
Modrinth · Minecraft mod
Advanced Chat
A fabric mod that adds a bunch of useful multiplayer chat features to the game.
Quick answer
Which Advanced Chat release should I use?
Advanced Chat 1.8.6-26.2 targets 26.2 with Fabric. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is Advanced Chat required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Advanced Chat 1.8.6-26.2 need?
1.8.6-26.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Advanced Chat without breaking your instance.
Built for Advanced Chat 1.8.6-26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.8.6-26.2. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.8.6-26.2. It opens that exact file at the source.
About this project
What does Advanced Chat add?
AdvancedChat
A fabric mod that adds a bunch of useful multiplayer chat features to the game.
Features
Data-driven chat channels
Allows you to add different channels that players can use to chat in (e.g. per-dimension, local, staff).
These channels are completely customizable.
By using predicates you can control exactly which players receive a message.
Next to that, you can also use placeholders to customize the prefix and actionbar text from the channel.
Player ignoring
Allows players to ignore others. This will make it so that chat messages from ignored players aren't shown to them.
Players also won't be able to send private messages to others that have ignored them, showing an error in chat.
Socialspy
Since this mod adds new ways of private conversations, it also includes a socialspy for staff with different modes.
These modes allow you to control which type of messages you want to 'spy' on, as all of them could be too much.
Text Filter
Allows you to filter specific text received from the client, like chat messages, commands, signs and books.
This is based on the vanilla realms filter, so it will also work with any other mods that use it.
Note: unless styled-chat is installed, messages are filtered on the client. This is needed for validation.
In this case, if a mod redirects chat messages to system messages they will NOT be filtered!
Mod support
This mod has built-in added support for several other mods.
For example, vanished players will be taken into account when sending messages and showing receivers.
It adds a new placeholder that mods overriding chat like styled-chat can use: %advancedchat:channelprefix%
Commands, Permissions and Configuration
Commands
/advancedchat save | reload- Saves / Reloads the configuration file and all the chat channels./chat <channel>- Lets you switch between chat channels that are available to you./chat <channel> <message>- Lets you send a message in the specified channel, without switching./reply <message> | /r <message>- Sends a private message to the last player you messaged./ignore <player> | /unignore <player>- Ignores / Unignores the specified player./socialspy all | channel | private | none- Lets you control which spy messages you want to receive.
Permissions
advancedchat.command.reload- Permission to use the reload command.advancedchat.command.socialspy- Permission to use the socialspy command.advancedchat.bypass.ignore- Permission to bypass ignore.Any permission added by the data-driven chat channels.
Configuration
The configuration file can be found at /config/advancedchat.json
{
"comment": "Before changing anything, see https://github.com/Wesley1808/AdvancedChat#configuration",
// Decides if channels should display action bars.
"actionbar": true,
// Ticks between action bar updates. Very high values may cause the actionbar to lag behind in certain situations.
"actionbarRefreshRate": 40,
// If set to false, advancedchat will cancel ServerMessageEvents.CHAT_MESSAGE if the message was sent through a chat channel.
// This may help prevent some mods like discord-bridges sending (private) channel messages in a public discord channel.
"alwaysTriggerMessageEvent": false,
// Text to display when hovering over a channel prefix. By default, it shows the names of everyone that received the chat message.
// This excludes players who are either vanished or in spectator.
"hoverText": "<dark_aqua>Receivers: <dark_gray>[${receivers}]</dark_gray>",
"receiver": "<green>${player}</green>",
"selfPrefix": "<dark_gray>[<aqua>Self</aqua>]</dark_gray> ",
// Command feedback messages.
"messages": {
"switchedChannels": "<dark_aqua>Chat Mode -> <green>${channel}",
"switchedSocialSpy": "<dark_aqua>Spy Mode -> <green>${mode}",
"ignored": "<red>${player} is ignoring you.",
"ignoredPlayer": "<dark_aqua>You are now ignoring <green>${player}",
"unignoredPlayer": "<dark_aqua>You are no longer ignoring <green>${player}",
"cannotIgnoreSelf": "<red>You cannot ignore yourself!",
"alreadyIgnored": "<red>You are already ignoring ${player}!",
"notAlreadyIgnored": "<red>You aren't ignoring ${player}!",
"channelNotFound": "<red>Unable to find a channel with name '${name}'!"
