Back to mods
Changed: Synergy project artwork

CurseForge · Minecraft mod

Changed: Synergy

Turns aggressive latex creatures into neighbors you can actually get along with. An orange or a friendly pat will often get you further than fists and blades. Transfur is not always the end anymore cause sometimes you can even talk your way back out of it!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Changed: Synergy release should I use?

Updated today
Latest stable file Changed: Synergy 1.1.4-hotfix.2
Game version 1.20.1
Loader Forge

Changed: Synergy 1.1.4-hotfix.2 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Changed: Synergy required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Changed: Synergy 1.1.4-hotfix.2 need?

Changed: Synergy 1.1.4-hotfix.2. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Changed first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

2 listed on this file 7 pulled in by those mods
Changed Addon Plus Optional for Changed: Synergy 1.1.4-hotfix.2
optional
Matching file found Matched file: ChangedAddon-m1.20.1-2.9.2c-all.jar
Changed Needed by Changed: Synergy 1.1.4-hotfix.2
required
Matching file found Matched file: Changed-m1.20.1-v0.15.7-all.jar
Just Enough Items (JEI) Needed by Changed Addon Plus
pulled in
Matching file found Matched file: 15.74.0.234 for Forge 1.20.1
Configured Needed by Changed Addon Plus
pulled in
Matching file found Matched file: Configured 2.2.3
Vivecraft Needed by Changed Addon Plus
pulled in
Matching file found Matched file: Vivecraft 1.20.1-1.3.15-forge
Trimmed Needed by Changed Addon Plus
pulled in
Matching file found Matched file: Forge-1.20.x-2.1.4
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.20.1-0.5.11 for Forge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.7.1 for Forge 1.20.1
Catalogue Needed by Configured
pulled in
Matching file found Matched file: Catalogue 1.8.0

7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Changed: Synergy without breaking your instance.

Built for Changed: Synergy 1.1.4-hotfix.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Changed: Synergy 1.1.4-hotfix.2. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Changed first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Changed: Synergy 1.1.4-hotfix.2. It opens that exact file at the source.

About this project

What does Changed: Synergy add?

Changed: Synergy

Trailer: https://youtu.be/SbXHfCHbX7Q

Changed: Synergy

Changed: Synergy turns aggressive latex creatures into neighbors you can get along with. An orange or a friendly pat can help with first contact; gifts and time turn that first meeting into a friendship.

Find a community in a forest canopy, a savanna hideout, a snowy observatory or a buried desert refuge. Hear the residents' stories, help with everyday needs and ask to make it your home. You can also build your own camp, form companion bonds and take a working crew on your travels.

Transfur is not always the end. Sometimes you can negotiate your way back out of it. In other situations, the creature may keep control for a while. Some of them may still be a little too EXCITED to meet a human again…

Synergy is an unofficial Forge addon for Changed on Minecraft 1.20.1. It gives creatures persistent names, personalities, memories, dialogue and communities. TrueTransfur 2.x is optional for friendships, community membership and companion features; it is needed for native origins, permanent dialogue rituals and Instinct gameplay.

Explore a community and make it home

Explore Forest Treehouses, Hyena's Hideout, the snowy mountain Observatory and the Desert Refuge, with smaller hyena camps, desert oases, muddy badlands camps, forest watchtowers and laboratories along the way. Structures built by Crossader contain inhabitants, supplies, journals, notes, discs and other clues. Explorer maps in selected loot chests can help you find the rare main communities.

Meet the treehouse's Weaver, the hideout's Matriarch, the observatory's Archivist and the refuge's Pathfinder. Their branching conversations draw on their own written records, with paced speech, emotional text effects and private thoughts for players who can understand them. The green laboratory's Researcher has his own stories and experiments to discuss, though he does not recruit members.

