CurseForge · Minecraft mod
EEEAB's Mobs
EEEAB's Mobs adds a variety of challenging monsters to your Minecraft world.
Quick answer
Which EEEAB's Mobs release should I use?
EEEAB's Mobs eeeabsmobs-1.20.1-0.98.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is EEEAB's Mobs required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does EEEAB's Mobs eeeabsmobs-1.20.1-0.98.1.jar need?
eeeabsmobs-1.20.1-0.98.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add EEEAB's Mobs without breaking your instance.
Built for EEEAB's Mobs eeeabsmobs-1.20.1-0.98.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use eeeabsmobs-1.20.1-0.98.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside eeeabsmobs-1.20.1-0.98.1.jar. It opens that exact file at the source.
About this project
What does EEEAB's Mobs add?
THIS MOD COMPATIBLE: CURIOS API

EEEAB's Mobs adds a variety of challenging monsters to your Minecraft world.
Boss descriptions
Relic Annihilator

Relic Annihilator — one of Ancient Steve's creations, once took part in the war against The Immortal. Relying on its pair of wheel-feet and rear thrusters, it gained astonishing mobility; its missiles and rotating saw blades could tear through any defense. However, when launching missiles or lasers, the vulnerable core on its head is briefly exposed — that is the only chance to paralyze it. Legend has it that someone once asked Ancient Steve why he left such an obvious weakness in such a powerful creation. Steve replied, "If it had no weakness, it would forget why it fights... Fine, I can't keep making this up. Actually, it's a design flaw — the core needs to dissipate heat."
Realmwarden

Realmwarden, formerly known as the Nameless Guardian, once fought alongside the Ancient Steve to seal away the Immortals, earning great distinction on the battlefield. Later, it was reforged into the Ultimate Guardian, inscribed with an iron law: "All who approach the portal shall be slain without mercy." It stands eternal, watching over the seal—the final warning to all who dare intrude.
The Immortal

The Immortal, a monster that lives for conquest, leads its Immortal Legion through countless dimensions, turning every place it sets foot into a battlefield.
Until it breaks into the main world and encounters the Ancient Steve.
For the first time, the Immortal faces such a daunting foe—Steve possesses the power of infinite respawn, each fall only heralding a stronger return.
After a long and brutal clash, Ancient Steve, through the coordinated efforts of himself and his creations, finally seals the Immortal and its legion into the Void Crack.
Future plans
Corpse Warlock: Completely reworked
Add a Boss with a stone element
Add new dimension
Add a new Illager Boss
Nameless Guardian: Partial skill reset
FAQs
Q: I encountered a crash or a suspected bug while playing. How should I report it?
A: Option 1: Create a new issue on the mod's GitHub, and attach the log file (if the issue is not related to a crash, it may not be necessary). Describe the problem you encountered and the version of the mod loader you are using.
Option 2 : You can post in the issues channel on my Discord server (please make sure to read the posting rules before doing so).
Q: Will the Nameless Guardian be reworked?
A: Not for now. Starting from version 0.98, the Nameless Guardian will no longer appear in regular survival gameplay, but can still be spawned via commands or spawn eggs, and related configurations will remain.
Q: When will The Immortal and related content be updated?
A: As one of the late-game bosses of this mod, due to a change in plans, the development cycle for this part will be extended across multiple versions. That is, each version may gradually update part of the content until it is finally completed.
Q: Are there plans to port to higher versions / NeoForge?
A: Yes, it's already on the planning list
Q: How long is the update cycle between each new version? When will the next update be released?
A**:** The general update interval is usually within 3 months for each version. If a version has crashes or bugs that severely affect the survival mode experience, a fix will be released in a short time (depending on the difficulty of fixing).
EEEAB's Mobs is created by EEEAB as an individual, with their involvement covering the following areas: mobs lore and story creation, modeling and animation production, texture painting, building structure design, and coding. The areas not included are music and sound effect production.
Since version 0.93, mods for version 1.19.2 will lag behind version 1.20.1 by one version. In other words, every time version 1.20.1 updates with two new mod versions, it will only be ported to version 1.19.2 once.After the official release of mod version 1.0, version 1.19.2 will no longer receive any content ports, only bug fixes and text translation updates.
Version 1.18 and below will not be ported. No Fabric.
Credits
Thanks to Mowzie's Mobs mod, I’ve used the camera shake system, advanced particle system, and laser entity rendering from the mod. Without Bob Mowzie's selfless open-source contributions, EEEAB's Mobs wouldn't be what it is today.
Origin of BGM:
- Evan King - Guardians
- Makai Symphony - The army of minotaur
- Realmwarden OST: "The Only Edict" was generated using Suno AI (Pro paid account). You are free to use this track in Minecraft mods and derivative content—no additional permission needed
Thank leomard0_o for painting an excellent resource pack for my mod.
I'm using a translator because my English isn't very good, please understand.
Project description from CurseForge.
Pick your setup
EEEAB's Mobs by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EEEAB's Mobs versions and loaders
eeeabsmobs-1.20.1-0.98.1.jar
11 May 2026
eeeabsmobs-1.20.1-0.98.jar
1 May 2026
eeeabsmobs-1.19.2-0.97-Fix.jar
17 Jan 2025
eeeabsmobs-1.20.1-0.97-Fix.jar
17 Jan 2025
eeeabsmobs-1.20.1-0.96.1.jar
23 Nov 2024
eeeabsmobs-1.20.1-0.96.jar
15 Nov 2024
eeeabsmobs-1.19.2-0.95.jar
15 Aug 2024
eeeabsmobs-1.20.1-0.95.jar
15 Aug 2024
eeeabsmobs-1.20.1-0.94.jar
27 Jul 2024
eeeabsmobs-1.19.2-0.93.jar
14 Jul 2024
eeeabsmobs-1.20.1-0.93.jar
13 Jul 2024
eeeabsmobs-1.19.2-0.92.jar
22 Jun 2024
Looking for an older file? The official CurseForge project page is in Resources.