
Modrinth · Minecraft mod
Dynmap-Blockscan-Fork
A fork of Dynmap-Blockscan, a tool which allows the dynmap mod to display modded textures
Quick answer
Which Dynmap-Blockscan-Fork release matches 1.21.9?
Dynmap-Blockscan-Fork 3.7-SNAPSHOT-Dev targets 1.21.1, 1.21.2, 1.21.3 with NeoForge. Do not install it on the client. It must be installed on the dedicated server. 1 required mod needs a matching file.
Where it goes
Is Dynmap-Blockscan-Fork required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Dynmap-Blockscan-Fork 3.7-SNAPSHOT-Dev need?
3.7-SNAPSHOT-Dev on 1.21.9. Every mod below is checked against that same setup.
Install Dynmap® first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Dynmap-Blockscan-Fork without breaking your instance.
Built for Dynmap-Blockscan-Fork 3.7-SNAPSHOT-Dev on 1.21.9. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 3.7-SNAPSHOT-Dev. It targets 1.21.1, 1.21.2, 1.21.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Dynmap® first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 3.7-SNAPSHOT-Dev. It opens that exact file at the source.
About this project
What does Dynmap-Blockscan-Fork add?
Dynmap-blockscan is a tool that scans modded textures on the server & allows Dynamp to display them. This is a fork of that mod that fixes an index-out-of-bounds exception when loading some mods.
NOTE:
This mod will vastly increase the amount of time it takes for your server to startup if you have many mods. At times, it may look like the server is has stopped launching, but it just takes that long. Increase max-tick-time in your server.properties until you no longer get errors like this:
ServerHangWatchdog detected that a single server tick took ___ seconds (should be max 0.05)
I am not the primary developer nor maintainer of the base mod. All credits go to the original developers.
Get other versions from the original repository:
https://dynmap.us/builds/DynmapBlockScan/
Source code:
https://github.com/samiam567/DynmapBlockScan
Original Code:
https://github.com/webbukkit/DynmapBlockScan
Project description from Modrinth.
Pick your setup
Dynmap-Blockscan-Fork by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.20.1
1 loader buildShowing the newest 12 of 13 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dynmap-Blockscan-Fork versions and loaders
3.7-SNAPSHOT-Dev
DynmapBlockScan-neoforge-1.21.1-3.7-SNAPSHOT.jar
26 Oct 2026
Looking for an older file? The official Modrinth project page is in Resources.