that adds a pokemon stops with some berries, a healing machine and a computer.


◽ To configure the spawn distance between buildings, you must open the mod's “Jar” file, go to -> data/cobblemon_poke_stopsr/worldgen/structure_set/poke_stops.json.  Inside it, change ‘spacing’ and “separation.”

◽ To configure the biomes where the building will appear, you will need to open the mod's “Jar” file, go to -> data/cobblemon_poke_stops/tags/worldgen/biome/has_structure/poke_stops.json. Inside it, change the biomes according to the tags, for example #c:is_forest.


My other mods: 

 

 

 

 


 

 

 


Credit model : @styrix

Project description from Modrinth.

Pick your setup

Cobblemon: Poke Stops by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cobblemon: Poke Stops versions and loaders

2 of 2 releases match

Looking for an older file? The official Modrinth project page is in Resources.