
Modrinth · Minecraft mod
Strife and Calamity
This mod introduces a tireless new foe for players: the Warfare Spawner.
Quick answer
Which Strife and Calamity release should I use?
Strife and Calamity 0.0.8 targets 1.20.1 with Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Strife and Calamity required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Strife and Calamity 0.0.8 need?
0.0.8. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Strife and Calamity without breaking your instance.
Built for Strife and Calamity 0.0.8. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.0.8. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.0.8. It opens that exact file at the source.
About this project
What does Strife and Calamity add?
Strife and Calamity
This mod introduces a tireless new foe for players: the Warfare Spawner.
Spawning
The Warfare Spawner randomly generates within a 2000×2000 square area around the world spawn point. Upon death, it will respawn within the same 2000×2000 range, up to 3 times (configurable in the configuration file before world creation).
Abilities
Initially, the Warfare Spawner only hurls projectiles at targets within 100 blocks and generates resource points while advancing difficulty progress. In its early state, it openly reveals its behavior, but soon it unlocks the difficulty ability "Subnet Mask Protocol" to conceal its actions. You can use the Subnet Mask Interferer to break its cloaking, revealing the Spawner’s behavior and exact coordinates.
Over time, the Warfare Spawner begins to interfere with mob spawning. Creatures within 10,000 blocks may be affected by this interference and gain the "Beast in the Cage" effect, falling under its control. Controlled mobs initially only record special targets in their vicinity (typically players; other powerful mobs can be added as special targets via config) and will seek out and attack both special and additional targets.
The Warfare Spawner continuously enhances itself and the mobs under its control:
Difficulty Abilities are global upgrades that require sufficient difficulty progress and resource points to unlock. These abilities are permanent—they are not lost upon the Spawner’s death or other events—but they only take effect while the Warfare Spawner is active.
You can use the Difficulty Display to check the Spawner’s current difficulty progress, resource points, unlocked abilities, and their effects.
Effects
Beast in the Cage – Initially scans for recorded special targets within 100 blocks. Every second, it scans for targets within 16 blocks, directing mobs to attack them and recording new special targets. Depending on unlocked difficulty abilities, it may grant bonus health, attack damage, life regeneration, and additional projectile attacks against enemies.
Fire of the Burning Cage – When a mob is a special target, the Beast in the Cage effect transforms into this effect. The mob continuously takes fire damage and is set ablaze.
Items
Spawner Shard – Dropped with a chance when a mob under the Beast in the Cage effect dies. Used to craft other items.
Subnet Mask Interferer – Crafted from Spawner Shards and Ender Eyes. This device temporarily disables the Subnet Mask Protocol difficulty ability, revealing the Spawner’s behavior for a period.
Difficulty Display – Shows current difficulty abilities, progress, and resource points. Currently not craftable (a crafting recipe may be added in future updates).
Future Plans
We plan to add weapons and tools crafted from Spawner Shards, as well as siege-style mobs created by the Warfare Spawner.
Project description from Modrinth.
Pick your setup
Strife and Calamity by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Strife and Calamity versions and loaders
0.0.8
strife_and_calamity-0.0.8.jar
26 Sept 2026
0.0.7
strife_and_calamity-0.0.7.jar
6 Aug 2026
0.0.6
strife_and_calamity-0.0.6.jar
13 Jul 2026
0.0.5
strife_and_calamity-0.0.5.jar
9 Jul 2026
0.0.4
strife_and_calamity-0.0.4.jar
9 Jul 2026
0.0.3
strife_and_calamity-0.0.3.jar
6 Jul 2026
0.0.2
strife_and_calamity-0.0.2.jar
5 Jul 2026
0.0.1
strife_and_calamity-0.0.1.jar
3 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.