
Modrinth · Minecraft mod
Kinetic Anti-Cheat
Protect your modded server from cheaters. KAC helps block Xray, Pokeradar/Pixelradar and more
Quick answer
Which Kinetic Anti-Cheat release should I use?
Kinetic Anti-Cheat 7.3.1 targets 1.7.10 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Kinetic Anti-Cheat required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Kinetic Anti-Cheat 7.3.1 need?
7.3.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Kinetic Anti-Cheat without breaking your instance.
Built for Kinetic Anti-Cheat 7.3.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 7.3.1. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 7.3.1. It opens that exact file at the source.
About this project
What does Kinetic Anti-Cheat add?
How does it work?
Kinetic Anti-Cheat scans a player's mods folder and checks it against a whitelist that can be modified by you. If it finds a mod that is not on the whitelist, it will kick them from the server. After kicking the player, the anti-cheat will then print a log with the mods the player tried to join with and their name.
All logs will be saved in the illegal client folder. You can then chose to add the mod to your whitelist to allow the player to join with that mod.
It will also block liteloader mods and pixel/poke radar.
Is it foolproof?
Not by any means, but it will be a huge help in stopping people from joining your server with a mod such as X-Ray. It will block any unknown Forge mod and the 1.12 version will also block lite loader mods.
It has no way of knowing if someone is using an X-Ray Texture Pack. These should be able to be blocked by a simple plugin. Mirage if you're using Sponge and Anti Xray or Orebfuscator for Bukkit/Spigot.
Setup
You will need Modchecker to be both server-side and on the client. This video will guide you through how to get the mod working.
https://www.youtube.com/watch?v=3H48RpqJNcY
Permissions
You can use this mod in your modpack, but you must give credit to GameGunner5 and myself (SleepingTea) and link back to this page.
Project description from Modrinth.
Pick your setup
Kinetic Anti-Cheat by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.7.10
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Kinetic Anti-Cheat versions and loaders
7.3.1
kinetic+anti-cheat-7.3.1.jar
9 Apr 2021
12.3.1
kinetic_anti-cheat-12.2.2.jar
9 Apr 2021
Looking for an older file? The official Modrinth project page is in Resources.