  • Join one household as your home, keeping your present body or choosing an available transformation ritual. A Chief speaks for that household, not an entire regional faction.
  • Build local trust through useful contributions, requests, witnessed crop care and protecting residents. Local trust, regional reputation, personal affection and bonds are recorded separately.
  • Ask how things are going, share supplies or invite everyone to eat. Residents can approach and ask to talk without forcing a conversation screen open. Declining a request or spending time away carries no upkeep penalty.
  • Use the Community Supplies double chest for public stores. Residents take supplies from it and deposit gathered food and materials there. Public requests go through the Chief into the reserve; personal requests go directly to the resident who asked.
  • Share suitable empty beds and perches. Residents also recognize sleeping places you add inside their home. Replacing a registered public chest at its original position restores its shared role.
  • Respect personal storage. Witnessed searching brings warnings, and repeated searching can cost local trust without starting a private-storage attack. Lecterns and other readable story media are open to visitors.
  • See campmates in the relationship roster, alongside any bond badge. Ordinary residents can also become bonded companions; fixed story NPCs keep their home roles and do not become bonded followers or takeover bodies.
  • Earn your household's outfit as local trust grows. You can change homes or leave while retaining personal relationships, local trust history and previously earned rewards.

Residents gather, tend crops, hunt nearby wild prey, share meals and sleep according to their species' schedules. They protect authored livestock and stay near home. Fixed characters can return after confirmed death or disappearance, preserving their relationships and story progress.

See the community and membership guide, also available in Chinese.

Species, clothing and perches

Synergy adds playable species with natural spawns, origin archive entries, spawn eggs and matching transfur items:

  • Latex Silk Moth: a four-armed forest creature with responsive antennae. Spin Silk turns food energy into string, and idle moths prefer safe light sources.

  • Latex Swordfish: an ocean swimmer with a Riptide-style underwater rush that pierces part of a target's armor.

  • Male and female Latex Muntjacs: jungle creatures with responsive ears and a passive charged jump. Tap jump normally or hold it for more height, with a horse-style charge meter. A human controlling a Muntjac wrap can use it too. The charged jump protects against its own landing damage; falling farther still hurts.

  • Male and female Latex Spotted Hyenas: jungle and savanna residents that also appear around their camps in other biomes. They can chew bones for a short random benefit, eat leather for Resistance and make use of suitable brewing ingredients without the usual poisonous-food penalties.

  • Latex Eagle Owl: a mountain bird with gliding, extra jumps, toggleable night vision, responsive ear tufts and 270-degree head tracking. Airborne grabs use its talons to carry eligible targets face-down beneath the body. Its monochrome vision returns to color under a full moon or through lowered Aviator goggles. It also supports Addon Plus's existing Wing Flap ability.

  • Latex Jerboa: a desert species with a smaller body, lower durability and a little more speed. Its ears respond to movement, and it shares the Muntjac's charged jump and landing protection.

Craft the Ranger Outfit, Trailcloth Outfit, Aviator Outfit or Wayfarer Outfit, with fitting for supported human and creature bodies. Juvenile Ranger wearers keep only the headband, and juvenile Aviator wearers keep only the goggles; Trailcloth is for suitable adult forms. Wayfarer uses its Pathfinder cut automatically on Jerboas, and its juvenile version includes the supplied blanket, wraps and waterskin. Right-click equipped Aviator clothing to raise or lower the goggles. Trailcloth and Aviator fit either inner or outer clothing slots. Wild Hyenas, Eagle Owls and small-camp residents can spawn in matching outfits.

With Curios API, player and creature clothing uses Curios slots while retaining Changed's anatomy restrictions, clothing conflicts, visibility controls and right-click style changes. Existing clothing migrates automatically. Without Curios, the original clothing interface remains available.

Bird perches provide upright sleeping places: one on the standing perch or one at each end of the horizontal rail. Eligible community residents prefer available perches, and player camps can bind them as beds. Eagle Owls sleep by day and are active at night.

