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wonderland.jar project artwork

Modrinth · Minecraft mod

wonderland.jar

They trapped us in this hell, and called it their wonderland.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which wonderland.jar release should I use?

Updated 2 days ago
Latest stable file 3.0.3
Game version 1.20.1
Loader Forge

wonderland.jar 3.0.3 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is wonderland.jar required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does wonderland.jar 3.0.3 need?

3.0.3. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Geckolib first. We found matching files for this game-version and loader setup.

Geckolib Needed by wonderland.jar 3.0.3
required
Matching file found Matched file: 4.8.4

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add wonderland.jar without breaking your instance.

Built for wonderland.jar 3.0.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 3.0.3. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Geckolib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 3.0.3. It opens that exact file at the source.

About this project

What does wonderland.jar add?

title

This mod requires Geckolib

???

This mod adds multiple strange anomalies. some of these anomalies will stalk you and eventually they will try to take you into their "wonderland".

Though even if you escape their "wonderland" things in your world may get worse...

To clarify some confusion, spawn rates and chances in the config use a "1 in X" system. This means that if you set an entities spawn rate to 3, it becomes a 1 in 3 chance of it spawning. If you set it to 24, it becomes a 1 in 24 chance. We added this because people keep increasing entities spawn values, thinking it increases their spawn rate, without reading the FAQ or understanding what "1 in X chance" actually means.

Also, do not set an entities spawn rate to 1, as this will likely cause the game to bug out and/or crash, since it would effectively be a 1 in 1 chance every time.

The mod is intended to be a slow-burn experience and is extremely random. In some worlds, you may get taken to "wonderland" on the second in-game day, while in others, it may take 15 in-game days or more before anything happens.

The shader used for the screenshots: Somber

A video showcasing the mod:

Frequently Asked Questions:

Includes spoilers!

Spoiler

Q: Can I make a resource pack for this mod that changes some of its assets?
A: Yes, of course.

Q: Does this mod work in multiplayer?
A: Yes, however it may be buggy.

Q: How do I change the config?
A: You can either open "Wonderland Configuration.toml" in your game's config folder, use /config showfile the_wonderland COMMON, or use the Configured mod: https://www.curseforge.com/minecraft/mc-mods/configured

Q: How do I stop the mod from overriding textures?
A: In your resource pack settings, move "Mod Resources" below "Default".

Q: Is this mod compatible with other ARG mods?
A: It should be, but there is no guarantee.

Q: Is there a way to leave Wonderland without losing items?
A: Yes. Look for a white pillar in the dimension you are in. Keep in mind that not all dimensions have exits, and not all white pillars lead to an exit.

Q: Is there a way to leave the "Brickways" dimension?
A: Yes. Find a crystal block, and break it. After doing so, white exit portals will begin to spawn.

Q: No_One is not spawning / is spawning too rarely. What should I do?
A: The spawn system uses a "1 in X" chance. You can increase his spawn rate by lowering the config value.

Q: No_One is spawning too often. What should I do?
A: Adjust his spawn rate in the config. Increasing the value reduces how often he appears, since it uses a "1 in X" chance system.

Q: Can I make a video about the mod?
A: Yes! Content creators are welcome to cover the mod.

Q: Can I port the mod to Bedrock Edition?
A: No. The mod is not supported on Bedrock, and a 1:1 recreation would not be possible due to platform limitations.

Please report any bugs you find.

Known bugs:

  • Custom dense fog effect is broken with some optimization mods.
  • When entering certain dimensions, the player may take fall damage. This is caused by TPS lag and usually happens when playing on a server with high ping.

You can also join the wonderland.hub Discord server to talk with the community and other mod developers, as well as get sneak peeks and announcements about the mod.

Credits

FIN Daries

Main inspiration for the mod. This project would not exist without them.


Lastgalaxian

Co-owner, Team manager, programmer, and some lore.


Zoreyed

Lead Lore Writer and multiple entity revamps.


ClouddyVR

Created several dimensions and a large number of entities.

Spoiler
  • What Once Was
  • Remembrance
  • Reservoir
  • Snowy Bridges
  • Carrier
  • Siren
  • Helpless
  • Skinless
  • remember_me

JDG

Created most of the old texture resource pack.
The Original Work Resource Pack


mothrava

Contributed multiple dimensions and entities.

Spoiler
  • Various tunnel rooms
  • Fate Redesign
  • Helped with: Jungle Warehouse, The Slip, and The Abyss

Stereotypical

Inspiration and ambient audio for one of the dimensions.


Tavrix

Inspiration for the main wonderland dimension, aswell as some inspiration for dimension traveling mechanics.


Brguiireal

Owner, Some coding, inspiration from ItsNotReal


zaneblazed

made some lore. (also made this page!!)


Smudgy

Some concepts and entity models.


Riverrflower

Design and concepts for several entities.

Spoiler
  • Sorrow
  • Fate
  • wasonce

Mr. Gibbo

Chase sound for "The Entity" and jumpscare sound for "The Fate".


Dornan

Major inspiration for dimensions, entities, lore, and some textures.

Spoiler
  • Bedrock hallways
  • The Sphere
  • Silver Cross
  • Brickways
  • Eyeless
  • The Vault
  • Hoarder

Nooby The Great

Idea for the "Maze" dimension and the "TheSpawn" entity.


Mazellmi and Clorobored

Sound design for several entities.


EnderPlays

Inspiration for one of the dimensions.


mmmminty_

Created No_One’s twisted variant and contributed textures.


Xaeltus

Some sound effects.


Suncat

Idea for the Jungle Warehouse dimension.


Itzs_Echo

Model for the "Pillar" entity.


Gerald Gooman

Model, concept, and animations for the Woodseeker entity.


Hallow

Some sound effects.


Lisianthus

Ideas for several dimensions.


Mininotprime

Inspiration for items and mechanics.


Upsidedowntree

Model and animations for the Wondertree entity, and redesign of the Ethereal Angel.


Betty

Apparition jumpscare, Gortion lore, some paintings, Sphere texture and more


Crackers0106

A few textures.


Kathy

One of Reservoir themes + Abyss ambience


Hellebore

Textures for some ethereal demon variants, some lore and a variant of TheEntity jumpscare


Dox

Sound design for no_one's twisted form


Blue

Couple areas in Chasm dimension


Lunar

Red Eye aggression sound


DeciroDen

Some paintings


Shapley

False wonderland, wonderflesh, entrails, forget_me_nots, know_me_sos, Fragmentation and more


Gray

Winter wonderland rework, snowy bridges rework and fake exit sound


Voxla

Code for Sanguine entity and Lithic entity


Knights Of Nerdon

A variant of TheEntity jumpscare


Wush

Some sound design and an another variant of TheEntity jumpscare


Malidactae

Summoner entity, ethereal demon textures and help with some dimensions also bunch of other stuff


Tyrax

Music for Sanguine entity


Nullrot

Compliance dimension, compliance angel entity, some other stuff


War The Nuclear Shill

Pipes dimension


Chaqueta de Junior

Ideas for Endless Forest and no_one's "speech" variant


Ofariol

Textures for crosses and silver rosary


Nat

Help with custom fog effects

Project description from Modrinth.

Pick your setup

wonderland.jar by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

wonderland.jar versions and loaders

5 of 5 releases match

Looking for an older file? The official Modrinth project page is in Resources.