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Just-In COMBAT project artwork

Modrinth · Minecraft mod

Just-In COMBAT

Add some game mechanics to enhance your combat experience in the game.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Just-In COMBAT release should I use?

Updated today
Latest stable file 2.0.3
Game version 1.21.1
Loader NeoForge

Just-In COMBAT 2.0.3 targets 1.21.1 with NeoForge. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.

Where it goes

Is Just-In COMBAT required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does Just-In COMBAT 2.0.3 need?

2.0.3. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Just-In COMBAT without breaking your instance.

Built for Just-In COMBAT 2.0.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.0.3. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.0.3. It opens that exact file at the source.

About this project

What does Just-In COMBAT add?

Title

Weapon Parry & Block System

  • Weapon Clashes (Parry): Striking an opponent while they attack triggers a clash. The outcome is calculated using the weapon's Damage, Resistance, and Attack Charge. Evenly matched strikes result in a mutual knockback, but if overpowered, the weaker side suffers a severe guard-break Stagger!
  • Weapon Blocking & Stances: Hold right-click with a compatible weapon to block. If you block while crouching (sneaking), your weapon's resistance receives a 1.3x multiplier, making your stance significantly harder to break.
  • True Attack Charge Weight: The attack cooldown meter now dictates your parry and block strength. Mindless spamming with an uncharged weapon will be effortlessly deflected by your enemies.

Revamped Shields & Guard Breaks

  • Shield Deflection: Shields utilize a dedicated, high-defense formula. They easily deflect light attacks and inflict "rebound stagger" on the attacker. The stagger duration scales smoothly with the shield's resistance.
  • Mobs utilize the exact same combat mechanics! Enemies equipped with shields will actively raise them based on distance.
  • Guard Breaks & Cooldowns: Taking a massive hit (like a Greatsword jump crit) that exceeds your shield's defense limit will shatter your guard! Once guard-broken, the shield goes into a vanilla-style cooldown state, preventing both players and mobs from raising it again until the stagger ends.

Dynamic Jump Crits

Jump crits are no longer just flat damage boosts. Different weapon categories unleash distinct crit skills:

  • damage_boost (Raw Power): Delivers a devastating damage multiplier, perfect for crushing enemy shields (e.g., Broadswords, Axes).
  • stagger (Heavy Impact): Pierces through defenses to enforce a heavy stagger and knockback, acting as a strong crowd-control move (e.g., Hammers, Maces).
  • dash (Evasive Strike): Transforms your aerial attack into a forward dash with brief invincibility frames, instantly closing the gap (e.g., Spears, Daggers).

Project description from Modrinth.

Pick your setup

Just-In COMBAT by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Just-In COMBAT versions and loaders

19 of 19 releases match

Looking for an older file? The official Modrinth project page is in Resources.