Creatures, friends and bonds

  • Persistent names, personalities, emotions and remembered encounters.
  • Friendship, personal affection and faction reputation, with one bond by default and an optional multiple-bond setting.
  • Social, relationship, creature-function and body-control radial menus.
  • Patting and direct feeding build initial familiarity. Reaching the stranger limit does not establish friendship by itself: a suitable gift through the social wheel completes acquaintance and gives the creature a name.
  • Care interactions share an affection cooldown. Wheel gifts have their own cooldown and replenish a limited care allowance. Direct feeding can still heal during affection cooldowns.
  • A first bond requires maximum affection and a species-themed token. Humans confirm voluntary transfur; players in eligible adult full-latex bodies, including ordinary human-origin transformations, can bond without changing bodies or factions. Temporary wrapping does not qualify.
  • Bonds and current campmate identities appear in the relationship roster. Ending one preserves friendship and memories, and former companions can reunite without a second token.
  • Playful friends may attempt friendly transfur at lower affection; a light, bare-handed warning can stop the attempt. Playful and Polite are mutually exclusive behavior traits.
  • Creature inventories and compatible armor or melee weapons for trusted friends and companions. Supplied mining and fishing tools are preferred over built-in tools.
  • Friendly wrapping, emergency rescue, Rest Together, shore waiting and riding for supported species. Wrapping and rescue work without Changed Addon Plus.
  • Revival for supported bonded companions through repaired Dark Latex Masks or identity-bearing samples processed in the Latex Infuser.
  • English, Simplified Chinese and Russian NPC conversations, with community German and Spanish translations for some other text.
  • Play together through chase games, friendly hugs and other supported social activities. Friendly grabbing keeps normal target restrictions separate from harmless carrying; release protection prevents an immediate recapture.
  • Synergy creatures share Changed's common latex drops alongside their species-specific materials.

Your own camp

Establish a camp around a placed campfire through the relationship wheel or /changedsynergy outpost create. Look at a suitable functional block and use /changedsynergy outpost link; it identifies the facility automatically. Existing bell-founded camps remain supported.

Invite trusted adult creatures at Close friendship. Beds are sleeping places; pillows, office chairs and tall cardboard boxes are separate rest points. Link containers, a cooking campfire, a composter and work areas, then assign residents, guards, suppliers or travelling crew through camp management.

  • Gathering: harvest suitable oranges and berries, with an optional marked area.
  • Hunting: hunt suitable adult prey and collect real drops, while respecting exclusions and preserving a nearby animal population.
  • Farming: harvest and replant mature crops in a marked field. Compost surplus planting material when appropriate and collect the resulting bone meal. Farmer's Delight crops are supported.
  • Cooking: take suitable raw food from linked storage, cook several items on the campfire and collect cooked products.
  • Hauling: collect missed drops in a marked area, or within 32 blocks of the camp by default. A server item blacklist can exclude particular drops.
  • Shared meals: sit around the campfire, prefer nearby rest points, eat carried food or fetch a serving from camp storage, then rest before returning to work.

Farmers and haulers collect batches before unloading and store their products before resting. Work Cargo contains the real items awaiting use or delivery and can be recovered through the creature's inventory when storage is full or unreachable. Linked chests open, close and play their sounds when visited. Workers can deposit into multiple linked containers, preferring matching supplies and using available overflow storage. Cooking, seed and communal-food withdrawals use the primary supply container.

Members respond to follow, wait, return and retreat orders. Multiple beds are assigned separately, and work or orders interrupt idle rest. The roster shows assignments and current or last-known coordinates.

Camp data survives unloaded areas, but camps do not force chunks to load. Work pauses while the owner is offline by default. Server owners can adjust resident and crew limits, work areas, job switches, search intervals and worker limits. A separate setting controls how far new wild outposts must stay from player camps.

Travelling crews

Assign Combat, Mining, Gathering or Hunting before setting a member to follow as crew.

Gathering workers follow at a looser distance, finish reachable nearby tasks and then catch up. Miners collect exposed veins rather than digging tunnels; fruit gatherers look for suitable oranges and berries; hunters pursue eligible prey and collect loot. They keep cargo while travelling and unload when they return to linked storage. Supplied tool quality and supported enchantments affect mining or fishing.

Danger, recall and changed orders interrupt work safely. Gathering respects mobGriefing, loaded chunks, work limits and the server's blocked-ore list. See the camp guide for setup, search ranges and restrictions.

