
Modrinth · Minecraft mod
Mortem
A 'soft conversion' of Minecraft; adding a harder challenge to the game while touching up on many things left behind and forgotten.
Quick answer
Which Mortem release should I use?
Mortem 1.0.0-26.2 targets 26.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Mortem required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Mortem 1.0.0-26.2 need?
1.0.0-26.2. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mortem without breaking your instance.
Built for Mortem 1.0.0-26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0-26.2. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0-26.2. It opens that exact file at the source.
About this project
What does Mortem add?
Mortem
A 'soft conversion' of Minecraft; adding a harder challenge to the game while touching up on many things left behind and forgotten.
The best way to imagine this mod is if an 'overly difficult progression changing' mod tried to stay fair and close to vanilla, while adding many extra additional features to balance out the difficulty.
There are many, many, MANY changes made in this mod, but here are a few of the highlights.
Please report bugs here.
https://github.com/LunarLuned/Mortem/issues
For full changelog, click here.
https://github.com/LunarLuned/Mortem/wiki/Changelog
Highlighted Features


The main nightly hostile mobs (skeletons, spider, creeper, zombie) have had their detection range increased
When trying to eat consumables while being attacked, the action is cancelled
Zombies can infect mobs, chance to infect lowers with defense from armor, can be cured similarly to Zombie Villagers, Zombies attack animals and crops for healing
Creepers continue-ignite distance is lowered to 4 (previously 7), Creepers do not stop walking when they become ignited, Creepers do not take explosion damage
Skeletons can spawn with or without bows (30% chance), and when skeletons are killed by Wither; effect or skull, will turn to a Wither Skeleton.
Spiders do not take fall damage, Spiders have a 33% chance to place down cobwebs on hit, Spiders can leap towards the player with webs
Slimes Spawn naturally
Endermen have a 33% chance to teleport the victim on hit (on Normal or Hard), and breaks boats if stuck in them while being hit.
Anvil XP handling changed, items with no enchants will not require XP, while enchants will. On top of that, no XP scaling exists anymore--it only works off of preset levels by the enchantments. (Which can also be repaired with Iron Ingots.)


Potions stack to 8

WIP: Copper Rails (only work in experimental minecart settings) that have no major velocity and can be powered by redstone

- ~50 New Foods (with more consumables, and more food to come)


Charcoal is much more useful


More of a nudge for staying in early game, instead of hardlocking Iron out.
- Saw Tables, a reimagining of the Stonecutter block.
- Armor Stat Rebalancing

Project description from Modrinth.
Pick your setup
Mortem by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.10
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mortem versions and loaders
1.0.0-26.2
mortem-1.0.0-26.2.jar
16 Jun 2026
1.0.0-26.1.2
mortem-1.0.0-26.1.2.jar
16 Jun 2026
b-1.0.0-for-26.1.2
mortem-b-1.0.0.jar
14 May 2026
b-1.0.0
mortem-b-1.0.0.jar
11 Feb 2026
Looking for an older file? The official Modrinth project page is in Resources.