
Modrinth · Minecraft mod
Psycho Villagers
Psychopaths hiding among villagers
Quick answer
Which Psycho Villagers release should I use?
Psycho Villagers 0.3.1 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Psycho Villagers required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Psycho Villagers 0.3.1 need?
0.3.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Psycho Villagers without breaking your instance.
Built for Psycho Villagers 0.3.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.3.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.3.1. It opens that exact file at the source.
About this project
What does Psycho Villagers add?
This (somewhat horror) mod adds a 10% chance for villagers to be hidden psychos who attack vulnerable targets (baby villagers usually target animals), mostly at night. After an attack, they rest up to an hour, also, they drop hoes when killed.
You can manually spawn a psycho villager with "/psychovillagers spawn" command.
Config available, you can turn off horror sounds, change psycho chance and more.
Some other useful configs:
off by default:
- COORDINATED_PSYCHOS - If true, psychos will attack ONLY players and their attacks will be coordinated.
self explanatory, on by default:
- PSYCHOS_ATTACK_PLAYERS;
- PSYCHOS_ATTACK_VILLAGERS;
- PSYCHOS_ATTACK_ANIMALS;
- PSYCHOS_ATTACK_PSYCHOS;
- CORPSES;
off by default:
- CORPSES_DESPAWN;
Project description from Modrinth.
Pick your setup
Psycho Villagers by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.6
1 loader build1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Psycho Villagers versions and loaders
0.3.1
psycho_villagers-0.3.1.jar
7 Aug 2026
0.3.0
psycho_villagers-0.3.0.jar
7 Aug 2026
0.2.11
psycho_villagers-0.2.11.jar
6 Aug 2026
0.2.10
psycho_villagers-0.2.10.jar
6 Aug 2026
0.2.9
psycho_villagers-0.2.9.jar
5 Aug 2026
0.2.8
psycho_villagers-0.2.8.jar
30 Jul 2026
0.2.7
psycho_villagers-0.2.7.jar
29 Jul 2026
0.2.5
psycho_villagers-0.2.5.jar
28 Jul 2026
0.2.6
psycho_villagers-0.2.6.jar
28 Jul 2026
0.2.4
psycho_villagers-0.2.4.jar
19 Jul 2026
0.2.4
psycho_villagers-0.2.4.jar
19 Jul 2026
0.2.3
psycho_villagers-0.2.3.jar
17 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.