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Combat+ Core project artwork

CurseForge · Minecraft mod

Combat+ Core

The core library and compatibility layer for the Combat+ series.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Combat+ Core release should I use?

Updated 10 months ago
Latest stable file 4.0.1+1.21.11
Game version 1.21.11
Loader Fabric, Quilt

Combat+ Core 4.0.1+1.21.11 targets 1.21.11 with Fabric, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Combat+ Core required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Combat+ Core 4.0.1+1.21.11 need?

4.0.1+1.21.11. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Combat+ Core 4.0.1+1.21.11
required
Matching file found Matched file: [1.21.11] Fabric API 0.141.6+1.21.11

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Combat+ Core without breaking your instance.

Built for Combat+ Core 4.0.1+1.21.11. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 4.0.1+1.21.11. It targets 1.21.11 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 4.0.1+1.21.11. It opens that exact file at the source.

About this project

What does Combat+ Core add?

This is the core library mod and compatibility layer that allows the Combat+ series to function with an extremely high level of inter-mod compatibility.

View the dependents page to see all Combat+ compatible mods.

API Information

The library adds a number of utility methods and interfaces that make it easier to add unique weapons and enchantments to the game.

Any mod that makes use of these will be compatible with the Combat+ series.

Interfaces

  • Melee Weapon
    • Used for any melee weapon.
    • Provides callbacks that trigger for fully charged attacks, critical attacks, and killing.
    • Must implement a damage value.
  • Dual Weapon
    • Inherit from Melee Weapon, used for weapons which could be wielded in either hand and may support game-changing offhand enchantments.
    • Additionally contains a method for offhand damage.
  • CPCEnchantment
    • Offers hooks for enchantments to perform actions for fully charged hits, critical hits, and killing.
    • Offers a more advanced version of damage, where an enchantment of any slot can contribute to the damage bonus.

Enchantment Types

An item can only have one enchantment of each category (not including offhand enchantments).

  • Additional Damage
    • A more advanced version of vanilla damage enchantments.
    • Any enchantment technically can increase damage, but this should mostly be done by Additional Damage enchantments unless there is a special circumstance.
    • Additionally incompatible with vanilla's Damage Enchantments.
  • Weapon Utility
    • Enchantments that add some additional utility function to a weapon, or otherwise enhance its existing effects.
    • Sweeping Edge would be a Weapon Utility.
  • Aspect
    • Enchantments that modify the state of the user or the target on hit.
    • Fire Aspect would (obviously) be an Aspect.
  • Offhand
    • A misc group that is intended to apply to offhanded weapons.
    • Largely incompatible with the other groups.

Datapack Information

To improve compatibility with mods outside of the Combat+ ecosystem, a series of datapack tags are available.
These tags are considered in various features of Combat+, such as eligibility for enchantments.

Item Tags

  • combat-plus:melee_weapon
    • These items are considered unimplemented Melee Weapons and will be eligible for enchantments that target Melee Weapons.
  • combat-plus:dual_weapon
    • This tag is included in the melee weapon tag.
    • These items will be considered unimplemented dual weapons and will be eligble for relevant enchantments.
  • combat-plus:breaks_shields
    • These items can break shields.

Enchantment Tags

There is a corresponding tag for each enchantment type. This can be used by other modders or modpack makers to categorise other enchantments into the four groups.

Combat+ enchantments will be incompatible with enchantments that are in the same tag as their group. For example a Weapon Utility enchantment is incompatible with any enchantment in the combat-plus:weapon_utility tag.

Game Rules

Combat+ Core adds two additional gamerules to modify vanilla weapon mechanics.

  • keepLoyaltyTridents
    • When true, loyalty tridents will not leave the inventory when thrown, nor can they be picked up or return to the thrower. Instead tridents will go on cooldown. Higher levels of loyalty will decrease the cooldown.
  • sweepingRequiresEnchantment
    • When true, the sweeping effect of a sword will only occur if the sword has the Sweeping Edge enchantment. This allows the player to decide whether sweeping should be considered a native property of the sword, or the product of an enchantment.

Project description from CurseForge.

Pick your setup

Combat+ Core by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

38 available setups

Showing the newest 12 of 19 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Combat+ Core versions and loaders

17 of 17 releases match

Looking for an older file? The official CurseForge project page is in Resources.