},
// Socialspy related configuration.
"socialSpy": {
// If enabled, logs private messages in the server logs.
"logPrivateMessages": false,
// Decides how socialspy messages should be formatted.
"prefix": "<dark_gray>[<aqua>Spy</aqua>]</dark_gray> ",
"privateMessage": "<dark_gray>[</dark_gray>${source} <gray>→</gray> ${target}<dark_gray>]</dark_gray> <gray>${message}",
"channelMessage": "${channel}${sender} <dark_gray>»</dark_gray> ${message}"
},
// Text filter configuration.
"filter": {
// Enables the text filter.
// This is based on the vanilla realms filter, so besides messages this will also work on signs, books, etc.
"enabled": false,
// By default, messages will only be sent as filtered to a client if they have text filtering enabled.
// Setting this to true will make it filter messages regardless of the client's settings.
"forceTextFiltering": false,
// If enabled, logs whenever a message gets filtered in the server logs.
"logFilteredMessages": true,
// All the words that should be filtered.
"filteredWords": [
"bad-word",
"bad-word-2"
]
},
// Sound configuration for when a player receives a private message.
// There is also one of these for when a player receives a message from a channel.
"privateMessageSound": {
// Decides if it should play sounds for these messages.
"enabled": false,
// The identifier of the sound event.
"sound": "minecraft:block.note_block.bell",
// The volume and pitch of the sound event.
"volume": 0.5,
"pitch": 0.6
},
// An array of chat channels.
// This is where you can add, remove and modify chat channels players can use.
"channels": [
{
// The name of the channel. This is used to identify them, so don't create multiple channels with the same name.
"name": "world",
// Allows you to disable the channel without removing it entirely.
"enabled": true,
// Flag to determine if a channel is only used by staff members. Mostly used for vanish support.
"isStaff": false,
// Permission required to join this channel. Without this permission, you also won't be able to see messages in this channel.
"permission": "advancedchat.channel.world",
// The optional actionbar text and channel prefixes to display to players inside the channel.
// Both of these support placeholders.
"actionbar": "<dark_aqua>Chat Mode: <green>%world:name%",
"prefix": "<dark_gray>[<aqua>%world:name%</aqua>] ",
// An optional minecraft (JSON) predicate, that allows you to control exactly who gets to view each message.
// Supports any predicate registered through the Predicate API (https://github.com/Patbox/PredicateAPI/blob/master/BUILTIN.md).
"canSee": {
// Vanilla distance predicate except it compares the worlds aswell.
"type": "advancedchat:distance",
"value": {
// Excludes players further than 256 blocks away from the sender horizontally.
"horizontal": {
"min": 0.0,
"max": 256.0
}
}
}
}
]
}
Project description from Modrinth.
Pick your setup
Advanced Chat by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader buildShowing the newest 12 of 24 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Advanced Chat versions and loaders
1.8.6-26.2
advancedchat-1.8.6-26.2.jar
18 Jun 2026
1.8.4-26.1
advancedchat-1.8.4-26.1.jar
25 Mar 2026
1.8.3-1.21.11
advancedchat-1.8.3-1.21.11.jar
9 Dec 2025
1.8.2-1.21.9
advancedchat-1.8.2-1.21.9.jar
2 Oct 2025
1.8.1-1.21.6
advancedchat-1.8.1-1.21.6.jar
17 Jun 2025
1.8-1.21.5
advancedchat-1.8-1.21.5.jar
29 Mar 2025
1.7-1.21.3
advancedchat-1.7-1.21.3.jar
1 Nov 2024
1.6-1.21
advancedchat-1.6-1.21.jar
15 Jun 2024
1.5-1.20.5
advancedchat-1.5-1.20.5.jar
24 Apr 2024
1.4-1.20.3
advancedchat-1.4-1.20.3.jar
6 Dec 2023
1.3-1.20.2
advancedchat-1.3-1.20.2.jar
22 Sept 2023
1.2-1.20
advancedchat-1.2-1.20.jar
9 Jun 2023
Looking for an older file? The official Modrinth project page is in Resources.