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Loggit project artwork

Modrinth · Minecraft mod

Loggit

logs your playtime. perfectly.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Loggit release matches 26.2?

Updated 2 months ago
Best match for your filters 1.0.0
Game version 26.2
Loader Fabric

Loggit 1.0.0 targets 26.2 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Loggit required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does Loggit 1.0.0 need?

1.0.0 on 26.2. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Loggit 1.0.0
required
Matching file found Matched file: 0.158.0+26.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Loggit without breaking your instance.

Built for Loggit 1.0.0 on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.

About this project

What does Loggit add?

One of Minecraft's largest problems is it's lack of a full, complete timer.

We don't really need words to explain what this mod does, so here's a demo:

After the loading screen, the screen fades into a black background with the words "You've played for:" typing out in white on a black background. Then underneath, a series of numbers in green switch around before finally arriving at your total playtime. Then, the word "hours" types out at the bottom, the same way as the intital text for you've played for. Then, the screen fades into the normal minecraft home screen. The total time is ~5 seconds.

My sincere apologies for the lack of visual quality in the above gif, but you understand the point.

Wanted to add those couple thousand hours you already had?

We have a menu for that! Just click the green "Loggit" in the bottom left corner!

Image of the main page with an arrow showing where to click to open the Loggit menu.

^^ That green text

Commonly asked questions:

Q: How do I transfer times between versions?
A: Just take a look at the in game menu on the older version, and copy paste in the old values into the in game menu on the newer version.
Q: How long is the intro?
A: ~ 4-5 seconds.
Q: Can I use this mod in my modpack?
A: Yeah! *As long as it's on Modrinth, however.
Q: For those who are unable to view the gif, here is alt text:
A: After the loading screen, the screen fades into a black background with the words "You've played for:" typing out in white on a black background. Then underneath, a series of numbers in green switch around before finally arriving at your total playtime. Then, the word "hours" types out at the bottom, the same way as the intital text for you've played for. Then, the screen fades into the normal minecraft home screen. The total time is ~5 seconds.
Q: Artificial Intelligence disclosure
A: This mod's core design, icon, description, and gallery images are not ai. For example, the logo is a screenshot taken with shaders on combined with blockbench text. However, I am a primitive coder, and I do use ai for tasks I do not know how to do. It simply cannot be helped (well it can, and I'm learning java, don't get me wrong, but not that fast.) I am also actively learning from ai, not plainly using it to build mods. It's taught me a lot, but not enough. AI is also used for help with naming, blocking (my term for creating the blocks of code) and other parts of the code. All testing is completed extensively with human brain cells and knowledge, and so are all ideas of modification and changes, and the idea of the mod itself.

Project description from Modrinth.

Pick your setup

Loggit by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Loggit versions and loaders

1 of 1 releases match

Looking for an older file? The official Modrinth project page is in Resources.