Native origins and TrueTransfur

  • Choose a human or an eligible native latex species, including supported juvenile and fusion forms.
  • Browse a hand-drawn pixel archive with front portraits and species dossiers showing body parameters, faction and rival faction. Rotate or zoom the body preview, choose a random species within a category, or pick fully at random from the available archive records.
  • Native creatures begin with their species' citizenship and Recognized faction standing. Identity and a generated creature name persist through death and rejoining; the name can be changed without changing the account.
  • Use a nearby role-speech mode or ordinary global chat, with optional animal calls while chatting. Players who understand your species see your words; others hear creature sounds. Expressions appear on your visible body.
  • Right-click another player or their Instinct body to greet, pat, transfer a gift or invite them to walk together. Player friendships require mutual consent and are separate from NPC bonds.
  • Instinct bodies remain real players for social interactions, faction reputation and companion following. They do not become duplicate social NPCs or show persistent nameplates.
  • Eligible native Instinct players can pursue hostile humans and temporarily take over after completing transfur under the server's PvP rules. Release, negotiation and escape remain available where permitted.
  • Server owners control origin selection, allowed starting forms, role speech and Instinct-player takeover. A default-off option permits ordinarily transformed human-origin players to use Instinct without granting native or permanent-body features.

TrueTransfur 2.x is supported. Compatibility with TrueTransfur 1.0.1 is no longer maintained or tested.

A Chief's permanent transformation ritual requires a second confirmation and grants native latex identity. Ordinary reversal, including /untf and /untransfur, is blocked before the body is removed. Authorized Native Origin re-selection can safely return you to human without clearing community membership, trust or relationships. A deliberately chosen reversible ritual remains eligible for reversal even with TT installed.

Transfur, takeover and hypnosis

  • Negotiate after eligible involuntary assimilation, absorption or fusion. Transfur and takeover outcomes depend on the encounter, faction standing and server settings.
  • Temporary control, escape attempts and safe release for supported takeover interactions. Reversible organic forms can be removed by sleeping where permitted.
  • Exoskeleton takeover for Benign Wolf and Benign Orca players. During takeover, third-person camera rotation remains available.
  • Protective wrapping, rescue and post-release protection to prevent immediate repeated capture.
  • Native player protection against hostile secondary transfur, with an optional extension to other transformed players.
  • Organic creatures retain low physical swipe damage against humans and ordinary damage against creature players.
  • Superb Warfare vehicle occupants cannot be grabbed or wrapped; pursuit can continue after they enter a vehicle.
  • Player hypnosis is a toggle: press once to keep it active and again to stop. The ability icon glows more brightly while the key is physically held.
  • Ordinary NPC hypnosis uses gaze resistance. Player hypnosis contests use directional resistance controls, with a longer timer and larger meter; human pats briefly interrupt the caster's input.
  • Optional legacy-style transfur masks and skin coating, disabled by default.
  • Choose Forgive during transfur negotiation to gain affection and end the negotiation while keeping your current body, with a spoken response from the creature.
  • Supported absorption preserves the individual's identity and relationships for later separation. Addon Plus's Diffusion Syringe can restore that individual; ordinary assimilation still produces a fresh creature.

Factions and wild communities

Regional factions have their own communities, rivalries and dialogue. Desert and badlands creatures share the Arid areas faction, while each local community keeps its own membership and trust. Reputation changes greetings, hostility, trades and pursuit. Rival reputations are linked by default; an optional setting permits independent standings and simultaneous alliances.

Wild provisioners gather resources and store them at community outposts in suitable outdoor sites, ruins, hives and aquatic locations. Their trades use oranges, berries or appropriate fish, with special items becoming available as relationships improve. Player-owned companions stay outside autonomous wild-community jobs.

Servers can disable new wild outposts while keeping existing ones, tune spacing between wild outposts, and set a separate buffer around player camps. Searches use bounded work and loaded terrain for routine community tasks. Aquatic followers can find shorelines, and Pure White Latex Wolves can adapt away from their home region without losing their identity or allegiance.

Community household membership is separate from these regional factions. Wild-outpost storage remains accessible at every reputation level; nearby awake witnesses can warn you, apply reputation consequences and respond to witnessed offences.

Guides and quick links

The guide directory also links to Chinese social and settings guides. For feedback, discussion and development updates, join the Changed: Synergy Discord.

Settings and multiplayer

Configuration is divided into Server Settings, World Rules and Client Visuals. Gameplay values come from the server; local visuals do not override them. Operators can use /changedsynergy config to inspect or change settings and /changedsynergy outpost help for camp commands.

Relationship balance, telepathy, takeover, origin selection, camp limits, work restrictions, wild outposts and AI scheduling can be tuned separately. No Civilization Mode temporarily treats regional reputation and local trust as neutral, pauses their changes and prevents new wild outposts while retaining saved records, individual friendship and bonding. Performance diagnostics show server tick time and creature AI activity, and optional background work can be reduced when a server is busy.

The server and every connecting client must use the same Synergy build and the relevant dependencies.

Requirements and optional integrations

Component Supported version Required
Minecraft 1.20.1 Yes
Forge 47.4.x Yes
Changed 0.15.7 Yes
TrueTransfur 2.x For native origins and TrueTransfur features
Mixin Args 1.0 or newer With TrueTransfur 2.x
Curios API 5.14.1 (Forge) No; clothing-slot integration
Changed Addon Plus 2.9.2c No
Changed Vanilla 1.0.1 No
Changed Extras 1.1.8b No
Farmer's Delight 1.3.4 No
Domestication Innovation 1.7.1 No
  • Curios API: player and creature clothing slots, preserving native equipment restrictions and style switching.
  • Sophisticated Storage: linked camp storage, including upgraded capacities and filters.
  • 3D Skin Layers: retained player skin layers on Latex Human, Partial Dark Latex Wolf and Addon Plus's Partial Snow Leopard, with classic and slim skins.
  • Changed Addon Plus: supported creatures, diets, pet relationships, equipment and Golden Orange interactions.
  • Changed Additions 0.1.0-V4-Fix: basic creature and Golden Orange integration.
  • Changed Vanilla: creature relationships, communities and companions, preserving its dedicated conversion behavior.
  • Changed Extras 1.1.8b: unrelated wild creatures can retain its smart AI. Synergy companions and camp members keep their assigned behavior; automatic bedside cuddling does not interrupt camp work. Artist remains excluded from Synergy social systems.
  • Farmer's Delight: camp farmers support cabbage, onions, tomatoes and rice while preserving their appropriate replanting or regrowth behavior.
  • Domestication Innovation: companion equipment, beds, recall and owner-alliance features.
  • Better Combat 1.9.0: compatible targeting around friendly wrapping.
  • TaCZ and Superb Warfare: gunshots can alert nearby creatures; supported vehicle occupancy prevents grabs.
  • Changed: Survive Protocol 1.2.0: preserves its ordinary infection rules while supporting authorized Synergy takeover, release and origin re-selection.
  • Furmutage 0.1: coexistence only; its creatures are excluded from Synergy systems.

Optional mods are not bundled. See the compatibility guide for the supported scope.

Installation and support

  1. Install Forge 47.4.x for Minecraft 1.20.1.
  2. Put Changed 0.15.7 and one Synergy JAR in mods.
  3. Add TrueTransfur 2.x and Mixin Args for native origins and Instinct gameplay, plus any other optional integrations you want.
  4. Install the same Synergy build and relevant dependencies on the server and every client.

Back up important worlds before updating. Do not install multiple Synergy JARs at once. Report reproducible problems through the GitHub issue tracker, with a crash report or latest.log, exact versions and reproduction steps. See known limitations.

Content statement

Synergy is intended for a general audience. It focuses on creature personalities, relationships, community life and reversible interactions. As a personal creative boundary, I chose not to reproduce or expand the original Changed game's more suggestive material; this describes Synergy's direction rather than judging what others enjoy. The addon does not add content centered on the original game's main characters.

Synergy does not take a position on controversies surrounding Changed or its creator. Readers are encouraged to consult reliable, first-hand sources and reach their own conclusions.

Credits, AI assistance and license

Changed: Synergy is developed by ParkaBird. Thanks to Crossader for structures, to Nic, Crossader and Sword for dialogue and localization, to Kodyris for compatibility contributions, and to TrueTransfur's author for collaboration, testing and Russian localization. This is an unofficial addon, not affiliated with the creators of Changed or Mojang Studios.

Chinese is my native language. AI-assisted tools support parts of my development workflow. I review, edit, integrate and test the results. Please report awkward wording or reproducible bugs. See AI disclosure.

Licensed under GPL-3.0-or-later. Find the project on Modrinth, CurseForge or GitHub.

Project description from CurseForge.

Pick your setup

Changed: Synergy by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Changed: Synergy versions and loaders

16 of 16 releases match

Looking for an older file? The official CurseForge project page is in Resources.